My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Royal Giant Battle Ram Baby Dragon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Battle Ram Barbarian Barrel Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Battle Ram
Giant Snowball
Archers Battle Ram Baby Dragon
Zap
Archers Royal Giant Battle Ram
Barbarian Barrel
Electro Spirit Archers Tesla Battle Ram Royal Ghost
The Log
Electro Spirit Archers Royal Giant Battle Ram
Earthquake
Archers Tesla
Arrows
Electro Spirit Archers
Royal Delivery
Electro Spirit Archers Battle Ram Baby Dragon Royal Ghost
Fireball
Archers Tesla Battle Ram Baby Dragon
Poison
Archers
Lightning
Tesla Battle Ram Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Battle Ram Baby Dragon Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Archers Royal Ghost Tesla Battle Ram Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Barbarian Barrel Archers Royal Ghost

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Battle Ram
Archers
Royal Giant Battle Ram Barbarian Barrel Baby Dragon Royal Ghost
Tesla
Royal Giant
Barbarian Barrel Electro Spirit Archers Baby Dragon Royal Ghost
Battle Ram
Electro Spirit Archers Barbarian Barrel Baby Dragon Royal Ghost
Barbarian Barrel
Royal Giant Archers Battle Ram Baby Dragon
Baby Dragon
Archers Royal Giant Battle Ram Barbarian Barrel
Royal Ghost
Archers Royal Giant Battle Ram

Defense Synergies 1 6

Electro Spirit
Baby Dragon
Archers
Barbarian Barrel Tesla Baby Dragon
Tesla
Archers Barbarian Barrel Baby Dragon
Royal Giant
Battle Ram
Barbarian Barrel
Archers Tesla Baby Dragon
Baby Dragon
Electro Spirit Archers Tesla Barbarian Barrel
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Barbarian Barrel Baby Dragon
Tesla
Tesla Archers
Tesla
Barbarian Barrel
Barbarian Barrel Electro Spirit Archers Tesla Baby Dragon Royal Ghost
Tesla Electro Spirit Archers Baby Dragon
Electro Spirit Tesla Barbarian Barrel Baby Dragon
Tesla
Archers Tesla Barbarian Barrel Royal Ghost
Archers Electro Spirit Tesla Barbarian Barrel Baby Dragon Royal Ghost
Tesla Archers Baby Dragon
Tesla
Electro Spirit Tesla Barbarian Barrel Baby Dragon Royal Ghost
Tesla
Tesla
Tesla
Tesla Electro Spirit Archers Barbarian Barrel Baby Dragon Royal Ghost
Barbarian Barrel Baby Dragon Electro Spirit Archers Tesla Royal Ghost
Tesla
Royal Ghost Electro Spirit Archers Tesla Barbarian Barrel Baby Dragon
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Barbarian Barrel Royal Ghost
Archers Tesla Barbarian Barrel Baby Dragon Royal Ghost
Tesla Barbarian Barrel
Tesla
Electro Spirit Archers Tesla Baby Dragon
Archers Tesla
Tesla
Electro Spirit Barbarian Barrel Baby Dragon
Tesla
Tesla
Tesla
Archers Tesla Baby Dragon
Tesla Electro Spirit Archers Barbarian Barrel Baby Dragon
Electro Spirit Archers Tesla Barbarian Barrel Baby Dragon Royal Ghost
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Royal Ghost
Barbarian Barrel Baby Dragon Royal Ghost
Barbarian Barrel Baby Dragon
Barbarian Barrel
Barbarian Barrel Baby Dragon
Electro Spirit Baby Dragon
Archers Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Archers Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Archers Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Baby Dragon
Barbarian Barrel Baby Dragon
Electro Spirit Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Royal Ghost
Baby Dragon
Barbarian Barrel Baby Dragon
Archers Baby Dragon
Electro Spirit
Electro Spirit
Electro Spirit Archers Barbarian Barrel
Archers Baby Dragon
Barbarian Barrel
Baby Dragon
Baby Dragon
Electro Spirit Baby Dragon
Barbarian Barrel Baby Dragon Royal Ghost

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