My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Bandit Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Heal Spirit Dart Goblin Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Bandit
Giant Snowball
Fire Spirit Dart Goblin Hog Rider Skeleton Army
Zap
Fire Spirit Dart Goblin Skeleton Army Bandit
Barbarian Barrel
Fire Spirit Heal Spirit Dart Goblin Valkyrie Skeleton Army Bandit
The Log
Fire Spirit Heal Spirit Dart Goblin Hog Rider Skeleton Army Bandit
Earthquake
Hog Rider Skeleton Army
Arrows
Fire Spirit Heal Spirit Dart Goblin Skeleton Army
Royal Delivery
Fire Spirit Heal Spirit Dart Goblin Valkyrie Hog Rider Skeleton Army Bandit
Fireball
Dart Goblin Hog Rider Skeleton Army Bandit
Poison
Dart Goblin Skeleton Army
Lightning
Valkyrie Bandit Goblinstein
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Heal Spirit Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Dart Goblin Skeleton Army Bandit Valkyrie Hog Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Heal Spirit Dart Goblin Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Bandit
Heal Spirit
Valkyrie Hog Rider Bandit
Dart Goblin
Valkyrie Hog Rider Bandit
Valkyrie
Fire Spirit Dart Goblin Hog Rider Heal Spirit Bandit
Hog Rider
Fire Spirit Valkyrie Heal Spirit Dart Goblin Bandit
Skeleton Army
Bandit
Fire Spirit Heal Spirit Dart Goblin Valkyrie Hog Rider
Goblinstein

Defense Synergies 0 6

Fire Spirit
Valkyrie
Heal Spirit
Dart Goblin
Valkyrie Skeleton Army Bandit
Valkyrie
Fire Spirit Dart Goblin Bandit
Hog Rider
Skeleton Army
Dart Goblin Bandit
Bandit
Dart Goblin Valkyrie Skeleton Army
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie
Skeleton Army Dart Goblin Valkyrie Bandit
Skeleton Army Fire Spirit Dart Goblin Valkyrie Bandit
Skeleton Army Dart Goblin Valkyrie Bandit
Valkyrie Skeleton Army
Skeleton Army Fire Spirit Dart Goblin Valkyrie Bandit
Dart Goblin Fire Spirit
Dart Goblin Valkyrie Bandit
Skeleton Army
Skeleton Army Fire Spirit Dart Goblin Valkyrie Bandit
Dart Goblin Valkyrie Skeleton Army Bandit
Dart Goblin
Skeleton Army Fire Spirit Valkyrie Bandit
Fire Spirit Valkyrie Skeleton Army Dart Goblin
Skeleton Army Bandit
Skeleton Army Bandit
Valkyrie Skeleton Army
Fire Spirit Valkyrie Dart Goblin Skeleton Army Bandit
Valkyrie Fire Spirit Dart Goblin Bandit
Dart Goblin
Valkyrie Skeleton Army Fire Spirit Dart Goblin Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Bandit
Bandit Valkyrie
Skeleton Army Bandit Valkyrie
Valkyrie Skeleton Army Bandit
Valkyrie Skeleton Army Bandit
Fire Spirit Dart Goblin
Skeleton Army Dart Goblin Valkyrie Bandit
Valkyrie Skeleton Army
Valkyrie Skeleton Army Bandit
Dart Goblin Skeleton Army
Dart Goblin Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Bandit
Dart Goblin Valkyrie Skeleton Army
Skeleton Army Dart Goblin Valkyrie
Valkyrie Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Bandit
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Valkyrie
Fire Spirit Valkyrie
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin Bandit
Fire Spirit
Dart Goblin Valkyrie Bandit
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit
Fire Spirit Dart Goblin Bandit
Fire Spirit Dart Goblin Valkyrie
Fire Spirit Valkyrie
Dart Goblin Bandit
Bandit
Dart Goblin Bandit
Fire Spirit Dart Goblin
Dart Goblin
Dart Goblin Bandit
Fire Spirit Dart Goblin Skeleton Army Bandit
Fire Spirit Dart Goblin
Dart Goblin Valkyrie
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Bandit
Dart Goblin

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