My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Clone Giant Skeleton Sparky
Giant Snowball
Minion Horde Skeleton Army Clone
Zap
Minion Horde Skeleton Army Clone Sparky
Barbarian Barrel
Electro Spirit Ice Spirit Tesla Skeleton Army Clone Giant Skeleton Sparky
The Log
Electro Spirit Ice Spirit Skeleton Army Clone Giant Skeleton Sparky
Earthquake
Tesla Skeleton Army Clone
Arrows
Electro Spirit Ice Spirit Minion Horde Skeleton Army Clone
Royal Delivery
Electro Spirit Ice Spirit Minion Horde Skeleton Army Clone Giant Skeleton Sparky
Fireball
Tesla Minion Horde Skeleton Army Clone Sparky
Poison
Minion Horde Skeleton Army Clone Sparky
Lightning
Tesla Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Skeleton Army Clone Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Skeleton Army Clone Tesla Minion Horde Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Spirit Skeleton Army Clone

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Skeleton Sparky
Ice Spirit
Sparky Minion Horde Giant Skeleton
Tesla
Minion Horde
Ice Spirit Clone Giant Skeleton Sparky
Skeleton Army
Clone Sparky
Clone
Skeleton Army Giant Skeleton Minion Horde Sparky
Giant Skeleton
Clone Electro Spirit Ice Spirit Minion Horde Sparky
Sparky
Ice Spirit Electro Spirit Minion Horde Skeleton Army Clone Giant Skeleton

Defense Synergies 1 8

Electro Spirit
Ice Spirit
Sparky Tesla Minion Horde Skeleton Army Giant Skeleton
Tesla
Ice Spirit Skeleton Army
Minion Horde
Ice Spirit Sparky
Skeleton Army
Ice Spirit Tesla Giant Skeleton Sparky
Clone
Giant Skeleton
Ice Spirit Skeleton Army
Sparky
Ice Spirit Minion Horde Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Sparky
Minion Horde Skeleton Army Sparky Ice Spirit Tesla
Tesla Minion Horde Skeleton Army Sparky Giant Skeleton
Tesla Minion Horde Skeleton Army Sparky
Skeleton Army Giant Skeleton Sparky
Skeleton Army Electro Spirit Tesla
Tesla Minion Horde Electro Spirit Ice Spirit
Electro Spirit Tesla Giant Skeleton Sparky
Tesla Minion Horde Sparky Skeleton Army
Skeleton Army Ice Spirit Tesla Minion Horde Giant Skeleton Sparky
Minion Horde Skeleton Army Electro Spirit Tesla Giant Skeleton
Tesla Minion Horde
Tesla Minion Horde Skeleton Army Sparky Ice Spirit Giant Skeleton
Skeleton Army Sparky Electro Spirit Ice Spirit Tesla Minion Horde
Skeleton Army Sparky Tesla Minion Horde
Minion Horde Skeleton Army Ice Spirit Tesla Sparky
Tesla Minion Horde Sparky Skeleton Army
Ice Spirit Tesla Electro Spirit Minion Horde Skeleton Army
Electro Spirit Ice Spirit Tesla Giant Skeleton
Sparky Tesla
Skeleton Army Electro Spirit Tesla Minion Horde Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Giant Skeleton Sparky
Tesla
Skeleton Army Giant Skeleton Ice Spirit Minion Horde Sparky
Skeleton Army Giant Skeleton Tesla Minion Horde Sparky
Giant Skeleton Tesla Minion Horde Skeleton Army Sparky
Electro Spirit Ice Spirit Tesla Minion Horde
Skeleton Army Sparky Tesla Minion Horde Giant Skeleton
Giant Skeleton Tesla Minion Horde Skeleton Army Sparky
Minion Horde Giant Skeleton Electro Spirit Ice Spirit Skeleton Army Sparky
Tesla Minion Horde Skeleton Army Sparky
Tesla Minion Horde Giant Skeleton Sparky
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Tesla Minion Horde Sparky
Tesla Minion Horde Skeleton Army Sparky
Tesla Skeleton Army Sparky Electro Spirit Ice Spirit Minion Horde Giant Skeleton
Electro Spirit Tesla Minion Horde Giant Skeleton Sparky
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Giant Skeleton Sparky
Minion Horde Giant Skeleton Sparky
Giant Skeleton Sparky
Minion Horde Sparky
Electro Spirit Ice Spirit Minion Horde
Minion Horde Sparky
Ice Spirit
Minion Horde Sparky
Minion Horde Sparky
Sparky
Minion Horde
Sparky
Minion Horde Sparky
Minion Horde Sparky
Sparky
Minion Horde Sparky
Sparky
Minion Horde Giant Skeleton Sparky
Sparky
Minion Horde
Electro Spirit Ice Spirit Sparky
Minion Horde
Sparky
Sparky
Sparky
Minion Horde Sparky
Electro Spirit Ice Spirit Minion Horde
Minion Horde Sparky
Minion Horde Sparky
Electro Spirit Ice Spirit Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Sparky
Minion Horde Electro Spirit Ice Spirit Skeleton Army
Minion Horde Sparky
Giant Skeleton Sparky
Minion Horde Sparky
Electro Spirit Ice Spirit Minion Horde Giant Skeleton Sparky
Giant Skeleton Sparky
Sparky
Sparky

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