My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Electro Wizard Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Witch Miner
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Witch Electro Wizard
The Log
Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Miner Electro Wizard
Fireball
Firecracker Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Miner Poison Electro Wizard Golden Knight Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Miner Poison

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Mega Knight
Poison
Miner The Log Mega Knight
Witch
Miner Mega Knight
The Log
Poison Miner Mega Knight
Miner
Firecracker Poison Witch The Log Electro Wizard Mega Knight Golden Knight
Electro Wizard
Miner Mega Knight
Mega Knight
Firecracker Poison Witch The Log Miner Electro Wizard
Golden Knight
Miner

Defense Synergies 1 15

Firecracker
The Log Electro Wizard Mega Knight Golden Knight
Poison
The Log Electro Wizard Mega Knight
Witch
The Log Electro Wizard Mega Knight
The Log
Firecracker Poison Witch Miner Electro Wizard Mega Knight Golden Knight
Miner
The Log Mega Knight
Electro Wizard
Firecracker Poison Witch The Log Mega Knight
Mega Knight
Firecracker Poison Witch The Log Miner Electro Wizard
Golden Knight
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard Golden Knight
Firecracker Witch The Log Electro Wizard Mega Knight
Witch Mega Knight Electro Wizard
Witch Firecracker Electro Wizard Mega Knight
Firecracker Poison The Log Mega Knight
The Log Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Poison Witch
Poison The Log Electro Wizard Mega Knight Golden Knight
Witch
Firecracker Miner Electro Wizard Mega Knight
Poison Witch Electro Wizard Firecracker The Log Mega Knight
Firecracker Poison Witch Electro Wizard
Mega Knight Witch The Log Electro Wizard
Mega Knight Firecracker Poison Witch The Log Electro Wizard Golden Knight
Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Firecracker Poison Witch Electro Wizard
Mega Knight Firecracker Witch The Log Electro Wizard Golden Knight
Poison Witch The Log Firecracker Electro Wizard Mega Knight
Electro Wizard
Mega Knight Firecracker Poison Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Electro Wizard
Poison Electro Wizard Firecracker The Log Miner Mega Knight
Mega Knight Witch The Log Electro Wizard Golden Knight
Mega Knight The Log Electro Wizard
Witch Mega Knight
Firecracker Poison Witch Electro Wizard
Witch Electro Wizard
Mega Knight
Electro Wizard Mega Knight Firecracker Poison Witch The Log
Witch
Mega Knight Witch Golden Knight
Mega Knight Poison The Log Electro Wizard
Mega Knight Witch Golden Knight
Firecracker Witch Mega Knight
Witch Electro Wizard Firecracker Poison The Log Golden Knight
Poison Mega Knight Firecracker Witch The Log Electro Wizard Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log Golden Knight
Firecracker Poison The Log Miner Electro Wizard Golden Knight
Poison The Log Miner
Firecracker Poison The Log
Poison Firecracker The Log Mega Knight
Firecracker Poison Witch
Firecracker Poison Witch The Log
Poison The Log Firecracker
Poison The Log Miner Firecracker Golden Knight
Poison Electro Wizard
Firecracker Poison Miner The Log Electro Wizard Golden Knight
Poison Firecracker
Poison Firecracker The Log Miner Golden Knight
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison Witch The Log Golden Knight
Firecracker Poison The Log Mega Knight
Poison
Firecracker Poison The Log Electro Wizard Mega Knight
Firecracker Poison Witch The Log Miner Mega Knight Golden Knight
Poison The Log Mega Knight
Poison
The Log
Poison The Log
Firecracker Poison The Log Witch Mega Knight
Witch
Firecracker Poison The Log Miner Witch Electro Wizard Golden Knight
Poison Witch The Log Miner Mega Knight Golden Knight
Poison Miner Firecracker The Log Golden Knight
Poison Firecracker Witch Electro Wizard
Electro Wizard Firecracker Poison Witch
Poison The Log Miner Mega Knight
Firecracker Poison Electro Wizard
Mega Knight
Firecracker Poison The Log
Electro Wizard Witch
Poison Firecracker Witch Electro Wizard
The Log
Poison Miner Firecracker Electro Wizard Mega Knight
The Log Firecracker Poison
Poison
Firecracker Mega Knight
Firecracker Poison Witch The Log Electro Wizard Golden Knight
Firecracker Poison Witch Electro Wizard
Poison Firecracker Witch The Log Miner Electro Wizard Mega Knight Golden Knight
Firecracker Mega Knight

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