My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Inferno Dragon Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Inferno Dragon Lumberjack Ram Rider
Zap
Firecracker Inferno Dragon Ram Rider
Barbarian Barrel
Firecracker Electro Wizard Lumberjack
The Log
Firecracker Lumberjack Ram Rider
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Electro Wizard Inferno Dragon Lumberjack Ram Rider
Fireball
Firecracker Electro Wizard Inferno Dragon Lumberjack Ram Rider
Poison
Firecracker Electro Wizard
Lightning
Electro Wizard Inferno Dragon Lumberjack Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Freeze Electro Wizard Inferno Dragon Lumberjack Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Firecracker Freeze Electro Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Barbarian Barrel Inferno Dragon Lumberjack Ram Rider Mega Knight
Barbarian Barrel
Firecracker Lumberjack Ram Rider Mega Knight
Freeze
Electro Wizard
Lumberjack Ram Rider Mega Knight
Inferno Dragon
Mega Knight Firecracker
Lumberjack
Firecracker Barbarian Barrel Electro Wizard Ram Rider Mega Knight
Ram Rider
Firecracker Barbarian Barrel Electro Wizard Lumberjack Mega Knight
Mega Knight
Inferno Dragon Firecracker Barbarian Barrel Electro Wizard Lumberjack Ram Rider

Defense Synergies 0 16

Firecracker
Barbarian Barrel Electro Wizard Lumberjack Mega Knight
Barbarian Barrel
Firecracker Electro Wizard Lumberjack Mega Knight
Freeze
Electro Wizard Lumberjack Mega Knight
Electro Wizard
Firecracker Barbarian Barrel Freeze Inferno Dragon Lumberjack Ram Rider Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Lumberjack
Firecracker Barbarian Barrel Freeze Electro Wizard Ram Rider
Ram Rider
Electro Wizard Lumberjack
Mega Knight
Firecracker Barbarian Barrel Freeze Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel Electro Wizard Ram Rider
Inferno Dragon Lumberjack Firecracker Electro Wizard Ram Rider Mega Knight
Lumberjack Ram Rider Mega Knight Freeze Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Firecracker Electro Wizard Ram Rider Mega Knight
Firecracker Barbarian Barrel Lumberjack Mega Knight
Barbarian Barrel Freeze Firecracker Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Ram Rider Firecracker Freeze
Barbarian Barrel Electro Wizard Ram Rider Mega Knight
Inferno Dragon Lumberjack
Firecracker Barbarian Barrel Electro Wizard Lumberjack Mega Knight
Electro Wizard Firecracker Barbarian Barrel Freeze Lumberjack Ram Rider Mega Knight
Inferno Dragon Firecracker Electro Wizard Ram Rider
Lumberjack Mega Knight Freeze Electro Wizard Ram Rider
Mega Knight Firecracker Barbarian Barrel Freeze Electro Wizard Lumberjack
Inferno Dragon Electro Wizard Lumberjack Ram Rider Mega Knight
Freeze Electro Wizard Inferno Dragon Lumberjack Ram Rider Mega Knight
Mega Knight Firecracker Electro Wizard Lumberjack
Mega Knight Firecracker Barbarian Barrel Electro Wizard Lumberjack Ram Rider
Barbarian Barrel Freeze Firecracker Electro Wizard Inferno Dragon Lumberjack Ram Rider Mega Knight
Electro Wizard Inferno Dragon Lumberjack Ram Rider
Mega Knight Firecracker Barbarian Barrel Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Barbarian Barrel Electro Wizard
Electro Wizard Firecracker Barbarian Barrel Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Electro Wizard Ram Rider
Lumberjack Mega Knight Barbarian Barrel Electro Wizard Ram Rider
Inferno Dragon Lumberjack Ram Rider Mega Knight
Firecracker Freeze Electro Wizard Ram Rider
Electro Wizard Lumberjack Ram Rider
Mega Knight Inferno Dragon Lumberjack
Freeze Electro Wizard Mega Knight Firecracker Barbarian Barrel Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Lumberjack
Mega Knight Electro Wizard
Mega Knight Lumberjack Ram Rider
Firecracker Mega Knight
Electro Wizard Firecracker Barbarian Barrel Freeze Inferno Dragon Lumberjack
Mega Knight Firecracker Barbarian Barrel Freeze Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel Electro Wizard Ram Rider
Barbarian Barrel
Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel Mega Knight
Firecracker Freeze Ram Rider
Firecracker
Firecracker Barbarian Barrel Freeze Ram Rider
Firecracker Ram Rider
Electro Wizard Lumberjack
Firecracker Barbarian Barrel Electro Wizard Ram Rider
Firecracker
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel Freeze
Firecracker Barbarian Barrel Electro Wizard Mega Knight
Firecracker Barbarian Barrel Mega Knight
Mega Knight
Barbarian Barrel
Firecracker Freeze Barbarian Barrel Mega Knight
Inferno Dragon
Firecracker Barbarian Barrel Electro Wizard Ram Rider
Ram Rider Mega Knight
Firecracker Barbarian Barrel
Firecracker Electro Wizard
Electro Wizard Firecracker Freeze
Mega Knight
Firecracker Freeze Electro Wizard
Mega Knight
Firecracker
Electro Wizard Barbarian Barrel Freeze
Firecracker Electro Wizard Ram Rider
Freeze
Barbarian Barrel
Firecracker Electro Wizard Lumberjack Mega Knight
Firecracker
Firecracker Mega Knight
Firecracker Freeze Electro Wizard
Firecracker Electro Wizard
Firecracker Barbarian Barrel Freeze Electro Wizard Mega Knight
Inferno Dragon
Firecracker Mega Knight

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