My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Hunter Executioner P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Zap
Sparky
Barbarian Barrel
Wizard Hunter Executioner Sparky
The Log
Hunter Sparky
Earthquake
Arrows
Royal Delivery
Wizard Hunter Executioner P.E.K.K.A Sparky
Fireball
Wizard Hunter Executioner Sparky
Poison
Wizard Hunter Executioner Sparky
Lightning
Wizard Hunter Executioner Sparky
Rocket
Wizard Hunter Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Hunter Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fireball Hunter Giant Wizard Executioner Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mirror Fireball Hunter Giant

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror Giant Sparky
Giant
Hunter Sparky Fireball Wizard Executioner
Wizard
Giant P.E.K.K.A Sparky
Mirror
Fireball Sparky
Hunter
Giant P.E.K.K.A Sparky
Executioner
Giant P.E.K.K.A
P.E.K.K.A
Wizard Hunter Executioner
Sparky
Giant Fireball Wizard Mirror Hunter

Defense Synergies 1 5

Fireball
Mirror
Giant
Wizard
P.E.K.K.A
Mirror
Fireball Hunter Executioner Sparky
Hunter
Mirror P.E.K.K.A
Executioner
Mirror
P.E.K.K.A
Wizard Hunter
Sparky
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Executioner Sparky
Hunter P.E.K.K.A Sparky Executioner
Hunter P.E.K.K.A Sparky Executioner
Hunter P.E.K.K.A Sparky
Fireball P.E.K.K.A Sparky
Fireball Hunter Executioner
Hunter Fireball Wizard Executioner
Fireball P.E.K.K.A Sparky
Hunter P.E.K.K.A Sparky
Hunter Sparky
Executioner Fireball Wizard Hunter
Hunter Executioner Fireball Wizard
Hunter P.E.K.K.A Sparky Fireball Wizard
Fireball Wizard Executioner Sparky Hunter P.E.K.K.A
P.E.K.K.A Sparky Hunter
Fireball Hunter P.E.K.K.A Sparky
Wizard Sparky Fireball Hunter Executioner P.E.K.K.A
Fireball Wizard Hunter Executioner
Wizard Hunter Executioner Fireball
P.E.K.K.A Sparky Hunter
Wizard Fireball Hunter Executioner P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Sparky
Fireball Wizard Hunter Executioner
P.E.K.K.A Hunter Sparky
Hunter P.E.K.K.A Fireball Sparky
P.E.K.K.A Hunter Executioner Sparky
Fireball Wizard Executioner Hunter
P.E.K.K.A Sparky Fireball Hunter
P.E.K.K.A Hunter Sparky
P.E.K.K.A Fireball Sparky
P.E.K.K.A Sparky
P.E.K.K.A Hunter Sparky
P.E.K.K.A Fireball
P.E.K.K.A Fireball Wizard Hunter Executioner Sparky
Wizard Fireball Executioner Sparky
Sparky Fireball Hunter Executioner P.E.K.K.A
Executioner Fireball Wizard Hunter P.E.K.K.A Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Executioner
Fireball Sparky
Fireball Sparky
Fireball Wizard Executioner Sparky
Fireball Wizard Executioner Hunter
Wizard Executioner Sparky
Fireball Wizard Hunter Executioner
Fireball Wizard
Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard Executioner
Fireball Hunter Executioner Sparky
Fireball
Fireball Sparky
Fireball Wizard Hunter Executioner Sparky
Fireball Wizard Executioner Sparky
Fireball Sparky
Sparky
Fireball Wizard Hunter Executioner Sparky
Fireball Wizard
Fireball Sparky
Fireball Wizard
Sparky
Fireball
Fireball Wizard Hunter Executioner Sparky
Fireball Wizard Hunter Executioner Sparky
Fireball Wizard Sparky
Fireball Sparky
Fireball Wizard Hunter Executioner Sparky
Fireball Wizard
Fireball Sparky
Fireball Wizard Hunter Sparky
Fireball Sparky
P.E.K.K.A Sparky
Fireball Wizard Sparky
Fireball
Fireball Wizard Hunter Executioner
Fireball
Fireball Wizard Hunter Executioner Sparky
Fireball Wizard Executioner
Fireball Sparky
Executioner P.E.K.K.A Sparky
Fireball Sparky
Fireball Executioner
Fireball Executioner Sparky
P.E.K.K.A Sparky
Fireball Wizard Sparky

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