My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Royal Hogs Skeleton Army Witch
Zap
Royal Hogs Skeleton Army Witch
Barbarian Barrel
Electro Spirit Valkyrie Royal Hogs Skeleton Army Witch
The Log
Electro Spirit Royal Hogs Skeleton Army Witch
Earthquake
Royal Hogs Skeleton Army Witch
Arrows
Electro Spirit Royal Hogs Skeleton Army Witch
Royal Delivery
Electro Spirit Valkyrie Royal Hogs Skeleton Army Witch
Fireball
Royal Hogs Skeleton Army Witch
Poison
Royal Hogs Skeleton Army Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Valkyrie The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Skeleton Army Fireball Valkyrie Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit The Log Skeleton Army Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball
Fireball
Electro Spirit Royal Hogs The Log Mega Knight
Valkyrie
Royal Hogs Witch
Royal Hogs
Fireball Valkyrie The Log Mega Knight
Skeleton Army
Witch
Valkyrie Mega Knight
The Log
Fireball Royal Hogs Mega Knight
Mega Knight
Fireball Royal Hogs Witch The Log

Defense Synergies 1 9

Electro Spirit
The Log
Fireball
The Log Valkyrie Mega Knight
Valkyrie
Fireball Witch The Log
Royal Hogs
Skeleton Army
The Log
Witch
Valkyrie The Log Mega Knight
The Log
Fireball Electro Spirit Valkyrie Skeleton Army Witch Mega Knight
Mega Knight
Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log
Skeleton Army Valkyrie Witch The Log Mega Knight
Skeleton Army Witch Mega Knight Valkyrie
Skeleton Army Witch Valkyrie Mega Knight
Fireball Valkyrie Skeleton Army The Log Mega Knight
Fireball Skeleton Army The Log Electro Spirit Valkyrie Mega Knight
Electro Spirit Fireball Witch
Electro Spirit Fireball Valkyrie The Log Mega Knight
Witch Skeleton Army
Skeleton Army Valkyrie Mega Knight
Valkyrie Skeleton Army Witch Electro Spirit Fireball The Log Mega Knight
Fireball Witch
Skeleton Army Mega Knight Fireball Valkyrie Witch The Log
Fireball Valkyrie Skeleton Army Mega Knight Electro Spirit Witch The Log
Skeleton Army Mega Knight
Skeleton Army Fireball The Log Mega Knight
Mega Knight Fireball Valkyrie Skeleton Army Witch
Fireball Valkyrie Mega Knight Electro Spirit Skeleton Army Witch The Log
Valkyrie Witch The Log Electro Spirit Fireball Mega Knight
Valkyrie Skeleton Army Mega Knight Electro Spirit Fireball Witch The Log
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Fireball Witch
Fireball Valkyrie The Log Mega Knight
Skeleton Army Mega Knight Valkyrie Witch The Log
Valkyrie Skeleton Army Mega Knight Fireball The Log
Valkyrie Skeleton Army Witch Mega Knight
Fireball Electro Spirit Witch
Skeleton Army Fireball Valkyrie Witch
Mega Knight Valkyrie Skeleton Army
Mega Knight Electro Spirit Fireball Valkyrie Skeleton Army Witch The Log
Witch Skeleton Army
Mega Knight Valkyrie Witch
Skeleton Army Mega Knight Fireball Valkyrie The Log
Skeleton Army Mega Knight Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Witch Mega Knight
Skeleton Army Witch Electro Spirit Fireball Valkyrie The Log
Valkyrie Mega Knight Electro Spirit Fireball Witch The Log
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log Mega Knight
Fireball Electro Spirit Witch
Witch The Log
Fireball The Log
Fireball The Log
Fireball
Fireball Valkyrie The Log
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log Mega Knight
Fireball
Fireball The Log Mega Knight
Fireball Valkyrie Witch The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Electro Spirit Fireball Valkyrie Witch Mega Knight
Witch
Fireball The Log Witch
Fireball Witch The Log Mega Knight
Fireball The Log
Fireball Witch
Electro Spirit Fireball Witch
Fireball
Fireball The Log Mega Knight
Electro Spirit Fireball
Mega Knight
Fireball The Log
Electro Spirit Fireball Skeleton Army Witch
Fireball Witch
The Log Fireball
Fireball Valkyrie Mega Knight
The Log Fireball
Fireball
Mega Knight
Electro Spirit Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Mega Knight
Fireball Mega Knight

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