My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Ram Rider Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Ram Rider Sparky
Giant Snowball
Royal Hogs Ram Rider
Zap
Royal Hogs Ram Rider Sparky
Barbarian Barrel
Wizard Royal Hogs Sparky
The Log
Mini P.E.K.K.A Royal Hogs Ram Rider Sparky
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Wizard Royal Hogs Ram Rider Sparky
Fireball
Wizard Royal Hogs Ram Rider Sparky
Poison
Wizard Royal Hogs Sparky
Lightning
Mini P.E.K.K.A Wizard Ram Rider Sparky
Rocket
Wizard Royal Hogs Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Mini P.E.K.K.A Wizard Royal Hogs Ram Rider Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Rage Fireball Mini P.E.K.K.A Wizard

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Royal Hogs Ram Rider Sparky Mega Knight
Mini P.E.K.K.A
Sparky Wizard Royal Hogs Rage Ram Rider Mega Knight
Wizard
Mini P.E.K.K.A Royal Hogs Rage Ram Rider Sparky Mega Knight
Royal Hogs
Fireball Mini P.E.K.K.A Wizard Mega Knight
Rage
Sparky Mini P.E.K.K.A Wizard
Ram Rider
Fireball Mini P.E.K.K.A Wizard Mega Knight
Sparky
Mini P.E.K.K.A Rage Fireball Wizard
Mega Knight
Fireball Mini P.E.K.K.A Wizard Royal Hogs Ram Rider

Defense Synergies 0 6

Fireball
Mini P.E.K.K.A Ram Rider Mega Knight
Mini P.E.K.K.A
Fireball Wizard Ram Rider
Wizard
Mini P.E.K.K.A Mega Knight
Royal Hogs
Rage
Ram Rider
Fireball Mini P.E.K.K.A
Sparky
Mega Knight
Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Ram Rider Sparky
Mini P.E.K.K.A Sparky Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider Sparky Mega Knight
Mini P.E.K.K.A Sparky Ram Rider Mega Knight
Fireball Mini P.E.K.K.A Sparky Mega Knight
Fireball Mega Knight
Ram Rider Fireball Wizard
Fireball Ram Rider Sparky Mega Knight
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky Mega Knight
Fireball Wizard Ram Rider Mega Knight
Fireball Wizard Ram Rider
Mini P.E.K.K.A Sparky Mega Knight Fireball Wizard Ram Rider
Fireball Wizard Sparky Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Sparky Ram Rider Mega Knight
Fireball Mini P.E.K.K.A Ram Rider Sparky Mega Knight
Wizard Sparky Mega Knight Fireball Mini P.E.K.K.A
Fireball Mega Knight Wizard Ram Rider
Wizard Fireball Ram Rider Mega Knight
Mini P.E.K.K.A Sparky Ram Rider
Wizard Mega Knight Fireball Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Sparky
Fireball Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Ram Rider Sparky
Mini P.E.K.K.A Mega Knight Fireball Ram Rider Sparky
Mini P.E.K.K.A Ram Rider Sparky Mega Knight
Fireball Wizard Ram Rider
Mini P.E.K.K.A Sparky Fireball Ram Rider
Mini P.E.K.K.A Mega Knight Sparky
Mega Knight Fireball Mini P.E.K.K.A Sparky
Sparky
Mega Knight Mini P.E.K.K.A Sparky
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Fireball Wizard Ram Rider Sparky
Wizard Fireball Sparky Mega Knight
Sparky Fireball Mini P.E.K.K.A
Mega Knight Fireball Mini P.E.K.K.A Wizard Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Ram Rider
Fireball Sparky
Fireball Sparky
Fireball Wizard Sparky Mega Knight
Fireball Wizard Ram Rider
Wizard Sparky
Fireball Wizard Ram Rider
Fireball Wizard Ram Rider
Fireball Mini P.E.K.K.A Sparky
Fireball Wizard Ram Rider Sparky
Fireball Wizard
Fireball Sparky
Fireball
Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard Sparky Mega Knight
Fireball Sparky
Mini P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A Wizard Sparky Mega Knight
Fireball Wizard Mega Knight
Fireball Sparky Mega Knight
Fireball Wizard
Sparky
Fireball
Fireball Wizard Sparky Mega Knight
Fireball Wizard Ram Rider Sparky
Fireball Wizard Ram Rider Sparky Mega Knight
Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard
Fireball Mini P.E.K.K.A Sparky
Fireball Wizard Sparky Mega Knight
Fireball Sparky
Sparky Mega Knight
Fireball Wizard Sparky
Fireball
Fireball Wizard Ram Rider
Fireball
Fireball Mini P.E.K.K.A Wizard Sparky Mega Knight
Fireball Wizard
Fireball Sparky
Sparky Mega Knight
Fireball Sparky
Fireball
Fireball Sparky Mega Knight
Sparky
Fireball Wizard Sparky Mega Knight

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