My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Witch
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Tesla Valkyrie Witch
The Log
Fire Spirit Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Valkyrie Hog Rider Witch
Fireball
Tesla Hog Rider Witch
Poison
Witch
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Tesla Valkyrie Hog Rider Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap The Log Tesla

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Zap
Hog Rider Fire Spirit Valkyrie Witch The Log
Tesla
Valkyrie
Fire Spirit Hog Rider Zap Witch
Hog Rider
Fire Spirit Zap Valkyrie The Log Witch
Witch
Zap Valkyrie Hog Rider
Electro Giant
The Log
Hog Rider Zap

Defense Synergies 1 11

Fire Spirit
Zap Valkyrie The Log
Zap
Fire Spirit Tesla Valkyrie Witch The Log
Tesla
The Log Zap Valkyrie
Valkyrie
Fire Spirit Zap Tesla Witch The Log
Hog Rider
Witch
Zap Valkyrie The Log
Electro Giant
The Log
Tesla Fire Spirit Zap Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Valkyrie The Log
Zap Tesla Valkyrie Witch The Log
Tesla Witch Fire Spirit Valkyrie
Tesla Witch Valkyrie
Valkyrie The Log
The Log Fire Spirit Zap Tesla Valkyrie
Tesla Fire Spirit Zap Witch
Zap Tesla Valkyrie Electro Giant The Log
Tesla Witch
Fire Spirit Tesla Valkyrie
Valkyrie Witch Zap Tesla Electro Giant The Log
Tesla Zap Witch
Tesla Fire Spirit Zap Valkyrie Witch The Log
Fire Spirit Valkyrie Zap Tesla Witch The Log
Tesla
Zap Tesla Electro Giant The Log
Tesla Valkyrie Witch
Fire Spirit Tesla Valkyrie Zap Witch The Log
Zap Valkyrie Witch The Log Fire Spirit Tesla
Tesla
Valkyrie Fire Spirit Tesla Witch Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Witch Electro Giant
Zap Tesla Valkyrie The Log
Zap Valkyrie Witch The Log
Valkyrie Zap Tesla The Log
Tesla Valkyrie Witch
Fire Spirit Electro Giant Zap Tesla Witch
Tesla Valkyrie Witch
Tesla Valkyrie
Zap Valkyrie Witch The Log
Witch Tesla
Tesla Valkyrie Witch
Zap Valkyrie Electro Giant The Log
Tesla Valkyrie Witch
Tesla Valkyrie Witch Electro Giant
Tesla Witch Electro Giant Zap Valkyrie The Log
Valkyrie Zap Tesla Witch Electro Giant The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log
The Log
Valkyrie The Log
Fire Spirit Zap Valkyrie The Log
Electro Giant Fire Spirit Zap Witch
Fire Spirit Witch The Log
The Log Fire Spirit Zap
The Log Zap
Fire Spirit
Zap Valkyrie The Log
Fire Spirit Zap
Fire Spirit The Log
Zap The Log
Zap Witch The Log
The Log
Fire Spirit Zap The Log
Fire Spirit Zap Valkyrie Witch Electro Giant The Log
The Log
The Log
Zap The Log
Zap Electro Giant The Log Fire Spirit Valkyrie Witch
Witch
The Log Zap Witch
Zap Witch The Log
Zap The Log
Fire Spirit Zap Witch Electro Giant
Zap Witch Electro Giant
Zap The Log
Zap
The Log
Zap Fire Spirit Witch
Fire Spirit Zap Witch
The Log
Valkyrie
The Log Zap
Zap Electro Giant
Zap Electro Giant Witch The Log
Zap Witch
Zap Witch Electro Giant The Log

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