My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Wall Breakers
Giant Snowball
Bats Cannon Royal Recruits Wall Breakers Little Prince
Zap
Bats Cannon Wall Breakers Little Prince
Barbarian Barrel
Electro Spirit Cannon Royal Recruits Wall Breakers Little Prince
The Log
Electro Spirit Cannon Royal Recruits Wall Breakers Little Prince
Earthquake
Cannon
Arrows
Electro Spirit Bats Royal Recruits Wall Breakers Little Prince
Royal Delivery
Electro Spirit Bats Royal Recruits Wall Breakers Little Prince
Fireball
Cannon Wall Breakers Little Prince
Poison
Bats Cannon Royal Recruits Little Prince
Lightning
Cannon Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Wall Breakers Arrows Cannon Void Little Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Wall Breakers Arrows

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Wall Breakers
Bats
Royal Recruits Wall Breakers
Arrows
Void Wall Breakers
Cannon
Royal Recruits
Bats Wall Breakers
Wall Breakers
Electro Spirit Bats Arrows Royal Recruits
Void
Arrows
Little Prince

Defense Synergies 0 8

Electro Spirit
Little Prince
Bats
Cannon Royal Recruits
Arrows
Cannon Void Little Prince
Cannon
Bats Arrows Royal Recruits Little Prince
Royal Recruits
Bats Cannon
Wall Breakers
Void
Arrows
Little Prince
Electro Spirit Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Royal Recruits Void
Bats Cannon Royal Recruits
Cannon Bats Royal Recruits Void
Cannon Royal Recruits Bats
Arrows Royal Recruits
Arrows Electro Spirit Bats Cannon
Bats Electro Spirit Arrows Cannon Void Little Prince
Electro Spirit Arrows Cannon Royal Recruits Void
Cannon Royal Recruits
Cannon Royal Recruits Little Prince
Bats Electro Spirit Arrows Cannon Royal Recruits
Arrows Bats
Cannon Royal Recruits Bats
Electro Spirit Bats Arrows Cannon Royal Recruits
Royal Recruits Cannon
Cannon Royal Recruits
Bats Arrows Cannon Royal Recruits
Arrows Cannon Electro Spirit Bats Royal Recruits Little Prince
Arrows Electro Spirit Bats Cannon Royal Recruits Little Prince
Cannon Royal Recruits
Royal Recruits Electro Spirit Bats Arrows Cannon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Void
Void Arrows
Royal Recruits Bats
Royal Recruits Bats
Royal Recruits Cannon
Arrows Electro Spirit Bats
Royal Recruits Bats Void
Royal Recruits
Royal Recruits Void Electro Spirit Bats
Royal Recruits Cannon
Bats Royal Recruits
Royal Recruits Arrows Void
Royal Recruits Cannon
Royal Recruits Cannon
Royal Recruits Electro Spirit Bats Little Prince
Bats Arrows Electro Spirit Cannon Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Royal Recruits
Arrows Void
Arrows Void
Arrows Royal Recruits Void
Arrows
Arrows Electro Spirit Bats
Arrows
Arrows
Arrows Void
Bats Void
Void Arrows Royal Recruits
Void Arrows
Void
Arrows Void
Arrows
Arrows
Arrows Royal Recruits
Arrows
Bats
Void Arrows
Arrows Little Prince
Void
Arrows Void
Void
Arrows Royal Recruits Void
Arrows Electro Spirit Little Prince
Arrows Void
Void Arrows
Void Arrows
Bats Arrows Little Prince
Electro Spirit Bats Void
Void
Void Arrows
Void Electro Spirit Arrows
Arrows
Electro Spirit Bats Royal Recruits Void
Arrows
Arrows
Void
Arrows
Void Arrows
Royal Recruits
Electro Spirit Bats Royal Recruits
Bats Void
Void Royal Recruits Little Prince

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