My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Hunter Balloon P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Balloon Sparky
Giant Snowball
Fire Spirit Spear Goblins Balloon
Zap
Fire Spirit Spear Goblins Balloon Sparky
Barbarian Barrel
Fire Spirit Spear Goblins Hunter Sparky
The Log
Fire Spirit Spear Goblins Hunter Sparky
Earthquake
Spear Goblins
Arrows
Fire Spirit Spear Goblins
Royal Delivery
Fire Spirit Spear Goblins Hunter Balloon P.E.K.K.A Sparky
Fireball
Hunter Balloon Sparky
Poison
Spear Goblins Hunter Balloon Sparky
Lightning
Hunter Balloon Sparky
Rocket
Hunter Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Freeze Hunter The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Freeze P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins The Log Freeze Hunter Balloon Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins The Log Freeze

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Balloon Sparky
Spear Goblins
Balloon Sparky
Freeze
Balloon
Hunter
Balloon P.E.K.K.A Sparky
Balloon
Freeze Fire Spirit Spear Goblins Hunter The Log Sparky
P.E.K.K.A
Fire Spirit Hunter The Log
The Log
Balloon P.E.K.K.A Sparky
Sparky
Fire Spirit Spear Goblins Hunter Balloon The Log

Defense Synergies 1 11

Fire Spirit
Spear Goblins P.E.K.K.A The Log Sparky
Spear Goblins
Fire Spirit P.E.K.K.A The Log
Freeze
Hunter Sparky
Hunter
Freeze P.E.K.K.A The Log
Balloon
P.E.K.K.A
The Log Fire Spirit Spear Goblins Hunter
The Log
P.E.K.K.A Fire Spirit Spear Goblins Hunter Sparky
Sparky
Fire Spirit Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins The Log Sparky
Hunter P.E.K.K.A Sparky The Log
Hunter P.E.K.K.A Sparky Fire Spirit Freeze
Hunter P.E.K.K.A Sparky
P.E.K.K.A The Log Sparky
Freeze The Log Fire Spirit Spear Goblins Hunter
Hunter Fire Spirit Spear Goblins Freeze
P.E.K.K.A The Log Sparky
Hunter P.E.K.K.A Sparky
Fire Spirit Spear Goblins Hunter Sparky
Spear Goblins Freeze Hunter The Log
Hunter Spear Goblins
Hunter P.E.K.K.A Sparky Fire Spirit Freeze The Log
Fire Spirit Sparky Freeze Hunter P.E.K.K.A The Log
P.E.K.K.A Sparky Hunter
Freeze Hunter P.E.K.K.A The Log Sparky
Sparky Hunter P.E.K.K.A
Fire Spirit Spear Goblins Hunter The Log
Freeze Hunter The Log Fire Spirit Spear Goblins
P.E.K.K.A Sparky Hunter
Fire Spirit Spear Goblins Hunter P.E.K.K.A The Log Sparky
P.E.K.K.A Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins P.E.K.K.A Sparky
Hunter The Log
P.E.K.K.A Spear Goblins Hunter The Log Sparky
Hunter P.E.K.K.A The Log Sparky
P.E.K.K.A Hunter Sparky
Fire Spirit Freeze Hunter
P.E.K.K.A Sparky Spear Goblins Hunter
P.E.K.K.A Hunter Sparky
Freeze P.E.K.K.A Spear Goblins The Log Sparky
P.E.K.K.A Sparky
P.E.K.K.A Hunter Sparky
P.E.K.K.A The Log
P.E.K.K.A Hunter Sparky
Sparky
Sparky Spear Goblins Freeze Hunter P.E.K.K.A The Log
Freeze Hunter P.E.K.K.A The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log Sparky
The Log
The Log Sparky
Freeze The Log Sparky
Fire Spirit The Log Sparky
Fire Spirit Spear Goblins Freeze Hunter
Fire Spirit The Log Sparky
The Log Fire Spirit Freeze Hunter
The Log
Fire Spirit Sparky
The Log Sparky
Fire Spirit
Fire Spirit Hunter The Log Sparky
Freeze
The Log Sparky
Spear Goblins Hunter The Log Sparky
The Log Sparky
Freeze Sparky
Sparky
Fire Spirit Hunter The Log Sparky
Fire Spirit The Log
The Log Sparky
The Log Sparky
The Log
Freeze The Log Fire Spirit Hunter Sparky
The Log Hunter Sparky
The Log Sparky
The Log Sparky
Fire Spirit Hunter Sparky
Freeze
Sparky
Hunter The Log Sparky
Freeze Sparky
P.E.K.K.A Sparky
The Log Sparky
Fire Spirit Spear Goblins Freeze
Fire Spirit Hunter
Freeze
The Log
Hunter Sparky
The Log
Sparky
P.E.K.K.A Sparky
Freeze The Log Sparky
Freeze The Log Sparky
P.E.K.K.A Sparky
Sparky

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