My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem
Giant Snowball
Minion Horde
Zap
Firecracker Minion Horde
Barbarian Barrel
Firecracker Elixir Golem Wizard
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde Elixir Golem Wizard
Fireball
Firecracker Minion Horde Elixir Golem Wizard
Poison
Firecracker Minion Horde Elixir Golem Wizard
Lightning
Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rage Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Elixir Golem Fireball Poison Minion Horde Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Elixir Golem Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mega Knight
Minion Horde
Rage Mega Knight
Elixir Golem
Firecracker Rage Poison Fireball Wizard
Fireball
Elixir Golem Mega Knight
Wizard
Elixir Golem Rage Mega Knight
Rage
Minion Horde Elixir Golem Wizard
Poison
Elixir Golem Mega Knight
Mega Knight
Minion Horde Firecracker Fireball Wizard Poison

Defense Synergies 0 4

Firecracker
Mega Knight
Minion Horde
Elixir Golem
Fireball
Mega Knight
Wizard
Mega Knight
Rage
Poison
Mega Knight
Mega Knight
Firecracker Fireball Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Fireball Wizard
Minion Horde Firecracker Mega Knight
Minion Horde Mega Knight
Minion Horde Firecracker Mega Knight
Firecracker Fireball Poison Mega Knight
Fireball Firecracker Mega Knight
Minion Horde Firecracker Fireball Wizard Poison
Fireball Poison Mega Knight
Minion Horde
Firecracker Minion Horde Mega Knight
Minion Horde Poison Firecracker Fireball Wizard Mega Knight
Minion Horde Firecracker Fireball Wizard Poison
Minion Horde Mega Knight Fireball Wizard
Fireball Wizard Mega Knight Firecracker Minion Horde Poison
Minion Horde Mega Knight
Minion Horde Fireball Mega Knight
Minion Horde Wizard Mega Knight Firecracker Fireball Poison
Fireball Mega Knight Firecracker Minion Horde Wizard
Wizard Poison Firecracker Fireball Mega Knight
Wizard Mega Knight Firecracker Minion Horde Fireball Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball
Fireball Poison Firecracker Wizard Mega Knight
Mega Knight Minion Horde
Mega Knight Minion Horde Fireball
Minion Horde Mega Knight
Firecracker Fireball Wizard Poison Minion Horde
Minion Horde Fireball
Mega Knight Minion Horde
Minion Horde Mega Knight Firecracker Fireball Poison
Minion Horde
Mega Knight Minion Horde
Mega Knight Fireball Poison
Mega Knight Minion Horde Fireball Wizard
Wizard Firecracker Minion Horde Fireball Mega Knight
Firecracker Minion Horde Fireball Poison
Poison Mega Knight Firecracker Minion Horde Fireball Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker Minion Horde
Firecracker Fireball Poison
Minion Horde Fireball Poison
Firecracker Fireball Poison
Fireball Wizard Poison Firecracker Minion Horde Mega Knight
Firecracker Fireball Wizard Poison Minion Horde
Firecracker Minion Horde Wizard Poison
Fireball Poison Firecracker Wizard
Fireball Poison Firecracker Wizard
Minion Horde Fireball Poison
Firecracker Poison Minion Horde Fireball Wizard
Fireball Poison Firecracker Wizard
Poison Firecracker Fireball
Firecracker Minion Horde Fireball Poison
Firecracker Fireball Poison
Firecracker Minion Horde Fireball Wizard Poison
Firecracker Minion Horde Fireball Wizard Poison Mega Knight
Fireball Poison
Minion Horde
Firecracker Fireball Wizard Poison Mega Knight
Firecracker Fireball Wizard Poison Mega Knight
Minion Horde Fireball Poison Mega Knight
Fireball Wizard Poison
Minion Horde Fireball Poison
Firecracker Poison Fireball Wizard Mega Knight
Minion Horde
Firecracker Fireball Poison Wizard
Fireball Wizard Poison Mega Knight
Fireball Poison Firecracker
Poison Firecracker Minion Horde Fireball Wizard
Firecracker Minion Horde Fireball Wizard Poison
Minion Horde Fireball
Poison Minion Horde Fireball Wizard Mega Knight
Firecracker Minion Horde Fireball Poison
Minion Horde Mega Knight
Firecracker Fireball Wizard Poison
Minion Horde Fireball
Fireball Poison Firecracker Wizard
Fireball
Fireball Poison Firecracker Minion Horde Wizard Mega Knight
Firecracker Fireball Wizard Poison
Fireball Poison
Firecracker Minion Horde Mega Knight
Firecracker Minion Horde Fireball Poison
Firecracker Fireball Poison
Poison Firecracker Fireball Mega Knight
Fireball Firecracker Wizard Mega Knight
Poison

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