My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Musketeer Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Hut Dark Prince Executioner Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Dark Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Dart Goblin Musketeer Goblin Hut Lumberjack
Zap
Dart Goblin Goblin Hut Dark Prince
Barbarian Barrel
Dart Goblin Musketeer Goblin Hut Dark Prince Executioner Lumberjack
The Log
Dart Goblin Musketeer Goblin Hut Dark Prince Lumberjack
Earthquake
Goblin Hut
Arrows
Dart Goblin Goblin Hut
Royal Delivery
Dart Goblin Musketeer Goblin Hut Dark Prince Executioner Lumberjack
Fireball
Dart Goblin Musketeer Goblin Hut Executioner Lumberjack
Poison
Dart Goblin Musketeer Goblin Hut Executioner
Lightning
Musketeer Goblin Hut Dark Prince Executioner Lumberjack
Rocket
Musketeer Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Dark Prince Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Earthquake Musketeer Dark Prince Lumberjack Goblin Hut Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Earthquake Musketeer Dark Prince

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Dark Prince Mega Knight
Earthquake
Goblin Hut Dark Prince Mega Knight
Musketeer
Goblin Hut Dark Prince Lumberjack Mega Knight
Goblin Hut
Earthquake Musketeer Dark Prince Lumberjack Mega Knight
Dark Prince
Dart Goblin Earthquake Musketeer Goblin Hut Executioner Lumberjack
Executioner
Dark Prince Mega Knight
Lumberjack
Musketeer Goblin Hut Dark Prince Mega Knight
Mega Knight
Dart Goblin Earthquake Musketeer Goblin Hut Executioner Lumberjack

Defense Synergies 1 15

Dart Goblin
Musketeer Goblin Hut Dark Prince Lumberjack Mega Knight
Earthquake
Goblin Hut Mega Knight
Musketeer
Lumberjack Dart Goblin Goblin Hut Dark Prince Mega Knight
Goblin Hut
Dart Goblin Earthquake Musketeer Dark Prince Lumberjack
Dark Prince
Dart Goblin Musketeer Goblin Hut Executioner
Executioner
Dark Prince Lumberjack Mega Knight
Lumberjack
Musketeer Dart Goblin Goblin Hut Executioner
Mega Knight
Dart Goblin Earthquake Musketeer Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin Musketeer Goblin Hut Executioner
Lumberjack Dart Goblin Musketeer Goblin Hut Dark Prince Executioner Mega Knight
Goblin Hut Lumberjack Mega Knight Dart Goblin Musketeer Dark Prince Executioner
Goblin Hut Lumberjack Dart Goblin Musketeer Dark Prince Mega Knight
Earthquake Dark Prince Lumberjack Mega Knight
Dart Goblin Earthquake Musketeer Dark Prince Executioner Lumberjack Mega Knight
Dart Goblin Musketeer Goblin Hut Executioner
Earthquake Dart Goblin Musketeer Mega Knight
Musketeer Goblin Hut Lumberjack
Dart Goblin Musketeer Dark Prince Lumberjack Mega Knight
Dart Goblin Executioner Earthquake Musketeer Goblin Hut Dark Prince Lumberjack Mega Knight
Musketeer Executioner Dart Goblin Goblin Hut
Goblin Hut Lumberjack Mega Knight Earthquake Musketeer Dark Prince
Executioner Mega Knight Dart Goblin Earthquake Goblin Hut Dark Prince Lumberjack
Goblin Hut Lumberjack Mega Knight
Goblin Hut Lumberjack Mega Knight
Mega Knight Musketeer Goblin Hut Dark Prince Executioner Lumberjack
Mega Knight Dart Goblin Musketeer Goblin Hut Dark Prince Executioner Lumberjack
Earthquake Executioner Dart Goblin Musketeer Goblin Hut Dark Prince Lumberjack Mega Knight
Dart Goblin Musketeer Goblin Hut Lumberjack
Dark Prince Mega Knight Dart Goblin Earthquake Musketeer Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Goblin Hut Dark Prince
Musketeer Executioner Lumberjack Mega Knight
Lumberjack Mega Knight Musketeer Goblin Hut Dark Prince
Dark Prince Lumberjack Mega Knight Musketeer
Musketeer Goblin Hut Dark Prince Executioner Lumberjack Mega Knight
Executioner Dart Goblin Musketeer Goblin Hut
Dark Prince Dart Goblin Musketeer Goblin Hut Lumberjack
Mega Knight Dark Prince Lumberjack
Mega Knight Goblin Hut Dark Prince
Dart Goblin Musketeer Goblin Hut
Mega Knight Dart Goblin Musketeer Goblin Hut Dark Prince Lumberjack
Mega Knight Dark Prince
Dark Prince Mega Knight Executioner Lumberjack
Dart Goblin Musketeer Executioner Mega Knight
Goblin Hut Dart Goblin Musketeer Dark Prince Executioner Lumberjack
Executioner Mega Knight Dart Goblin Earthquake Musketeer Goblin Hut Dark Prince
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin Musketeer
Dart Goblin Musketeer Executioner
Earthquake Dart Goblin Goblin Hut
Earthquake Dart Goblin Musketeer Dark Prince
Executioner Earthquake Dark Prince Mega Knight
Executioner Dart Goblin Musketeer
Dart Goblin Earthquake Musketeer Executioner
Earthquake Dart Goblin Executioner
Dart Goblin
Musketeer Lumberjack
Dart Goblin Earthquake Musketeer Dark Prince
Dart Goblin Musketeer Executioner
Earthquake Dart Goblin Musketeer Goblin Hut Executioner
Earthquake Dart Goblin Musketeer
Earthquake Dart Goblin Musketeer Goblin Hut
Earthquake Dart Goblin Musketeer Goblin Hut Executioner
Earthquake Dart Goblin Musketeer Goblin Hut Executioner Mega Knight
Earthquake
Dart Goblin Earthquake Musketeer Dark Prince Executioner Mega Knight
Dart Goblin Earthquake Mega Knight
Earthquake Musketeer Mega Knight
Musketeer
Earthquake Musketeer
Earthquake Dark Prince Executioner Mega Knight
Dart Goblin Earthquake Musketeer Executioner
Musketeer Mega Knight
Dart Goblin Musketeer
Dart Goblin Musketeer Executioner
Dart Goblin Musketeer Goblin Hut
Dart Goblin Earthquake Musketeer Mega Knight
Mega Knight
Earthquake
Earthquake Dart Goblin Musketeer Goblin Hut Dark Prince
Dart Goblin Musketeer Executioner
Dart Goblin Musketeer Dark Prince Executioner Lumberjack Mega Knight
Dart Goblin Earthquake Musketeer Executioner
Dart Goblin Musketeer Dark Prince Executioner Mega Knight
Dart Goblin Musketeer
Dart Goblin Musketeer Executioner
Dart Goblin Musketeer Dark Prince Executioner Mega Knight
Dart Goblin Mega Knight

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