My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Cannon Musketeer Royal Hogs Skeleton Army
Zap
Cannon Royal Hogs Skeleton Army
Barbarian Barrel
Electro Spirit Cannon Musketeer Royal Hogs Skeleton Army
The Log
Electro Spirit Cannon Mini P.E.K.K.A Musketeer Royal Hogs Skeleton Army
Earthquake
Cannon Royal Hogs Skeleton Army
Arrows
Electro Spirit Royal Hogs Skeleton Army
Royal Delivery
Electro Spirit Mini P.E.K.K.A Musketeer Royal Hogs Skeleton Army
Fireball
Cannon Musketeer Royal Hogs Skeleton Army
Poison
Cannon Musketeer Royal Hogs Skeleton Army
Lightning
Cannon Mini P.E.K.K.A Musketeer
Rocket
Musketeer Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Arrows Cannon Skeleton Army Mini P.E.K.K.A Musketeer Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Arrows Cannon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Arrows
Royal Hogs Mini P.E.K.K.A
Cannon
Mini P.E.K.K.A
Arrows Musketeer Royal Hogs The Log
Musketeer
Mini P.E.K.K.A Royal Hogs The Log
Royal Hogs
Arrows Mini P.E.K.K.A Musketeer The Log
Skeleton Army
The Log
Mini P.E.K.K.A Musketeer Royal Hogs

Defense Synergies 4 9

Electro Spirit
The Log
Arrows
Cannon Mini P.E.K.K.A
Cannon
Musketeer The Log Arrows Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
The Log Arrows Cannon Musketeer Skeleton Army
Musketeer
Cannon The Log Mini P.E.K.K.A Skeleton Army
Royal Hogs
Skeleton Army
Cannon Mini P.E.K.K.A Musketeer The Log
The Log
Cannon Mini P.E.K.K.A Musketeer Electro Spirit Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer The Log
Mini P.E.K.K.A Skeleton Army Cannon Musketeer The Log
Cannon Mini P.E.K.K.A Skeleton Army Musketeer
Cannon Mini P.E.K.K.A Skeleton Army Musketeer
Arrows Mini P.E.K.K.A Skeleton Army The Log
Arrows Skeleton Army The Log Electro Spirit Cannon Musketeer
Musketeer Electro Spirit Arrows Cannon
Electro Spirit Arrows Cannon Musketeer The Log
Cannon Mini P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Cannon Mini P.E.K.K.A Musketeer
Skeleton Army Electro Spirit Arrows Cannon Musketeer The Log
Arrows Musketeer
Cannon Mini P.E.K.K.A Skeleton Army Musketeer The Log
Skeleton Army Electro Spirit Arrows Cannon Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Cannon
Skeleton Army Cannon Mini P.E.K.K.A The Log
Arrows Cannon Mini P.E.K.K.A Musketeer Skeleton Army
Arrows Cannon Electro Spirit Musketeer Skeleton Army The Log
Arrows The Log Electro Spirit Cannon Musketeer
Mini P.E.K.K.A Cannon Musketeer
Skeleton Army Electro Spirit Arrows Cannon Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Arrows Mini P.E.K.K.A Musketeer The Log
Skeleton Army Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Skeleton Army Musketeer The Log
Cannon Mini P.E.K.K.A Musketeer Skeleton Army
Arrows Electro Spirit Musketeer
Mini P.E.K.K.A Skeleton Army Musketeer
Mini P.E.K.K.A Skeleton Army
Electro Spirit Mini P.E.K.K.A Skeleton Army The Log
Cannon Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer
Skeleton Army Arrows The Log
Mini P.E.K.K.A Skeleton Army Cannon
Cannon Musketeer Skeleton Army
Skeleton Army Electro Spirit Mini P.E.K.K.A Musketeer The Log
Arrows Electro Spirit Cannon Mini P.E.K.K.A Musketeer The Log
Electro Spirit Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Electro Spirit Musketeer
Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Mini P.E.K.K.A Musketeer
Arrows Musketeer The Log
Arrows Musketeer
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer The Log
Arrows The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Electro Spirit
Arrows The Log Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer
Electro Spirit Musketeer
Mini P.E.K.K.A
Arrows Musketeer The Log
Electro Spirit Arrows
Arrows The Log
Electro Spirit Musketeer Skeleton Army
Arrows Musketeer
Arrows The Log
Mini P.E.K.K.A Musketeer
Arrows The Log Musketeer
Arrows
Musketeer
Electro Spirit Musketeer The Log
Musketeer
Musketeer The Log

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