My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Electro Dragon Lumberjack Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Fire Spirit Archers Goblin Gang Electro Dragon Lumberjack
Zap
Fire Spirit Archers Goblin Gang
Barbarian Barrel
Fire Spirit Archers Goblin Gang Lumberjack
The Log
Fire Spirit Archers Goblin Gang Lumberjack
Earthquake
Archers Goblin Gang
Arrows
Fire Spirit Archers Goblin Gang
Royal Delivery
Fire Spirit Archers Goblin Gang Electro Dragon Lumberjack
Fireball
Archers Goblin Gang Electro Dragon Lumberjack
Poison
Archers Goblin Gang Electro Dragon
Lightning
Electro Dragon Lumberjack Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Electro Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Archers Arrows Goblin Gang Lumberjack Electro Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Archers Arrows Goblin Gang

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Lumberjack
Archers
Arrows Electro Dragon Lumberjack Mega Knight
Arrows
Archers Lumberjack Mega Knight
Goblin Gang
Electro Dragon
Archers Mega Knight
Lumberjack
Fire Spirit Archers Arrows Mega Knight
Mega Knight
Archers Arrows Electro Dragon Lumberjack
Goblinstein

Defense Synergies 1 6

Fire Spirit
Archers
Goblin Gang Lumberjack Mega Knight
Arrows
Mega Knight Lumberjack
Goblin Gang
Archers Lumberjack
Electro Dragon
Lumberjack
Lumberjack
Archers Arrows Goblin Gang Electro Dragon
Mega Knight
Arrows Archers
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Lumberjack Goblin Gang Electro Dragon Mega Knight
Goblin Gang Lumberjack Mega Knight Fire Spirit Archers Electro Dragon
Lumberjack Goblin Gang Electro Dragon Mega Knight
Arrows Lumberjack Mega Knight
Arrows Goblin Gang Fire Spirit Archers Electro Dragon Lumberjack Mega Knight
Fire Spirit Archers Arrows Goblin Gang Electro Dragon
Arrows Electro Dragon Mega Knight
Goblin Gang Lumberjack
Goblin Gang Fire Spirit Archers Lumberjack Mega Knight
Archers Goblin Gang Arrows Electro Dragon Lumberjack Mega Knight
Arrows Archers Goblin Gang Electro Dragon
Lumberjack Mega Knight Fire Spirit Goblin Gang Electro Dragon
Fire Spirit Mega Knight Arrows Goblin Gang Electro Dragon Lumberjack
Goblin Gang Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight
Mega Knight Arrows Goblin Gang Electro Dragon Lumberjack
Fire Spirit Arrows Mega Knight Archers Goblin Gang Electro Dragon Lumberjack
Arrows Fire Spirit Archers Electro Dragon Lumberjack Mega Knight
Lumberjack
Goblin Gang Mega Knight Fire Spirit Archers Arrows Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Archers
Archers Arrows Goblin Gang Electro Dragon Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Electro Dragon
Goblin Gang Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight
Fire Spirit Arrows Archers Goblin Gang Electro Dragon
Goblin Gang Archers Lumberjack
Mega Knight Lumberjack
Electro Dragon Mega Knight
Goblin Gang
Mega Knight Electro Dragon Lumberjack
Mega Knight Arrows
Mega Knight Goblin Gang Lumberjack
Archers Electro Dragon Mega Knight
Goblin Gang Electro Dragon Archers Lumberjack
Arrows Mega Knight Archers Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Fire Spirit Arrows Mega Knight
Arrows Fire Spirit Electro Dragon
Fire Spirit Archers Arrows
Arrows Fire Spirit Electro Dragon
Arrows Electro Dragon
Fire Spirit Goblin Gang Electro Dragon Lumberjack
Arrows Electro Dragon
Fire Spirit Archers Arrows Electro Dragon
Fire Spirit
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows
Fire Spirit Archers Arrows Electro Dragon Mega Knight
Fire Spirit Arrows Electro Dragon Mega Knight
Mega Knight
Arrows
Arrows Electro Dragon
Arrows Fire Spirit Electro Dragon Mega Knight
Arrows Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows
Fire Spirit Archers Arrows Electro Dragon
Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows
Fire Spirit Archers Goblin Gang Electro Dragon
Fire Spirit Archers Arrows Electro Dragon
Arrows
Goblin Gang Electro Dragon Lumberjack Mega Knight
Arrows Electro Dragon
Arrows
Electro Dragon Mega Knight
Electro Dragon Goblin Gang
Electro Dragon
Electro Dragon Mega Knight
Electro Dragon Mega Knight

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