My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Zappies Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Zappies Witch Princess Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Princess Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Mighty Miner
Giant Snowball
Zappies Witch Miner Princess Mighty Miner
Zap
Zappies Witch Princess Mighty Miner
Barbarian Barrel
Electro Spirit Zappies Witch Princess
The Log
Electro Spirit Zappies Witch Princess
Earthquake
Zappies Witch
Arrows
Electro Spirit Zappies Witch Princess
Royal Delivery
Electro Spirit Zappies Witch Miner Princess
Fireball
Zappies Witch Princess Mighty Miner
Poison
Zappies Witch Princess
Lightning
Ice Golem Witch Mighty Miner
Rocket
Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Golem Poison Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Golem Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Poison Miner Princess Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem Miner Princess Zappies Poison Mighty Miner Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Ice Golem Miner Princess

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Miner
Ice Golem
Zappies Witch Miner
Zappies
Ice Golem Miner
Poison
Miner
Witch
Ice Golem Miner
Miner
Poison Electro Spirit Ice Golem Zappies Witch
Princess
Mighty Miner

Defense Synergies 0 4

Electro Spirit
Ice Golem
Zappies Poison Witch Princess
Zappies
Ice Golem
Poison
Ice Golem
Witch
Ice Golem
Miner
Princess
Ice Golem
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Zappies
Zappies Witch
Witch Zappies
Witch Zappies
Poison Princess
Electro Spirit Zappies
Electro Spirit Zappies Poison Witch Princess
Electro Spirit Ice Golem Poison
Zappies Witch Mighty Miner Princess
Ice Golem Zappies Miner
Poison Witch Electro Spirit Ice Golem Zappies Princess
Zappies Poison Witch Princess
Zappies Witch
Electro Spirit Zappies Poison Witch Princess
Zappies
Zappies
Zappies Poison Witch
Electro Spirit Zappies Witch
Poison Witch Electro Spirit Ice Golem Zappies Princess
Zappies
Electro Spirit Zappies Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Zappies Witch
Poison Ice Golem Miner
Zappies Ice Golem Witch
Ice Golem Zappies
Zappies Witch Mighty Miner
Poison Electro Spirit Ice Golem Zappies Witch Princess
Ice Golem Zappies Witch
Mighty Miner Zappies
Electro Spirit Ice Golem Zappies Poison Witch
Witch Zappies
Zappies Witch
Poison
Ice Golem Zappies Witch
Zappies Witch Princess
Zappies Witch Electro Spirit Ice Golem Poison Mighty Miner
Poison Electro Spirit Ice Golem Zappies Witch Princess Mighty Miner
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Ice Golem
Poison Miner Princess
Poison Miner
Ice Golem Poison
Poison
Poison Electro Spirit Ice Golem Witch Princess
Poison Witch Princess
Poison Ice Golem Princess
Poison Miner
Poison
Poison Miner Princess
Poison Princess
Poison Ice Golem Miner Princess
Poison Princess
Princess Ice Golem Poison
Poison Witch Princess
Poison Princess
Poison
Poison Princess
Poison Witch Miner Princess
Poison
Poison Princess
Poison
Ice Golem Poison Electro Spirit Witch Princess
Witch
Poison Miner Witch Princess
Poison Witch Miner Princess
Poison Miner
Poison Ice Golem Witch Princess
Electro Spirit Zappies Poison Witch
Poison Miner
Electro Spirit Zappies Poison Princess
Mighty Miner
Poison Princess
Electro Spirit Zappies Witch Princess
Poison Zappies Witch Princess
Poison Miner Princess
Ice Golem Poison Princess
Poison
Electro Spirit Zappies Poison Witch Princess
Zappies Poison Witch Princess
Poison Witch Miner Princess

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