My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Flying Machine Witch Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army
Giant Snowball
Flying Machine Skeleton Army Witch
Zap
Flying Machine Skeleton Army Witch
Barbarian Barrel
Elixir Golem Skeleton Army Witch Executioner Electro Wizard
The Log
Elixir Golem Skeleton Army Witch
Earthquake
Elixir Golem Skeleton Army Witch
Arrows
Flying Machine Skeleton Army Witch
Royal Delivery
Elixir Golem Flying Machine Skeleton Army Witch Executioner Electro Wizard
Fireball
Elixir Golem Flying Machine Skeleton Army Witch Executioner Electro Wizard
Poison
Elixir Golem Flying Machine Skeleton Army Witch Executioner Electro Wizard
Lightning
Witch Executioner Electro Wizard
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Freeze Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Freeze Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket Skeleton Army Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Skeleton Army Flying Machine Freeze Electro Wizard Witch Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Skeleton Army Flying Machine Freeze

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Flying Machine Witch Executioner
Flying Machine
Elixir Golem
Rocket
Skeleton Army
Freeze
Witch
Elixir Golem
Executioner
Elixir Golem
Electro Wizard

Defense Synergies 0 7

Elixir Golem
Flying Machine
Skeleton Army Electro Wizard
Rocket
Skeleton Army
Flying Machine Freeze Executioner Electro Wizard
Freeze
Skeleton Army Electro Wizard
Witch
Electro Wizard
Executioner
Skeleton Army
Electro Wizard
Flying Machine Skeleton Army Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Executioner Electro Wizard
Skeleton Army Flying Machine Witch Executioner Electro Wizard
Rocket Skeleton Army Witch Freeze Executioner Electro Wizard
Skeleton Army Witch Electro Wizard
Rocket Skeleton Army
Skeleton Army Freeze Flying Machine Executioner Electro Wizard
Rocket Electro Wizard Flying Machine Freeze Witch Executioner
Rocket Flying Machine Electro Wizard
Witch Skeleton Army
Skeleton Army Electro Wizard
Skeleton Army Witch Executioner Electro Wizard Flying Machine Freeze
Executioner Flying Machine Witch Electro Wizard
Skeleton Army Flying Machine Rocket Freeze Witch Electro Wizard
Rocket Skeleton Army Executioner Freeze Witch Electro Wizard
Skeleton Army Electro Wizard
Rocket Skeleton Army Freeze Electro Wizard
Skeleton Army Witch Executioner Electro Wizard
Flying Machine Skeleton Army Witch Executioner Electro Wizard
Freeze Witch Executioner Flying Machine Electro Wizard
Electro Wizard
Skeleton Army Flying Machine Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Electro Wizard
Electro Wizard Flying Machine Rocket Executioner
Skeleton Army Rocket Witch Electro Wizard
Rocket Skeleton Army Electro Wizard
Skeleton Army Witch Executioner
Rocket Executioner Flying Machine Freeze Witch Electro Wizard
Rocket Skeleton Army Flying Machine Witch Electro Wizard
Skeleton Army
Rocket Freeze Electro Wizard Flying Machine Skeleton Army Witch
Witch Skeleton Army
Flying Machine Witch
Rocket Skeleton Army Electro Wizard
Rocket Skeleton Army Witch Executioner
Flying Machine Skeleton Army Witch Executioner
Skeleton Army Witch Electro Wizard Flying Machine Rocket Freeze Executioner
Executioner Flying Machine Freeze Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket Freeze
Flying Machine Executioner Electro Wizard
Rocket Flying Machine
Flying Machine Rocket Freeze
Rocket Executioner
Executioner Flying Machine Rocket Freeze Witch
Flying Machine Witch Executioner
Flying Machine Freeze Executioner
Flying Machine
Rocket Electro Wizard
Rocket Flying Machine Electro Wizard
Flying Machine Rocket Executioner
Flying Machine Rocket Executioner
Flying Machine Rocket Freeze
Flying Machine
Rocket Flying Machine Witch Executioner
Flying Machine Rocket Executioner
Rocket Freeze
Rocket
Rocket Flying Machine Executioner Electro Wizard
Rocket Flying Machine Witch
Rocket
Rocket
Rocket
Rocket Flying Machine
Freeze Witch Executioner
Witch
Flying Machine Witch Executioner Electro Wizard
Flying Machine Witch
Rocket
Flying Machine Witch Executioner Electro Wizard
Rocket Electro Wizard Flying Machine Freeze Witch
Rocket
Rocket Freeze Electro Wizard
Rocket
Electro Wizard Flying Machine Rocket Skeleton Army Freeze Witch
Rocket Flying Machine Witch Executioner Electro Wizard
Freeze
Flying Machine Rocket Executioner Electro Wizard
Flying Machine Executioner
Rocket
Flying Machine Executioner
Flying Machine Rocket Freeze Witch Electro Wizard
Flying Machine Rocket Witch Executioner Electro Wizard
Flying Machine Rocket Freeze Witch Executioner Electro Wizard
Rocket

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