My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Cage Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Fire Spirit Bats Barbarians Mega Minion
Zap
Fire Spirit Bats Mortar Inferno Tower
Barbarian Barrel
Fire Spirit Mortar Barbarians Goblin Cage Inferno Tower
The Log
Fire Spirit Barbarians Goblin Cage
Earthquake
Mortar Barbarians Goblin Cage Inferno Tower
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Barbarians Mega Minion Goblin Cage
Fireball
Mortar Barbarians Mega Minion Goblin Cage Inferno Tower
Poison
Bats Mortar Barbarians Mega Minion Goblin Cage Inferno Tower
Lightning
Mortar Mega Minion Goblin Cage Inferno Tower
Rocket
Mortar Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Arrows Mega Minion Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Arrows Mega Minion Mortar Goblin Cage Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Arrows Mega Minion

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mortar Mega Minion Goblin Cage
Bats
Mortar Mega Minion Goblin Cage
Arrows
Mortar Mega Minion
Mortar
Fire Spirit Bats Arrows Mega Minion
Barbarians
Mega Minion
Fire Spirit Bats Arrows Mortar
Goblin Cage
Fire Spirit Bats
Inferno Tower

Defense Synergies 0 13

Fire Spirit
Inferno Tower
Bats
Mortar Goblin Cage Inferno Tower
Arrows
Mortar Barbarians Mega Minion Inferno Tower
Mortar
Bats Arrows Mega Minion Inferno Tower
Barbarians
Arrows
Mega Minion
Arrows Mortar Goblin Cage Inferno Tower
Goblin Cage
Bats Mega Minion Inferno Tower
Inferno Tower
Fire Spirit Bats Arrows Mortar Mega Minion Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Mega Minion Goblin Cage Inferno Tower
Barbarians Inferno Tower Bats Mortar Mega Minion Goblin Cage
Mortar Barbarians Goblin Cage Inferno Tower Fire Spirit Bats Mega Minion
Barbarians Goblin Cage Inferno Tower Bats Mortar Mega Minion
Arrows Barbarians Goblin Cage
Arrows Fire Spirit Bats Mega Minion
Bats Mega Minion Inferno Tower Fire Spirit Arrows Mortar Goblin Cage
Arrows Barbarians Goblin Cage Inferno Tower
Barbarians Inferno Tower Mortar Goblin Cage
Fire Spirit Barbarians Inferno Tower
Bats Barbarians Arrows Mega Minion
Arrows Mega Minion Inferno Tower Bats
Mortar Barbarians Goblin Cage Inferno Tower Fire Spirit Bats
Fire Spirit Bats Arrows Mortar Barbarians Mega Minion Goblin Cage
Barbarians Inferno Tower Mortar Goblin Cage
Barbarians Inferno Tower Mortar Goblin Cage
Barbarians Bats Arrows Mortar Goblin Cage Inferno Tower
Fire Spirit Arrows Mortar Goblin Cage Bats Barbarians Mega Minion
Arrows Mortar Goblin Cage Fire Spirit Bats Barbarians Mega Minion
Barbarians Mortar Goblin Cage Inferno Tower
Fire Spirit Bats Arrows Barbarians
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Cage Inferno Tower
Arrows Mortar Mega Minion
Barbarians Bats Goblin Cage Inferno Tower
Bats Barbarians Goblin Cage Inferno Tower
Barbarians Inferno Tower Goblin Cage
Fire Spirit Arrows Bats
Bats Barbarians Mega Minion Goblin Cage Inferno Tower
Inferno Tower Barbarians Goblin Cage
Goblin Cage Bats Mortar Barbarians Mega Minion Inferno Tower
Inferno Tower Barbarians Mega Minion Goblin Cage
Bats Barbarians Mega Minion Goblin Cage Inferno Tower
Arrows Barbarians Goblin Cage
Barbarians Goblin Cage Inferno Tower
Barbarians Goblin Cage
Barbarians Inferno Tower Bats Mortar Mega Minion Goblin Cage
Bats Arrows Barbarians Mega Minion Goblin Cage Inferno Tower
Arrows Mortar Goblin Cage Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar
Arrows Mortar
Arrows
Arrows Barbarians
Fire Spirit Arrows Mortar
Arrows Fire Spirit Bats Mega Minion
Fire Spirit Arrows Mortar
Arrows Fire Spirit
Arrows Mortar
Fire Spirit Bats
Arrows Mortar
Fire Spirit Arrows
Fire Spirit Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Bats
Fire Spirit Arrows Mortar Mega Minion
Fire Spirit Arrows Mortar
Arrows
Arrows Mortar Barbarians
Arrows Fire Spirit Mortar
Mega Minion
Arrows Mortar
Arrows Mortar
Arrows Mortar
Fire Spirit Bats Arrows
Bats Mega Minion
Mega Minion
Arrows Mortar
Arrows
Arrows
Fire Spirit Bats Barbarians
Fire Spirit Arrows Mega Minion
Arrows
Mega Minion
Arrows Mortar
Arrows
Mega Minion
Bats
Bats
Mortar
Mortar

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