My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Flying Machine Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Royal Hogs
Giant Snowball
Fire Spirit Minions Musketeer Battle Ram Flying Machine Royal Hogs
Zap
Fire Spirit Minions Battle Ram Flying Machine Royal Hogs
Barbarian Barrel
Fire Spirit Musketeer Battle Ram Royal Hogs
The Log
Fire Spirit Musketeer Battle Ram Royal Hogs
Earthquake
Royal Hogs
Arrows
Fire Spirit Minions Flying Machine Royal Hogs
Royal Delivery
Fire Spirit Minions Musketeer Battle Ram Flying Machine Royal Hogs Bowler
Fireball
Minions Musketeer Battle Ram Flying Machine Royal Hogs Bowler
Poison
Minions Musketeer Flying Machine Royal Hogs
Lightning
Musketeer Battle Ram Bowler
Rocket
Musketeer Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Musketeer Battle Ram Flying Machine Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Minions Musketeer

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Royal Hogs Bowler
Minions
Battle Ram Royal Hogs Bowler
Musketeer
Battle Ram Royal Hogs Bowler The Log
Battle Ram
The Log Fire Spirit Minions Musketeer Flying Machine Royal Hogs
Flying Machine
Battle Ram Royal Hogs Bowler
Royal Hogs
Fire Spirit Minions Musketeer Battle Ram Flying Machine Bowler The Log
Bowler
Fire Spirit Minions Musketeer Flying Machine Royal Hogs The Log
The Log
Battle Ram Musketeer Royal Hogs Bowler

Defense Synergies 2 9

Fire Spirit
The Log
Minions
Musketeer Flying Machine Bowler The Log
Musketeer
The Log Minions Flying Machine Bowler
Battle Ram
Flying Machine
Minions Musketeer Bowler The Log
Royal Hogs
Bowler
The Log Minions Musketeer Flying Machine
The Log
Musketeer Bowler Fire Spirit Minions Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Musketeer Flying Machine The Log
Minions Musketeer Flying Machine The Log
Bowler Fire Spirit Minions Musketeer
Minions Musketeer Bowler
Bowler The Log
Bowler The Log Fire Spirit Minions Musketeer Flying Machine
Minions Musketeer Fire Spirit Flying Machine
Bowler Musketeer Flying Machine The Log
Minions Musketeer
Fire Spirit Musketeer Bowler
Minions Musketeer Flying Machine Bowler The Log
Minions Musketeer Flying Machine
Bowler Fire Spirit Minions Musketeer Flying Machine The Log
Fire Spirit Bowler Minions The Log
Bowler The Log
Minions Musketeer Bowler
Fire Spirit Minions Musketeer Flying Machine Bowler The Log
The Log Fire Spirit Minions Musketeer Flying Machine Bowler
Musketeer
Bowler Fire Spirit Minions Musketeer Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler
Musketeer Flying Machine Bowler The Log
Minions Musketeer Bowler The Log
Bowler Musketeer The Log
Musketeer Bowler
Fire Spirit Minions Musketeer Flying Machine
Minions Musketeer Flying Machine Bowler
Minions Flying Machine The Log
Musketeer
Minions Musketeer Flying Machine Bowler
Bowler The Log
Bowler
Musketeer Flying Machine Bowler
Minions Musketeer Flying Machine Bowler The Log
Minions Bowler Musketeer Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Flying Machine The Log
Musketeer Flying Machine Bowler The Log
Flying Machine The Log
Musketeer Flying Machine The Log
Fire Spirit Bowler The Log
Fire Spirit Minions Musketeer Flying Machine
Fire Spirit Musketeer Flying Machine Bowler The Log
The Log Fire Spirit Flying Machine Bowler
The Log Flying Machine
Fire Spirit Minions Musketeer Bowler
Musketeer Flying Machine Bowler The Log
Fire Spirit Musketeer Flying Machine
Flying Machine Fire Spirit Musketeer Bowler The Log
Minions Musketeer Flying Machine
Musketeer Flying Machine The Log
Musketeer Flying Machine Bowler The Log
Musketeer Flying Machine Bowler The Log
Minions
Fire Spirit Musketeer Flying Machine Bowler The Log
Fire Spirit Flying Machine Bowler The Log
Minions Musketeer Bowler The Log
Musketeer Bowler The Log
Musketeer Flying Machine The Log
The Log Fire Spirit Bowler
The Log Musketeer Flying Machine Bowler
Musketeer Flying Machine Bowler The Log
Musketeer The Log
Fire Spirit Musketeer Flying Machine
Minions Musketeer Flying Machine
Bowler
Musketeer The Log
Bowler The Log
Fire Spirit Minions Musketeer Flying Machine
Fire Spirit Musketeer Flying Machine
The Log
Musketeer Flying Machine Bowler
The Log Musketeer Flying Machine Bowler
Musketeer Flying Machine
Minions Musketeer Flying Machine Bowler The Log
Musketeer Flying Machine
Musketeer Flying Machine Bowler The Log
Bowler

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