My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Dragon P.E.K.K.A Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Fisherman
Giant Snowball
Goblins Balloon Electro Dragon Fisherman
Zap
Goblins Balloon Fisherman
Barbarian Barrel
Electro Spirit Goblins
The Log
Electro Spirit Goblins Fisherman
Earthquake
Arrows
Electro Spirit Goblins
Royal Delivery
Electro Spirit Goblins Balloon Electro Dragon P.E.K.K.A Fisherman
Fireball
Balloon Electro Dragon Fisherman
Poison
Balloon Electro Dragon Fisherman
Lightning
Balloon Electro Dragon Fisherman
Rocket
Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Rage Fisherman Balloon Electro Dragon Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins Rage Fisherman

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Balloon P.E.K.K.A
Goblins
Rage
Balloon Electro Dragon
Balloon
Rage Electro Spirit Electro Dragon Fisherman
Electro Dragon
Rage Balloon P.E.K.K.A Fisherman
Lightning
P.E.K.K.A
Electro Spirit Electro Dragon Fisherman
Fisherman
Balloon Electro Dragon P.E.K.K.A

Defense Synergies 0 5

Electro Spirit
Fisherman
Goblins
Electro Dragon Fisherman
Rage
Balloon
Electro Dragon
Goblins Fisherman
Lightning
P.E.K.K.A
Fisherman
Fisherman
Electro Spirit Goblins Electro Dragon P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon
P.E.K.K.A Goblins Electro Dragon Fisherman
P.E.K.K.A Fisherman Goblins Electro Dragon Lightning
P.E.K.K.A Goblins Electro Dragon Fisherman
Lightning P.E.K.K.A
Electro Spirit Goblins Electro Dragon
Lightning Electro Spirit Electro Dragon
Lightning Electro Spirit Electro Dragon P.E.K.K.A
P.E.K.K.A Goblins Fisherman
Goblins Fisherman
Goblins Electro Spirit Electro Dragon Fisherman
Electro Dragon
P.E.K.K.A Electro Dragon Lightning
Electro Spirit Goblins Electro Dragon P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Fisherman
Goblins Electro Dragon P.E.K.K.A Fisherman
Electro Spirit Goblins Electro Dragon Fisherman
Electro Spirit Electro Dragon Fisherman
P.E.K.K.A Fisherman
Electro Spirit Goblins Electro Dragon P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins P.E.K.K.A Fisherman
Electro Dragon Lightning Fisherman
P.E.K.K.A Goblins Electro Dragon Lightning Fisherman
Lightning P.E.K.K.A Fisherman
P.E.K.K.A Fisherman
Electro Spirit Electro Dragon
P.E.K.K.A Goblins Lightning
P.E.K.K.A Fisherman
Electro Dragon Lightning P.E.K.K.A Electro Spirit Goblins
P.E.K.K.A
P.E.K.K.A Electro Dragon
Lightning P.E.K.K.A
Lightning P.E.K.K.A
Electro Dragon
Electro Dragon Electro Spirit Goblins Lightning P.E.K.K.A Fisherman
Electro Spirit Electro Dragon P.E.K.K.A
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon
Electro Dragon Fisherman
Lightning Electro Dragon
Lightning
Electro Spirit Electro Dragon
Electro Dragon Lightning
Electro Dragon Lightning Fisherman
Lightning Goblins Electro Dragon Fisherman
Lightning Electro Dragon Fisherman
Lightning Electro Dragon
Lightning Fisherman
Lightning Electro Dragon Fisherman
Lightning Fisherman
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Fisherman
Lightning Electro Dragon Fisherman
Lightning Electro Dragon
Lightning
Lightning
Lightning Fisherman
Lightning Electro Dragon
Electro Spirit Electro Dragon
Fisherman
Electro Dragon Lightning Fisherman
Lightning Electro Dragon Fisherman
Lightning Fisherman
Lightning Electro Dragon
Electro Dragon Lightning Electro Spirit
Lightning
Lightning Electro Dragon
Lightning Electro Spirit Electro Dragon
P.E.K.K.A
Lightning
Lightning Electro Spirit Electro Dragon
Lightning Electro Dragon
Lightning Electro Dragon
Electro Dragon Lightning
Lightning
Electro Dragon P.E.K.K.A
Electro Dragon Electro Spirit Lightning
Electro Dragon Lightning
Electro Dragon Lightning
P.E.K.K.A
Lightning Electro Dragon

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