My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Cage Bomb Tower Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Cage Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Goblins Tombstone
Zap
Fire Spirit Goblins Tombstone Inferno Tower
Barbarian Barrel
Fire Spirit Goblins Tombstone Goblin Cage Bomb Tower Inferno Tower Wizard
The Log
Fire Spirit Goblins Tombstone Goblin Cage
Earthquake
Tombstone Goblin Cage Bomb Tower Inferno Tower
Arrows
Fire Spirit Goblins Tombstone
Royal Delivery
Fire Spirit Goblins Goblin Cage Wizard
Fireball
Tombstone Goblin Cage Bomb Tower Inferno Tower Wizard
Poison
Tombstone Goblin Cage Bomb Tower Inferno Tower Wizard
Lightning
Tombstone Goblin Cage Bomb Tower Inferno Tower Wizard
Rocket
Bomb Tower Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Bomb Tower Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Tombstone Fireball Goblin Cage Bomb Tower Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblins Tombstone Fireball

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Cage
Goblins
Tombstone
Fireball
Goblin Cage
Fire Spirit
Bomb Tower
Inferno Tower
Wizard

Defense Synergies 0 12

Fire Spirit
Inferno Tower
Goblins
Tombstone Goblin Cage Inferno Tower Wizard
Tombstone
Goblins Fireball Wizard
Fireball
Tombstone Goblin Cage Bomb Tower Inferno Tower
Goblin Cage
Goblins Fireball Inferno Tower Wizard
Bomb Tower
Fireball
Inferno Tower
Fire Spirit Goblins Fireball Goblin Cage
Wizard
Goblins Tombstone Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Goblin Cage Inferno Tower Wizard
Bomb Tower Inferno Tower Goblins Tombstone Goblin Cage
Goblin Cage Bomb Tower Inferno Tower Fire Spirit Goblins Tombstone
Goblin Cage Bomb Tower Inferno Tower Goblins Tombstone
Tombstone Fireball Goblin Cage Bomb Tower
Fireball Fire Spirit Goblins Bomb Tower
Inferno Tower Fire Spirit Tombstone Fireball Goblin Cage Bomb Tower Wizard
Fireball Goblin Cage Bomb Tower Inferno Tower
Inferno Tower Goblins Tombstone Goblin Cage Bomb Tower
Fire Spirit Goblins Inferno Tower
Goblins Tombstone Fireball Bomb Tower Wizard
Inferno Tower Fireball Wizard
Tombstone Goblin Cage Bomb Tower Inferno Tower Fire Spirit Fireball Wizard
Fire Spirit Fireball Bomb Tower Wizard Goblins Tombstone Goblin Cage
Inferno Tower Tombstone Goblin Cage Bomb Tower
Bomb Tower Inferno Tower Fireball Goblin Cage
Bomb Tower Wizard Goblins Tombstone Fireball Goblin Cage Inferno Tower
Fire Spirit Tombstone Fireball Goblin Cage Bomb Tower Goblins Wizard
Goblin Cage Bomb Tower Wizard Fire Spirit Tombstone Fireball
Goblin Cage Bomb Tower Inferno Tower
Wizard Fire Spirit Goblins Fireball Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Tombstone Fireball Goblin Cage Inferno Tower
Fireball Bomb Tower Wizard
Tombstone Goblins Goblin Cage Bomb Tower Inferno Tower
Fireball Goblin Cage Inferno Tower
Inferno Tower Tombstone Goblin Cage
Fire Spirit Fireball Wizard Bomb Tower
Goblins Tombstone Fireball Goblin Cage Bomb Tower Inferno Tower
Inferno Tower Goblin Cage Bomb Tower
Goblin Cage Goblins Tombstone Fireball Bomb Tower Inferno Tower
Inferno Tower Tombstone Goblin Cage
Tombstone Goblin Cage Bomb Tower Inferno Tower
Fireball Goblin Cage
Tombstone Fireball Goblin Cage Bomb Tower Inferno Tower Wizard
Wizard Fireball Goblin Cage Bomb Tower
Tombstone Inferno Tower Goblins Fireball Goblin Cage Bomb Tower
Fireball Goblin Cage Bomb Tower Inferno Tower Wizard
Tombstone Fireball Goblin Cage Bomb Tower Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Wizard Fire Spirit
Fireball Wizard Fire Spirit
Fire Spirit Wizard
Fireball Fire Spirit Wizard
Fireball Wizard
Fire Spirit Goblins Fireball
Fireball Wizard
Fireball Fire Spirit Wizard
Fire Spirit Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fire Spirit Fireball Wizard
Fire Spirit Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fire Spirit Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fire Spirit Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fire Spirit Tombstone Fireball
Fireball Fire Spirit Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Wizard

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