My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Minion Horde Heal Spirit Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone Graveyard
Giant Snowball
Minion Horde Clone Baby Dragon Graveyard
Zap
Minion Horde Clone Graveyard
Barbarian Barrel
Electro Spirit Heal Spirit Valkyrie Clone Graveyard
The Log
Electro Spirit Heal Spirit Clone Graveyard
Earthquake
Clone Graveyard
Arrows
Electro Spirit Minion Horde Heal Spirit Clone Graveyard
Royal Delivery
Electro Spirit Minion Horde Heal Spirit Valkyrie Clone Baby Dragon Graveyard
Fireball
Minion Horde Clone Baby Dragon
Poison
Minion Horde Clone Graveyard
Lightning
Valkyrie Baby Dragon
Rocket
Minion Horde Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Valkyrie Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Heal Spirit Valkyrie Clone Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Heal Spirit Clone Valkyrie Baby Dragon Freeze Minion Horde Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Heal Spirit Clone Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Minion Horde
Heal Spirit Clone Freeze
Heal Spirit
Minion Horde Valkyrie Baby Dragon Graveyard
Valkyrie
Graveyard Heal Spirit Baby Dragon
Clone
Minion Horde Baby Dragon
Baby Dragon
Graveyard Heal Spirit Valkyrie Clone
Freeze
Graveyard Minion Horde
Graveyard
Valkyrie Baby Dragon Freeze Heal Spirit

Defense Synergies 0 4

Electro Spirit
Baby Dragon
Minion Horde
Freeze
Heal Spirit
Valkyrie
Baby Dragon Freeze
Clone
Baby Dragon
Electro Spirit Valkyrie
Freeze
Minion Horde Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Baby Dragon
Minion Horde Valkyrie
Minion Horde Valkyrie Freeze
Minion Horde Valkyrie
Valkyrie
Freeze Electro Spirit Valkyrie Baby Dragon
Minion Horde Electro Spirit Baby Dragon Freeze
Electro Spirit Valkyrie Baby Dragon
Minion Horde
Minion Horde Valkyrie
Minion Horde Valkyrie Electro Spirit Baby Dragon Freeze
Minion Horde Baby Dragon
Minion Horde Valkyrie Freeze
Valkyrie Electro Spirit Minion Horde Baby Dragon Freeze
Minion Horde
Minion Horde Freeze
Minion Horde Valkyrie
Electro Spirit Minion Horde Valkyrie Baby Dragon
Valkyrie Baby Dragon Freeze Electro Spirit
Valkyrie Electro Spirit Minion Horde Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Valkyrie Baby Dragon
Minion Horde Valkyrie
Valkyrie Minion Horde
Minion Horde Valkyrie
Electro Spirit Minion Horde Baby Dragon Freeze
Minion Horde Valkyrie
Minion Horde Valkyrie
Minion Horde Freeze Electro Spirit Valkyrie Baby Dragon
Minion Horde
Minion Horde Valkyrie
Valkyrie
Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon
Electro Spirit Minion Horde Valkyrie Baby Dragon Freeze
Valkyrie Electro Spirit Minion Horde Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon Freeze
Baby Dragon
Minion Horde Baby Dragon
Valkyrie Freeze
Minion Horde Valkyrie Baby Dragon
Electro Spirit Minion Horde Baby Dragon Freeze
Minion Horde Baby Dragon
Baby Dragon Freeze
Minion Horde
Minion Horde Valkyrie
Baby Dragon
Baby Dragon
Minion Horde Baby Dragon Freeze
Baby Dragon
Minion Horde Baby Dragon
Minion Horde Baby Dragon
Freeze
Minion Horde
Baby Dragon
Valkyrie Baby Dragon
Minion Horde Baby Dragon
Minion Horde Baby Dragon
Freeze Electro Spirit Valkyrie Baby Dragon
Minion Horde
Baby Dragon
Baby Dragon
Baby Dragon
Minion Horde Baby Dragon
Electro Spirit Minion Horde Freeze
Minion Horde
Minion Horde
Electro Spirit Minion Horde Freeze
Minion Horde
Minion Horde Electro Spirit Freeze
Baby Dragon
Freeze
Minion Horde Valkyrie Baby Dragon
Baby Dragon
Minion Horde
Electro Spirit Minion Horde Baby Dragon Freeze
Baby Dragon Freeze

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