My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Clone Giant Skeleton
Giant Snowball
Cannon Goblin Gang Clone Baby Dragon
Zap
Cannon Goblin Gang Clone
Barbarian Barrel
Cannon Goblin Gang Valkyrie Clone Giant Skeleton Electro Wizard
The Log
Cannon Goblin Gang Clone Giant Skeleton
Earthquake
Cannon Goblin Gang Clone
Arrows
Goblin Gang Clone
Royal Delivery
Goblin Gang Valkyrie Clone Baby Dragon Giant Skeleton Electro Wizard
Fireball
Cannon Goblin Gang Clone Baby Dragon Electro Wizard
Poison
Cannon Goblin Gang Clone Electro Wizard
Lightning
Cannon Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Clone Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Gang Clone Valkyrie Baby Dragon Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Gang Clone

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Valkyrie Clone Baby Dragon Giant Skeleton
Valkyrie
Goblin Gang Baby Dragon Giant Skeleton Electro Wizard
Clone
Giant Skeleton Goblin Gang Baby Dragon Electro Wizard
Baby Dragon
Goblin Gang Valkyrie Clone Giant Skeleton Electro Wizard
Giant Skeleton
Clone Goblin Gang Valkyrie Baby Dragon The Log Electro Wizard
The Log
Giant Skeleton
Electro Wizard
Valkyrie Clone Baby Dragon Giant Skeleton

Defense Synergies 1 16

Cannon
The Log Goblin Gang Valkyrie Baby Dragon Electro Wizard
Goblin Gang
Cannon Valkyrie Giant Skeleton The Log Electro Wizard
Valkyrie
Cannon Goblin Gang Baby Dragon The Log Electro Wizard
Clone
Baby Dragon
Cannon Valkyrie Giant Skeleton The Log
Giant Skeleton
Goblin Gang Baby Dragon The Log Electro Wizard
The Log
Cannon Goblin Gang Valkyrie Baby Dragon Giant Skeleton Electro Wizard
Electro Wizard
Cannon Goblin Gang Valkyrie Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Baby Dragon The Log Electro Wizard
Cannon Goblin Gang Valkyrie The Log Electro Wizard
Cannon Goblin Gang Valkyrie Giant Skeleton Electro Wizard
Cannon Goblin Gang Valkyrie Electro Wizard
Valkyrie Giant Skeleton The Log
Goblin Gang The Log Cannon Valkyrie Baby Dragon Electro Wizard
Electro Wizard Cannon Goblin Gang Baby Dragon
Cannon Valkyrie Baby Dragon Giant Skeleton The Log Electro Wizard
Cannon Goblin Gang
Goblin Gang Cannon Valkyrie Giant Skeleton Electro Wizard
Goblin Gang Valkyrie Electro Wizard Cannon Baby Dragon Giant Skeleton The Log
Goblin Gang Baby Dragon Electro Wizard
Cannon Goblin Gang Valkyrie Giant Skeleton The Log Electro Wizard
Valkyrie Cannon Goblin Gang Baby Dragon The Log Electro Wizard
Cannon Goblin Gang Electro Wizard
Cannon Goblin Gang The Log Electro Wizard
Cannon Goblin Gang Valkyrie Electro Wizard
Cannon Valkyrie Goblin Gang Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon The Log Cannon Giant Skeleton Electro Wizard
Cannon Electro Wizard
Goblin Gang Valkyrie Cannon Baby Dragon Giant Skeleton The Log Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Giant Skeleton Electro Wizard
Electro Wizard Goblin Gang Valkyrie Baby Dragon The Log
Goblin Gang Giant Skeleton Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Giant Skeleton The Log Electro Wizard
Giant Skeleton Cannon Goblin Gang Valkyrie
Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie
Giant Skeleton Electro Wizard Valkyrie Baby Dragon The Log
Cannon Goblin Gang
Valkyrie Giant Skeleton
Valkyrie Giant Skeleton The Log Electro Wizard
Giant Skeleton Cannon Goblin Gang Valkyrie
Cannon Valkyrie Baby Dragon
Goblin Gang Electro Wizard Valkyrie Baby Dragon Giant Skeleton The Log
Valkyrie Cannon Baby Dragon Giant Skeleton The Log Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Giant Skeleton The Log
Baby Dragon The Log Electro Wizard
Baby Dragon Giant Skeleton The Log
Valkyrie Giant Skeleton The Log
Valkyrie Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
The Log Baby Dragon
The Log
Goblin Gang Electro Wizard
Valkyrie The Log Electro Wizard
Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon The Log
Baby Dragon Giant Skeleton The Log
The Log
Baby Dragon The Log
The Log Valkyrie Baby Dragon
The Log Baby Dragon Electro Wizard
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon Electro Wizard
Electro Wizard
The Log
Electro Wizard
Giant Skeleton
The Log
Electro Wizard Goblin Gang
Baby Dragon Electro Wizard
The Log
Goblin Gang Valkyrie Baby Dragon Electro Wizard
The Log Baby Dragon
Giant Skeleton
Goblin Gang Baby Dragon Giant Skeleton The Log Electro Wizard
Electro Wizard
Baby Dragon Giant Skeleton The Log Electro Wizard

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