My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Balloon Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon
Giant Snowball
Cannon Musketeer Clone Balloon
Zap
Cannon Clone Balloon
Barbarian Barrel
Cannon Musketeer Valkyrie Wizard Clone
The Log
Cannon Musketeer Clone
Earthquake
Cannon Clone
Arrows
Clone
Royal Delivery
Musketeer Valkyrie Wizard Clone Balloon
Fireball
Cannon Musketeer Wizard Clone Balloon
Poison
Cannon Musketeer Wizard Clone Balloon
Lightning
Cannon Musketeer Valkyrie Wizard Balloon Archer Queen
Rocket
Musketeer Valkyrie Wizard Balloon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Clone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Clone Musketeer Valkyrie Wizard Balloon Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Clone Musketeer Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Musketeer
Valkyrie Balloon Mega Knight
Valkyrie
Musketeer Balloon Wizard Archer Queen
Wizard
Valkyrie Balloon Mega Knight
Clone
Balloon
Balloon
Valkyrie Clone Musketeer Wizard Mega Knight
Mega Knight
Musketeer Wizard Balloon Archer Queen
Archer Queen
Valkyrie Mega Knight

Defense Synergies 2 7

Cannon
Musketeer Valkyrie Wizard Archer Queen
Musketeer
Cannon Valkyrie Mega Knight
Valkyrie
Musketeer Cannon Wizard Archer Queen
Wizard
Cannon Valkyrie Mega Knight
Clone
Balloon
Mega Knight
Musketeer Wizard
Archer Queen
Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie Wizard
Cannon Musketeer Valkyrie Mega Knight
Cannon Mega Knight Musketeer Valkyrie
Cannon Musketeer Valkyrie Mega Knight
Valkyrie Mega Knight
Cannon Musketeer Valkyrie Mega Knight
Musketeer Cannon Wizard
Cannon Musketeer Valkyrie Mega Knight
Cannon Musketeer Archer Queen
Cannon Musketeer Valkyrie Mega Knight
Valkyrie Cannon Musketeer Wizard Mega Knight
Musketeer Wizard
Cannon Mega Knight Musketeer Valkyrie Wizard
Valkyrie Wizard Mega Knight Cannon
Cannon Mega Knight
Cannon Mega Knight
Wizard Mega Knight Cannon Musketeer Valkyrie
Cannon Valkyrie Mega Knight Musketeer Wizard
Valkyrie Wizard Cannon Musketeer Mega Knight
Cannon Musketeer
Valkyrie Wizard Mega Knight Cannon Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Musketeer Valkyrie Wizard Mega Knight
Mega Knight Musketeer Valkyrie
Valkyrie Mega Knight Musketeer
Cannon Musketeer Valkyrie Mega Knight
Wizard Musketeer
Musketeer Valkyrie
Mega Knight Valkyrie
Mega Knight Valkyrie
Cannon Musketeer
Mega Knight Musketeer Valkyrie
Mega Knight Valkyrie Archer Queen
Mega Knight Cannon Valkyrie Wizard
Wizard Cannon Musketeer Valkyrie Mega Knight
Musketeer Valkyrie Archer Queen
Valkyrie Mega Knight Cannon Musketeer Wizard Archer Queen
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie
Wizard Valkyrie Mega Knight
Wizard Musketeer
Musketeer Wizard
Wizard
Wizard
Musketeer
Musketeer Valkyrie Wizard
Musketeer Wizard Archer Queen
Musketeer
Musketeer
Musketeer
Musketeer Wizard
Musketeer Wizard Mega Knight
Musketeer Wizard Mega Knight
Valkyrie Wizard Mega Knight
Musketeer Mega Knight
Wizard
Musketeer
Musketeer
Valkyrie Wizard Mega Knight
Musketeer Wizard
Musketeer Wizard Mega Knight
Musketeer
Musketeer Wizard
Musketeer Wizard
Musketeer Wizard Mega Knight
Mega Knight
Wizard
Musketeer
Musketeer Wizard Archer Queen
Musketeer Valkyrie Wizard Mega Knight
Musketeer Wizard
Archer Queen
Musketeer Mega Knight Archer Queen
Musketeer Archer Queen
Musketeer Archer Queen
Musketeer Mega Knight Archer Queen
Wizard Mega Knight

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