My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Electro Wizard Night Witch Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Night Witch
Giant Snowball
Night Witch
Zap
Prince Night Witch
Barbarian Barrel
Electro Spirit Wizard Electro Wizard Night Witch
The Log
Electro Spirit Prince
Earthquake
Arrows
Electro Spirit Night Witch
Royal Delivery
Electro Spirit Wizard Prince Electro Wizard Night Witch Mother Witch
Fireball
Wizard Electro Wizard Night Witch Mother Witch
Poison
Wizard Electro Wizard Night Witch Mother Witch
Lightning
Wizard Prince Electro Wizard Night Witch Mother Witch
Rocket
Wizard Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Prince Night Witch Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Electro Wizard Night Witch Mother Witch Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Electro Spirit Arrows Electro Wizard Night Witch

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mother Witch
Arrows
Prince Night Witch Mother Witch Mega Knight
Wizard
Prince Mega Knight
Prince
Mega Knight Arrows Wizard Electro Wizard
Electro Wizard
Prince Mega Knight
Night Witch
Arrows Mega Knight
Mother Witch
Electro Spirit Arrows Mega Knight
Mega Knight
Prince Arrows Wizard Electro Wizard Night Witch Mother Witch

Defense Synergies 1 12

Electro Spirit
Electro Wizard
Arrows
Mega Knight Prince Mother Witch
Wizard
Prince Electro Wizard Mega Knight
Prince
Arrows Wizard Electro Wizard
Electro Wizard
Electro Spirit Wizard Prince Night Witch Mega Knight
Night Witch
Electro Wizard Mother Witch Mega Knight
Mother Witch
Arrows Night Witch Mega Knight
Mega Knight
Arrows Wizard Electro Wizard Night Witch Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
Prince Electro Wizard Night Witch Mega Knight
Prince Mega Knight Electro Wizard Night Witch
Prince Night Witch Electro Wizard Mega Knight
Arrows Prince Mega Knight
Arrows Electro Spirit Electro Wizard Night Witch Mother Witch Mega Knight
Electro Wizard Electro Spirit Arrows Wizard Night Witch
Electro Spirit Arrows Electro Wizard Mega Knight
Prince Night Witch
Prince Electro Wizard Night Witch Mega Knight
Electro Wizard Mother Witch Electro Spirit Arrows Wizard Night Witch Mega Knight
Arrows Wizard Electro Wizard Night Witch
Prince Night Witch Mega Knight Wizard Electro Wizard
Wizard Mega Knight Electro Spirit Arrows Prince Electro Wizard Night Witch
Prince Electro Wizard Mega Knight
Prince Electro Wizard Mega Knight
Wizard Mega Knight Arrows Prince Electro Wizard Night Witch
Arrows Mega Knight Electro Spirit Wizard Prince Electro Wizard Night Witch
Arrows Wizard Electro Spirit Electro Wizard Mother Witch Mega Knight
Prince Electro Wizard
Wizard Mega Knight Electro Spirit Arrows Prince Electro Wizard Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince Electro Wizard
Electro Wizard Arrows Wizard Prince Mega Knight
Mega Knight Prince Electro Wizard
Prince Mega Knight Electro Wizard Night Witch
Prince Night Witch Mega Knight
Arrows Wizard Mother Witch Electro Spirit Electro Wizard
Prince Electro Wizard Night Witch
Mega Knight Prince
Electro Wizard Mega Knight Electro Spirit Prince
Mega Knight Prince
Mega Knight Arrows Prince Electro Wizard
Prince Mega Knight Wizard Night Witch
Wizard Mega Knight
Electro Wizard Electro Spirit Prince Night Witch
Arrows Mega Knight Electro Spirit Wizard Electro Wizard Mother Witch
Electro Spirit Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Electro Wizard
Arrows
Arrows Prince
Wizard Arrows Mega Knight
Arrows Wizard Mother Witch Electro Spirit
Arrows Wizard
Arrows Wizard
Arrows Wizard
Prince Electro Wizard Night Witch
Arrows Wizard Prince Electro Wizard
Arrows Wizard
Arrows
Arrows Prince
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Night Witch
Arrows Wizard Prince Electro Wizard Mega Knight
Arrows Wizard Mother Witch Mega Knight
Prince Night Witch Mega Knight
Arrows Wizard
Prince
Arrows
Arrows Mother Witch Electro Spirit Wizard Mega Knight
Arrows Wizard Electro Wizard
Arrows Wizard Prince Mega Knight
Arrows
Arrows Wizard Electro Wizard Night Witch Mother Witch
Electro Wizard Electro Spirit Wizard
Night Witch
Arrows Wizard Night Witch Mega Knight
Electro Spirit Arrows Electro Wizard
Prince Mega Knight
Arrows Wizard
Electro Wizard Electro Spirit Prince Night Witch
Arrows Wizard Electro Wizard
Arrows
Wizard Prince Electro Wizard Mega Knight
Arrows Wizard
Arrows
Prince Mega Knight
Electro Spirit Electro Wizard
Electro Wizard
Prince Electro Wizard Mega Knight
Prince
Wizard Mega Knight

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