My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Flying Machine Inferno Tower Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Electro Dragon Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Flying Machine Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Flying Machine Electro Dragon
Zap
Fire Spirit Flying Machine Inferno Tower
Barbarian Barrel
Fire Spirit Inferno Tower
The Log
Fire Spirit
Earthquake
Inferno Tower
Arrows
Fire Spirit Flying Machine
Royal Delivery
Fire Spirit Flying Machine Electro Dragon Mother Witch
Fireball
Flying Machine Inferno Tower Electro Dragon Mother Witch
Poison
Flying Machine Inferno Tower Electro Dragon Mother Witch
Lightning
Inferno Tower Electro Dragon Mother Witch
Rocket
Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Electro Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel The Log Flying Machine Mother Witch Inferno Tower Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Barbarian Barrel The Log Flying Machine

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mother Witch
Flying Machine
Barbarian Barrel Electro Dragon Mega Knight
Inferno Tower
Barbarian Barrel
Flying Machine Electro Dragon Mega Knight
Electro Dragon
Flying Machine Barbarian Barrel Mother Witch Mega Knight
The Log
Mega Knight
Mother Witch
Fire Spirit Electro Dragon Mega Knight
Mega Knight
Flying Machine Barbarian Barrel Electro Dragon The Log Mother Witch

Defense Synergies 1 17

Fire Spirit
Inferno Tower The Log
Flying Machine
Inferno Tower Barbarian Barrel Electro Dragon The Log Mega Knight
Inferno Tower
The Log Fire Spirit Flying Machine Barbarian Barrel Electro Dragon Mega Knight
Barbarian Barrel
Flying Machine Inferno Tower Electro Dragon Mother Witch Mega Knight
Electro Dragon
Flying Machine Inferno Tower Barbarian Barrel The Log
The Log
Inferno Tower Fire Spirit Flying Machine Electro Dragon Mother Witch Mega Knight
Mother Witch
Barbarian Barrel The Log Mega Knight
Mega Knight
Flying Machine Inferno Tower Barbarian Barrel The Log Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Inferno Tower Barbarian Barrel Electro Dragon The Log
Inferno Tower Flying Machine Electro Dragon The Log Mega Knight
Inferno Tower Mega Knight Fire Spirit Electro Dragon
Inferno Tower Electro Dragon Mega Knight
Barbarian Barrel The Log Mega Knight
Barbarian Barrel The Log Fire Spirit Flying Machine Electro Dragon Mother Witch Mega Knight
Inferno Tower Fire Spirit Flying Machine Electro Dragon
Flying Machine Inferno Tower Barbarian Barrel Electro Dragon The Log Mega Knight
Inferno Tower
Fire Spirit Inferno Tower Barbarian Barrel Mega Knight
Mother Witch Flying Machine Barbarian Barrel Electro Dragon The Log Mega Knight
Inferno Tower Flying Machine Electro Dragon
Inferno Tower Mega Knight Fire Spirit Flying Machine Electro Dragon The Log
Fire Spirit Mega Knight Barbarian Barrel Electro Dragon The Log
Inferno Tower Mega Knight
Inferno Tower The Log Mega Knight
Mega Knight Inferno Tower Electro Dragon
Fire Spirit Mega Knight Flying Machine Barbarian Barrel Electro Dragon The Log
Barbarian Barrel The Log Fire Spirit Flying Machine Electro Dragon Mother Witch Mega Knight
Inferno Tower
Mega Knight Fire Spirit Flying Machine Barbarian Barrel Electro Dragon The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Barbarian Barrel
Flying Machine Barbarian Barrel Electro Dragon The Log Mega Knight
Mega Knight Inferno Tower Electro Dragon The Log
Mega Knight Inferno Tower Barbarian Barrel The Log
Inferno Tower Mega Knight
Fire Spirit Mother Witch Flying Machine Electro Dragon
Flying Machine Inferno Tower
Inferno Tower Mega Knight
Electro Dragon Mega Knight Flying Machine Inferno Tower Barbarian Barrel The Log
Inferno Tower
Mega Knight Flying Machine Inferno Tower Electro Dragon
Mega Knight The Log
Mega Knight Inferno Tower
Flying Machine Electro Dragon Mega Knight
Inferno Tower Electro Dragon Flying Machine Barbarian Barrel The Log
Mega Knight Flying Machine Inferno Tower Barbarian Barrel Electro Dragon The Log Mother Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Barbarian Barrel Electro Dragon The Log
Flying Machine Barbarian Barrel Electro Dragon The Log
Flying Machine Barbarian Barrel Electro Dragon The Log
Flying Machine Barbarian Barrel The Log
Fire Spirit Barbarian Barrel The Log Mega Knight
Mother Witch Fire Spirit Flying Machine Electro Dragon
Fire Spirit Flying Machine The Log
The Log Fire Spirit Flying Machine Barbarian Barrel Electro Dragon
The Log Flying Machine Electro Dragon
Fire Spirit Electro Dragon
Flying Machine Barbarian Barrel Electro Dragon The Log
Fire Spirit Flying Machine Electro Dragon
Flying Machine Fire Spirit Barbarian Barrel The Log
Flying Machine Barbarian Barrel Electro Dragon
Flying Machine Barbarian Barrel The Log
Flying Machine Barbarian Barrel Electro Dragon The Log
Flying Machine Barbarian Barrel Electro Dragon The Log Mega Knight
Barbarian Barrel
Fire Spirit Flying Machine Barbarian Barrel Electro Dragon The Log Mega Knight
Fire Spirit Flying Machine Barbarian Barrel Electro Dragon The Log Mother Witch Mega Knight
The Log Mega Knight
The Log
Flying Machine Barbarian Barrel Electro Dragon The Log
The Log Mother Witch Fire Spirit Barbarian Barrel Electro Dragon Mega Knight
The Log Flying Machine Barbarian Barrel Electro Dragon
Flying Machine Electro Dragon The Log Mega Knight
Barbarian Barrel The Log
Fire Spirit Flying Machine Electro Dragon Mother Witch
Electro Dragon Flying Machine
Electro Dragon The Log Mega Knight
Electro Dragon
Mega Knight
The Log
Fire Spirit Flying Machine Barbarian Barrel Electro Dragon
Fire Spirit Flying Machine Electro Dragon
The Log Barbarian Barrel
Flying Machine Electro Dragon Mega Knight
The Log Flying Machine Electro Dragon
Flying Machine Electro Dragon Mega Knight
Electro Dragon Flying Machine The Log
Flying Machine Electro Dragon
Electro Dragon Flying Machine Barbarian Barrel The Log Mega Knight
Electro Dragon Mega Knight

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