My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel Bandit
Giant Snowball
Cannon Battle Ram Goblin Barrel
Zap
Cannon Battle Ram Goblin Barrel Bandit
Barbarian Barrel
Cannon Battle Ram Wizard Goblin Barrel Bandit
The Log
Cannon Battle Ram Goblin Barrel Bandit
Earthquake
Cannon Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Battle Ram Wizard Goblin Barrel P.E.K.K.A Bandit
Fireball
Cannon Battle Ram Wizard Goblin Barrel Bandit
Poison
Cannon Wizard
Lightning
Cannon Battle Ram Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Barrel Void Bandit Battle Ram Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Barrel Void

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Battle Ram
The Log Bandit Goblin Barrel P.E.K.K.A
Wizard
P.E.K.K.A Bandit
Goblin Barrel
Battle Ram P.E.K.K.A Bandit
Void
P.E.K.K.A
Battle Ram Wizard Goblin Barrel The Log
The Log
Battle Ram P.E.K.K.A Bandit
Bandit
Battle Ram Wizard Goblin Barrel The Log

Defense Synergies 2 6

Cannon
The Log Wizard Bandit
Battle Ram
Wizard
Cannon P.E.K.K.A The Log Bandit
Goblin Barrel
Void
P.E.K.K.A
The Log Wizard
The Log
Cannon P.E.K.K.A Wizard Bandit
Bandit
Cannon Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Wizard Void The Log
P.E.K.K.A Cannon The Log Bandit
Cannon P.E.K.K.A Void Bandit
Cannon P.E.K.K.A Bandit
P.E.K.K.A The Log
The Log Cannon Bandit
Cannon Wizard Void
Cannon Void P.E.K.K.A The Log Bandit
Cannon P.E.K.K.A
Cannon Bandit
Cannon Wizard The Log Bandit
Wizard
Cannon P.E.K.K.A Wizard The Log Bandit
Wizard Cannon P.E.K.K.A The Log
P.E.K.K.A Cannon Bandit
Cannon P.E.K.K.A The Log Bandit
Wizard Cannon P.E.K.K.A
Cannon Wizard The Log Bandit
Wizard The Log Cannon Bandit
P.E.K.K.A Cannon
Wizard Cannon P.E.K.K.A The Log Bandit
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void P.E.K.K.A Bandit
Void Bandit Wizard The Log
P.E.K.K.A Bandit The Log
P.E.K.K.A The Log Bandit
P.E.K.K.A Cannon Bandit
Wizard
P.E.K.K.A Void Bandit
P.E.K.K.A
Void P.E.K.K.A The Log Bandit
P.E.K.K.A Cannon
P.E.K.K.A
P.E.K.K.A Void The Log
P.E.K.K.A Cannon Wizard Bandit
Wizard Cannon
P.E.K.K.A The Log
Cannon Wizard P.E.K.K.A The Log
Cannon Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void The Log Bandit
Void The Log Bandit
Void The Log Bandit
Void The Log
Wizard The Log
Wizard
Wizard The Log
The Log Wizard
Void The Log Wizard Bandit
Void
Void Wizard The Log Bandit
Void Wizard
Void The Log Bandit
Void Bandit
The Log
Wizard The Log Bandit
Wizard The Log Bandit
Void Wizard The Log Bandit
Wizard Void The Log
Void The Log
Wizard Void
Void The Log
Void The Log
The Log Wizard
Void The Log Wizard Bandit
Void Wizard The Log Bandit
Void The Log Bandit
Wizard Void
Wizard Void
Void
Void Wizard The Log Bandit
Void
P.E.K.K.A
Wizard The Log
Void Bandit
Wizard
The Log
Void Wizard
The Log Wizard
Void
P.E.K.K.A
The Log
Void
Void The Log Bandit
P.E.K.K.A
Wizard Void
Void

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