My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

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Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bowler Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Sparky
Giant Snowball
Skeleton Army Baby Dragon
Zap
Inferno Tower Skeleton Army Sparky
Barbarian Barrel
Inferno Tower Skeleton Army Sparky
The Log
Skeleton Army Sparky
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Baby Dragon Bowler Sparky
Fireball
Inferno Tower Skeleton Army Baby Dragon Bowler Sparky
Poison
Inferno Tower Skeleton Army Sparky
Lightning
Inferno Tower Baby Dragon Bowler Sparky
Rocket
Inferno Tower Bowler Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Bowler Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rage Skeleton Army Baby Dragon Bowler Golem Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Fireball Baby Dragon Inferno Tower Bowler Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Fireball Baby Dragon

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Golem Baby Dragon Sparky
Inferno Tower
Rage
Sparky
Skeleton Army
Sparky
Baby Dragon
Golem Fireball Bowler Sparky
Bowler
Baby Dragon
Golem
Fireball Baby Dragon Sparky
Sparky
Rage Fireball Skeleton Army Baby Dragon Golem

Defense Synergies 1 4

Fireball
Inferno Tower
Inferno Tower
Skeleton Army Fireball Baby Dragon
Rage
Skeleton Army
Inferno Tower Sparky
Baby Dragon
Inferno Tower Bowler
Bowler
Baby Dragon
Golem
Sparky
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Inferno Tower Baby Dragon Sparky
Inferno Tower Skeleton Army Sparky
Inferno Tower Skeleton Army Bowler Sparky
Inferno Tower Skeleton Army Sparky Bowler
Fireball Skeleton Army Bowler Sparky
Fireball Skeleton Army Bowler Baby Dragon
Inferno Tower Fireball Baby Dragon
Bowler Fireball Inferno Tower Baby Dragon Sparky
Inferno Tower Sparky Skeleton Army
Skeleton Army Inferno Tower Bowler Sparky
Skeleton Army Fireball Baby Dragon Bowler
Inferno Tower Fireball Baby Dragon
Inferno Tower Skeleton Army Bowler Sparky Fireball
Fireball Skeleton Army Bowler Sparky Baby Dragon
Inferno Tower Skeleton Army Sparky
Inferno Tower Skeleton Army Fireball Bowler Sparky
Sparky Fireball Inferno Tower Skeleton Army Bowler
Fireball Skeleton Army Baby Dragon Bowler
Baby Dragon Fireball Bowler
Sparky Inferno Tower
Skeleton Army Bowler Fireball Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Inferno Tower Bowler Sparky
Fireball Baby Dragon Bowler
Skeleton Army Inferno Tower Bowler Sparky
Skeleton Army Bowler Fireball Inferno Tower Sparky
Inferno Tower Skeleton Army Bowler Sparky
Fireball Baby Dragon
Skeleton Army Sparky Fireball Inferno Tower Bowler
Inferno Tower Skeleton Army Sparky
Fireball Inferno Tower Skeleton Army Baby Dragon Sparky
Inferno Tower Skeleton Army Sparky
Inferno Tower Bowler Sparky
Skeleton Army Fireball Bowler
Skeleton Army Bowler Fireball Inferno Tower Sparky
Fireball Skeleton Army Baby Dragon Bowler Sparky
Inferno Tower Skeleton Army Sparky Fireball Baby Dragon Bowler
Bowler Fireball Inferno Tower Baby Dragon Sparky
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Sparky
Fireball Baby Dragon Bowler
Fireball Baby Dragon Sparky
Fireball Sparky
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon
Baby Dragon Bowler Sparky
Fireball Baby Dragon Bowler
Fireball
Fireball Bowler Sparky
Fireball Bowler Sparky
Fireball Baby Dragon
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon
Fireball Baby Dragon Sparky
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon Bowler Sparky
Fireball Sparky
Sparky
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon Bowler
Fireball Baby Dragon Bowler Sparky
Fireball
Bowler Sparky
Fireball Baby Dragon
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky
Fireball
Fireball Bowler Sparky
Fireball Sparky
Fireball Sparky
Sparky
Fireball Bowler Sparky
Fireball Skeleton Army
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Bowler Sparky
Fireball Baby Dragon Bowler
Fireball Sparky
Sparky
Fireball Baby Dragon Bowler Sparky
Fireball
Fireball Baby Dragon Bowler Sparky
Sparky
Fireball Bowler Sparky

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