My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Wizard Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Royal Giant Dart Goblin Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Dart Goblin Princess Lumberjack
Zap
Fire Spirit Royal Giant Dart Goblin Princess
Barbarian Barrel
Fire Spirit Knight Dart Goblin Wizard Princess Lumberjack
The Log
Fire Spirit Royal Giant Dart Goblin Princess Lumberjack
Earthquake
Arrows
Fire Spirit Dart Goblin Princess
Royal Delivery
Fire Spirit Knight Dart Goblin Wizard Princess Lumberjack
Fireball
Dart Goblin Wizard Princess Lumberjack
Poison
Dart Goblin Wizard Princess
Lightning
Knight Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Knight Dart Goblin Princess Lumberjack Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Knight Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Knight Lumberjack
Knight
Dart Goblin Princess Fire Spirit Wizard Lumberjack
Royal Giant
Fire Spirit Dart Goblin Wizard Princess Lumberjack
Dart Goblin
Knight Royal Giant Princess
Wizard
Knight Royal Giant Rage Lumberjack
Rage
Wizard
Princess
Knight Royal Giant Dart Goblin
Lumberjack
Fire Spirit Knight Royal Giant Wizard

Defense Synergies 3 5

Fire Spirit
Knight
Knight
Fire Spirit Dart Goblin Princess Wizard Lumberjack
Royal Giant
Dart Goblin
Knight Princess Lumberjack
Wizard
Knight Lumberjack
Rage
Princess
Knight Dart Goblin
Lumberjack
Knight Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Wizard
Lumberjack Knight Dart Goblin
Lumberjack Fire Spirit Knight Dart Goblin
Lumberjack Knight Dart Goblin
Princess Lumberjack
Fire Spirit Dart Goblin Lumberjack
Dart Goblin Fire Spirit Wizard Princess
Dart Goblin
Princess Lumberjack
Knight Fire Spirit Dart Goblin Lumberjack
Dart Goblin Knight Wizard Princess Lumberjack
Dart Goblin Wizard Princess
Lumberjack Fire Spirit Knight Wizard
Fire Spirit Wizard Dart Goblin Princess Lumberjack
Knight Lumberjack
Lumberjack
Wizard Knight Lumberjack
Fire Spirit Knight Dart Goblin Wizard Lumberjack
Wizard Fire Spirit Knight Dart Goblin Princess Lumberjack
Dart Goblin Lumberjack
Wizard Fire Spirit Knight Dart Goblin Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack
Knight Wizard Lumberjack
Lumberjack Knight
Lumberjack Knight
Knight Lumberjack
Fire Spirit Wizard Dart Goblin Princess
Knight Dart Goblin Lumberjack
Knight Lumberjack
Knight
Dart Goblin
Knight Dart Goblin Lumberjack
Knight Wizard Lumberjack
Wizard Dart Goblin Princess
Knight Dart Goblin Lumberjack
Dart Goblin Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin
Dart Goblin Princess
Dart Goblin
Knight Dart Goblin
Wizard Fire Spirit
Wizard Fire Spirit Dart Goblin Princess
Fire Spirit Dart Goblin Wizard Princess
Fire Spirit Dart Goblin Wizard Princess
Dart Goblin Wizard
Fire Spirit Lumberjack
Knight Dart Goblin Wizard Princess
Fire Spirit Dart Goblin Wizard Princess
Fire Spirit Knight Dart Goblin Princess
Dart Goblin Princess
Princess Dart Goblin
Dart Goblin Wizard Princess
Dart Goblin Wizard Princess
Fire Spirit Dart Goblin Wizard Princess
Fire Spirit Dart Goblin Wizard Princess
Wizard Princess
Fire Spirit Wizard Princess
Dart Goblin Wizard Princess
Wizard Princess
Dart Goblin
Fire Spirit Dart Goblin Wizard Princess
Dart Goblin Wizard
Dart Goblin Wizard
Princess
Wizard Princess
Fire Spirit Dart Goblin Princess
Fire Spirit Dart Goblin Wizard Princess
Knight Dart Goblin Wizard Princess Lumberjack
Dart Goblin Wizard Princess
Dart Goblin
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Wizard

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