My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Prince Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Royal Hogs Prince Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Prince Bandit
Giant Snowball
Fire Spirit Cannon Hog Rider Royal Hogs Lumberjack
Zap
Fire Spirit Cannon Royal Hogs Prince Bandit
Barbarian Barrel
Fire Spirit Cannon Royal Hogs Bandit Lumberjack
The Log
Fire Spirit Cannon Hog Rider Royal Hogs Prince Bandit Lumberjack
Earthquake
Cannon Hog Rider Royal Hogs
Arrows
Fire Spirit Royal Hogs
Royal Delivery
Fire Spirit Hog Rider Royal Hogs Prince Bandit Lumberjack
Fireball
Cannon Hog Rider Royal Hogs Bandit Lumberjack
Poison
Cannon Royal Hogs
Lightning
Cannon Prince Bandit Lumberjack
Rocket
Hog Rider Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Cannon Bandit Hog Rider Lumberjack Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Cannon Bandit

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Royal Hogs Prince Bandit Lumberjack
Zap
Hog Rider Prince Fire Spirit Royal Hogs Bandit Lumberjack
Cannon
Hog Rider
Fire Spirit Zap Prince Bandit Lumberjack
Royal Hogs
Fire Spirit Zap Bandit Lumberjack
Prince
Zap Fire Spirit Hog Rider Lumberjack
Bandit
Fire Spirit Zap Hog Rider Royal Hogs Lumberjack
Lumberjack
Fire Spirit Zap Hog Rider Royal Hogs Prince Bandit

Defense Synergies 1 8

Fire Spirit
Zap
Zap
Cannon Fire Spirit Prince Bandit Lumberjack
Cannon
Zap Prince Bandit Lumberjack
Hog Rider
Royal Hogs
Prince
Zap Cannon
Bandit
Zap Cannon Lumberjack
Lumberjack
Zap Cannon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon
Lumberjack Zap Cannon Prince Bandit
Cannon Prince Lumberjack Fire Spirit Bandit
Cannon Prince Lumberjack Bandit
Prince Lumberjack
Fire Spirit Zap Cannon Bandit Lumberjack
Fire Spirit Zap Cannon
Zap Cannon Bandit
Cannon Prince Lumberjack
Fire Spirit Cannon Prince Bandit Lumberjack
Zap Cannon Bandit Lumberjack
Zap
Cannon Prince Lumberjack Fire Spirit Zap Bandit
Fire Spirit Zap Cannon Prince Lumberjack
Cannon Prince Bandit Lumberjack
Zap Cannon Prince Bandit Lumberjack
Cannon Prince Lumberjack
Fire Spirit Cannon Zap Prince Bandit Lumberjack
Zap Fire Spirit Cannon Bandit Lumberjack
Cannon Prince Lumberjack
Fire Spirit Cannon Prince Bandit Lumberjack
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Prince Bandit
Bandit Zap Prince Lumberjack
Bandit Lumberjack Zap Prince
Prince Lumberjack Zap Bandit
Cannon Prince Bandit Lumberjack
Fire Spirit Zap
Prince Bandit Lumberjack
Prince Lumberjack
Zap Prince Bandit
Cannon
Prince Lumberjack
Zap Prince
Prince Cannon Bandit Lumberjack
Cannon
Zap Prince Lumberjack
Zap Cannon
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Bandit
Bandit
Prince
Fire Spirit Zap
Fire Spirit Zap
Fire Spirit
Fire Spirit Zap
Zap Bandit
Fire Spirit Prince Lumberjack
Zap Prince Bandit
Fire Spirit Zap
Fire Spirit Bandit
Bandit
Zap Prince
Zap Bandit
Bandit
Fire Spirit Zap Prince Bandit
Fire Spirit Zap
Prince
Prince
Zap
Zap Fire Spirit
Zap Bandit
Zap Prince Bandit
Zap Bandit
Fire Spirit Zap
Zap
Zap Bandit
Zap
Prince
Zap Fire Spirit Prince Bandit
Fire Spirit Zap
Prince Lumberjack
Zap
Zap
Prince
Zap
Zap
Zap Prince Bandit
Prince

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