My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Skeleton Dragons Dart Goblin Flying Machine Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Dart Goblin Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Fire Spirit Minions Skeleton Dragons Dart Goblin Flying Machine
Zap
Fire Spirit Minions Dart Goblin Flying Machine Inferno Tower
Barbarian Barrel
Electro Spirit Fire Spirit Dart Goblin Bomb Tower Inferno Tower
The Log
Electro Spirit Fire Spirit Dart Goblin
Earthquake
Bomb Tower Inferno Tower
Arrows
Electro Spirit Fire Spirit Minions Skeleton Dragons Dart Goblin Flying Machine
Royal Delivery
Electro Spirit Fire Spirit Minions Skeleton Dragons Dart Goblin Flying Machine
Fireball
Minions Skeleton Dragons Dart Goblin Bomb Tower Flying Machine Inferno Tower
Poison
Minions Skeleton Dragons Dart Goblin Bomb Tower Flying Machine Inferno Tower
Lightning
Skeleton Dragons Bomb Tower Inferno Tower
Rocket
Bomb Tower Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Skeleton Dragons Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Minions Dart Goblin Skeleton Dragons Bomb Tower Flying Machine Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Fire Spirit Minions Dart Goblin

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fire Spirit
Minions
Skeleton Dragons
Flying Machine
Dart Goblin
Bomb Tower
Flying Machine
Skeleton Dragons
Inferno Tower

Defense Synergies 0 11

Electro Spirit
Fire Spirit
Inferno Tower
Minions
Dart Goblin Flying Machine Inferno Tower
Skeleton Dragons
Dart Goblin Bomb Tower Inferno Tower
Dart Goblin
Minions Skeleton Dragons Bomb Tower Flying Machine Inferno Tower
Bomb Tower
Skeleton Dragons Dart Goblin
Flying Machine
Minions Dart Goblin Inferno Tower
Inferno Tower
Fire Spirit Minions Skeleton Dragons Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Dragons Dart Goblin Flying Machine Inferno Tower
Bomb Tower Inferno Tower Minions Skeleton Dragons Dart Goblin Flying Machine
Bomb Tower Inferno Tower Fire Spirit Minions Skeleton Dragons Dart Goblin
Bomb Tower Inferno Tower Minions Skeleton Dragons Dart Goblin
Bomb Tower
Electro Spirit Fire Spirit Minions Skeleton Dragons Dart Goblin Bomb Tower Flying Machine
Minions Skeleton Dragons Dart Goblin Inferno Tower Electro Spirit Fire Spirit Bomb Tower Flying Machine
Electro Spirit Skeleton Dragons Dart Goblin Bomb Tower Flying Machine Inferno Tower
Inferno Tower Minions Bomb Tower
Fire Spirit Dart Goblin Inferno Tower
Minions Skeleton Dragons Dart Goblin Electro Spirit Bomb Tower Flying Machine
Minions Skeleton Dragons Inferno Tower Dart Goblin Flying Machine
Bomb Tower Inferno Tower Fire Spirit Minions Skeleton Dragons Flying Machine
Fire Spirit Bomb Tower Electro Spirit Minions Skeleton Dragons Dart Goblin
Inferno Tower Bomb Tower
Bomb Tower Inferno Tower
Bomb Tower Minions Skeleton Dragons Inferno Tower
Fire Spirit Bomb Tower Electro Spirit Minions Skeleton Dragons Dart Goblin Flying Machine
Bomb Tower Electro Spirit Fire Spirit Minions Skeleton Dragons Dart Goblin Flying Machine
Dart Goblin Bomb Tower Inferno Tower
Skeleton Dragons Electro Spirit Fire Spirit Minions Dart Goblin Bomb Tower Flying Machine
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Skeleton Dragons Bomb Tower Flying Machine
Minions Bomb Tower Inferno Tower
Inferno Tower
Inferno Tower
Fire Spirit Skeleton Dragons Electro Spirit Minions Dart Goblin Bomb Tower Flying Machine
Minions Dart Goblin Bomb Tower Flying Machine Inferno Tower
Inferno Tower Bomb Tower
Electro Spirit Minions Skeleton Dragons Bomb Tower Flying Machine Inferno Tower
Inferno Tower Skeleton Dragons Dart Goblin
Minions Dart Goblin Bomb Tower Flying Machine Inferno Tower
Bomb Tower Inferno Tower
Skeleton Dragons Dart Goblin Bomb Tower Flying Machine
Inferno Tower Electro Spirit Minions Skeleton Dragons Dart Goblin Bomb Tower Flying Machine
Minions Electro Spirit Skeleton Dragons Dart Goblin Bomb Tower Flying Machine Inferno Tower
Electro Spirit Bomb Tower Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Fire Spirit Skeleton Dragons
Skeleton Dragons Electro Spirit Fire Spirit Minions Dart Goblin Flying Machine
Fire Spirit Skeleton Dragons Dart Goblin Flying Machine
Fire Spirit Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Fire Spirit Minions
Skeleton Dragons Dart Goblin Flying Machine
Fire Spirit Skeleton Dragons Dart Goblin Flying Machine
Flying Machine Fire Spirit Skeleton Dragons Dart Goblin
Minions Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Minions Skeleton Dragons
Fire Spirit Skeleton Dragons Dart Goblin Flying Machine
Fire Spirit Skeleton Dragons Dart Goblin Flying Machine
Minions Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Flying Machine
Electro Spirit Fire Spirit Skeleton Dragons
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Dart Goblin
Fire Spirit Skeleton Dragons Dart Goblin Flying Machine
Electro Spirit Minions Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin
Electro Spirit Skeleton Dragons
Electro Spirit Fire Spirit Minions Dart Goblin Flying Machine
Fire Spirit Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Electro Spirit Minions Skeleton Dragons Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin Flying Machine
Dart Goblin Flying Machine
Skeleton Dragons Dart Goblin

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