My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince P.E.K.K.A Magic Archer Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Baby Dragon Prince P.E.K.K.A Magic Archer Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince Skeleton King
Giant Snowball
Goblin Gang Baby Dragon Skeleton King
Zap
Goblin Gang Prince Skeleton King
Barbarian Barrel
Electro Spirit Goblin Gang Magic Archer Skeleton King
The Log
Electro Spirit Goblin Gang Prince Skeleton King
Earthquake
Goblin Gang Skeleton King
Arrows
Electro Spirit Goblin Gang Skeleton King
Royal Delivery
Electro Spirit Goblin Gang Baby Dragon Prince P.E.K.K.A Magic Archer Skeleton King
Fireball
Goblin Gang Baby Dragon Magic Archer Skeleton King
Poison
Goblin Gang Magic Archer Skeleton King
Lightning
Baby Dragon Prince Magic Archer Skeleton King
Rocket
Prince Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Baby Dragon Magic Archer Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Baby Dragon Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Goblin Gang Baby Dragon Magic Archer Skeleton King Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Arrows Goblin Gang Baby Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
P.E.K.K.A
Arrows
P.E.K.K.A Prince
Goblin Gang
Baby Dragon Prince P.E.K.K.A Skeleton King
Baby Dragon
Goblin Gang Prince P.E.K.K.A
Prince
Arrows Goblin Gang Baby Dragon Magic Archer
P.E.K.K.A
Arrows Magic Archer Electro Spirit Goblin Gang Baby Dragon
Magic Archer
P.E.K.K.A Prince
Skeleton King
Goblin Gang

Defense Synergies 0 10

Electro Spirit
Baby Dragon
Arrows
Prince P.E.K.K.A
Goblin Gang
Prince P.E.K.K.A Magic Archer
Baby Dragon
Electro Spirit Prince P.E.K.K.A Skeleton King
Prince
Arrows Goblin Gang Baby Dragon Magic Archer
P.E.K.K.A
Arrows Goblin Gang Baby Dragon
Magic Archer
Goblin Gang Prince
Skeleton King
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Magic Archer
P.E.K.K.A Goblin Gang Prince
Goblin Gang Prince P.E.K.K.A
Prince P.E.K.K.A Goblin Gang Skeleton King
Arrows Prince P.E.K.K.A
Arrows Goblin Gang Electro Spirit Baby Dragon Magic Archer
Electro Spirit Arrows Goblin Gang Baby Dragon Magic Archer
Electro Spirit Arrows Baby Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Gang Prince Skeleton King
Goblin Gang Prince
Goblin Gang Electro Spirit Arrows Baby Dragon Magic Archer Skeleton King
Arrows Goblin Gang Baby Dragon Magic Archer
Prince P.E.K.K.A Goblin Gang
Electro Spirit Arrows Goblin Gang Baby Dragon Prince P.E.K.K.A Magic Archer Skeleton King
P.E.K.K.A Goblin Gang Prince Skeleton King
Goblin Gang Prince P.E.K.K.A
Arrows Goblin Gang Prince P.E.K.K.A
Arrows Electro Spirit Goblin Gang Baby Dragon Prince Magic Archer
Arrows Baby Dragon Electro Spirit Magic Archer
P.E.K.K.A Prince
Goblin Gang Electro Spirit Arrows Baby Dragon Prince P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince P.E.K.K.A
Arrows Goblin Gang Baby Dragon Prince Magic Archer
Goblin Gang P.E.K.K.A Prince
Goblin Gang Prince P.E.K.K.A
P.E.K.K.A Goblin Gang Prince
Arrows Electro Spirit Goblin Gang Baby Dragon Magic Archer
Goblin Gang Prince P.E.K.K.A
P.E.K.K.A Prince
P.E.K.K.A Electro Spirit Baby Dragon Prince Magic Archer
P.E.K.K.A Goblin Gang
P.E.K.K.A Prince
P.E.K.K.A Arrows Prince
Prince P.E.K.K.A Goblin Gang Skeleton King
Baby Dragon Magic Archer
Goblin Gang Electro Spirit Baby Dragon Prince P.E.K.K.A Magic Archer Skeleton King
Arrows Electro Spirit Baby Dragon P.E.K.K.A Magic Archer Skeleton King
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Baby Dragon
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Prince
Arrows Baby Dragon Magic Archer
Arrows Electro Spirit Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows
Goblin Gang Prince
Arrows Prince Magic Archer
Arrows Baby Dragon Magic Archer
Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Prince Magic Archer
Arrows Baby Dragon Magic Archer
Magic Archer Arrows Baby Dragon
Arrows
Arrows Baby Dragon Prince Magic Archer
Arrows Baby Dragon Magic Archer
Baby Dragon Prince Magic Archer
Arrows
Prince
Arrows Baby Dragon
Arrows Electro Spirit Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Prince Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Electro Spirit
Arrows Magic Archer
Electro Spirit Arrows Magic Archer
P.E.K.K.A Prince
Arrows Magic Archer
Electro Spirit Goblin Gang Prince Magic Archer
Arrows Baby Dragon Magic Archer
Arrows
Goblin Gang Baby Dragon Prince Magic Archer
Arrows Baby Dragon Magic Archer Skeleton King
Arrows
Prince P.E.K.K.A
Electro Spirit Goblin Gang Baby Dragon Magic Archer Skeleton King
Magic Archer
Baby Dragon Prince Magic Archer
Prince P.E.K.K.A

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