My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Giant Skeleton Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Giant Skeleton Sparky
Giant Snowball
Clone
Zap
Firecracker Clone Sparky
Barbarian Barrel
Firecracker Clone Giant Skeleton Sparky
The Log
Firecracker Clone Giant Skeleton Sparky
Earthquake
Firecracker Clone
Arrows
Firecracker Clone
Royal Delivery
Firecracker Clone Giant Skeleton Mother Witch Sparky
Fireball
Firecracker Clone Mother Witch Sparky
Poison
Firecracker Clone Mother Witch Sparky
Lightning
Ice Golem Mother Witch Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Tornado The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Clone Tornado Giant Skeleton Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Firecracker Clone Tornado Mother Witch Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Firecracker Clone

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Ice Golem Tornado Giant Skeleton Sparky
Ice Golem
Firecracker Mother Witch Sparky
Clone
Giant Skeleton Sparky
Tornado
Sparky Firecracker Giant Skeleton The Log
Giant Skeleton
Clone Firecracker Tornado The Log Mother Witch Sparky
The Log
Tornado Giant Skeleton Sparky
Mother Witch
Ice Golem Giant Skeleton
Sparky
Tornado Firecracker Ice Golem Clone Giant Skeleton The Log

Defense Synergies 3 15

Firecracker
Ice Golem The Log Tornado Giant Skeleton
Ice Golem
Firecracker Tornado Giant Skeleton The Log Mother Witch Sparky
Clone
Tornado
Sparky Firecracker Ice Golem Giant Skeleton The Log Mother Witch Sparky
Giant Skeleton
Firecracker Ice Golem Tornado The Log Mother Witch
The Log
Firecracker Ice Golem Tornado Giant Skeleton Mother Witch Sparky
Mother Witch
Ice Golem Tornado Giant Skeleton The Log
Sparky
Tornado Ice Golem Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem The Log Sparky
Sparky Firecracker The Log
Tornado Sparky Giant Skeleton
Sparky Firecracker
Firecracker Tornado Giant Skeleton The Log Sparky
Tornado The Log Firecracker Mother Witch
Tornado Firecracker
Ice Golem Giant Skeleton The Log Sparky
Sparky Tornado
Tornado Firecracker Ice Golem Giant Skeleton Sparky
Mother Witch Firecracker Ice Golem Tornado Giant Skeleton The Log
Firecracker Tornado
Sparky Giant Skeleton The Log
Sparky Firecracker Tornado The Log
Sparky
Tornado The Log Sparky
Sparky Firecracker Tornado
Firecracker Tornado The Log
Tornado The Log Firecracker Ice Golem Giant Skeleton Mother Witch
Sparky Tornado
Firecracker Giant Skeleton The Log Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Giant Skeleton Sparky
Firecracker Ice Golem The Log
Giant Skeleton Ice Golem The Log Sparky
Giant Skeleton Ice Golem Tornado The Log Sparky
Giant Skeleton Sparky
Firecracker Mother Witch Ice Golem Tornado
Sparky Ice Golem Giant Skeleton
Giant Skeleton Sparky
Giant Skeleton Firecracker Ice Golem Tornado The Log Sparky
Sparky
Giant Skeleton Sparky
Tornado Giant Skeleton The Log
Giant Skeleton Ice Golem Sparky
Firecracker Sparky
Sparky Firecracker Ice Golem Tornado Giant Skeleton The Log
Firecracker Ice Golem Giant Skeleton The Log Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Giant Skeleton The Log Sparky
Firecracker Tornado The Log
Giant Skeleton The Log Sparky
Firecracker Ice Golem Giant Skeleton The Log Sparky
Firecracker The Log Sparky
Firecracker Mother Witch Ice Golem Tornado
Firecracker Tornado The Log Sparky
The Log Firecracker Ice Golem Tornado
The Log Firecracker Tornado
Tornado Sparky
Firecracker Tornado The Log Sparky
Firecracker Tornado
Firecracker Ice Golem The Log Sparky
Firecracker
Firecracker Ice Golem The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky
Tornado Sparky
Sparky
Firecracker The Log Sparky
Firecracker Tornado The Log Mother Witch
Giant Skeleton The Log Sparky
Tornado
Tornado The Log Sparky
The Log
Firecracker Ice Golem Tornado The Log Mother Witch Sparky
Firecracker The Log Tornado Sparky
Tornado The Log Sparky
Firecracker Tornado The Log Sparky
Firecracker Ice Golem Tornado Mother Witch Sparky
Firecracker
Sparky
The Log Sparky
Firecracker Sparky
Giant Skeleton Sparky
Firecracker The Log Sparky
Firecracker Tornado
The Log
Firecracker Sparky
The Log Firecracker Ice Golem
Tornado Giant Skeleton Sparky
Firecracker Sparky
Firecracker Tornado Giant Skeleton The Log Sparky
Firecracker Tornado
Firecracker Tornado Giant Skeleton The Log Sparky
Sparky
Firecracker Sparky

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