My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Electro Dragon Ice Wizard Ram Rider Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Ram Rider
Giant Snowball
Royal Recruits Electro Dragon Ram Rider
Zap
Firecracker Ram Rider
Barbarian Barrel
Firecracker Royal Recruits Ice Wizard
The Log
Firecracker Royal Recruits Ram Rider
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Electro Dragon Ice Wizard Ram Rider
Fireball
Firecracker Electro Dragon Ice Wizard Ram Rider
Poison
Firecracker Royal Recruits Electro Dragon Ice Wizard
Lightning
Electro Dragon Ice Wizard Ram Rider Monk
Rocket
Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Ice Wizard Electro Dragon Ram Rider Monk Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Ice Wizard Electro Dragon

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Tornado Ram Rider Monk
Royal Recruits
Firecracker Electro Dragon Ram Rider
Tornado
Firecracker Electro Dragon Ice Wizard Ram Rider
Electro Dragon
Royal Recruits Tornado Ice Wizard
Lightning
Ram Rider
Ice Wizard
Tornado Electro Dragon Ram Rider
Ram Rider
Lightning Firecracker Royal Recruits Tornado Ice Wizard
Monk
Firecracker

Defense Synergies 1 9

Firecracker
Royal Recruits Tornado Electro Dragon Ice Wizard
Royal Recruits
Firecracker Tornado Ice Wizard
Tornado
Ice Wizard Firecracker Royal Recruits Electro Dragon Ram Rider
Electro Dragon
Firecracker Tornado Ice Wizard
Lightning
Ice Wizard
Tornado Firecracker Royal Recruits Electro Dragon
Ram Rider
Tornado
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Royal Recruits Electro Dragon Ram Rider
Firecracker Royal Recruits Electro Dragon Ice Wizard Ram Rider Monk
Tornado Ram Rider Royal Recruits Electro Dragon Lightning Ice Wizard
Royal Recruits Firecracker Electro Dragon Ice Wizard Ram Rider Monk
Lightning Firecracker Royal Recruits Tornado Monk
Tornado Firecracker Electro Dragon Ice Wizard
Tornado Lightning Ram Rider Firecracker Electro Dragon Ice Wizard
Lightning Royal Recruits Electro Dragon Ram Rider Monk
Royal Recruits Tornado Ice Wizard
Tornado Firecracker Royal Recruits Ice Wizard
Ice Wizard Firecracker Royal Recruits Tornado Electro Dragon Ram Rider
Firecracker Tornado Electro Dragon Ice Wizard Ram Rider
Royal Recruits Electro Dragon Lightning Ice Wizard Ram Rider
Firecracker Royal Recruits Tornado Electro Dragon
Royal Recruits Ram Rider
Tornado Monk Royal Recruits Lightning Ram Rider
Firecracker Royal Recruits Tornado Electro Dragon
Firecracker Royal Recruits Tornado Electro Dragon Ice Wizard Ram Rider
Tornado Firecracker Royal Recruits Electro Dragon Ice Wizard Ram Rider
Royal Recruits Tornado Ram Rider
Royal Recruits Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Firecracker Electro Dragon Lightning Monk
Royal Recruits Electro Dragon Lightning Ram Rider
Royal Recruits Lightning Tornado Ram Rider Monk
Royal Recruits Ram Rider
Firecracker Tornado Electro Dragon Ice Wizard Ram Rider Monk
Royal Recruits Lightning Ice Wizard Ram Rider
Royal Recruits
Royal Recruits Electro Dragon Lightning Firecracker Tornado Monk
Royal Recruits
Royal Recruits Electro Dragon
Royal Recruits Lightning Monk Tornado
Royal Recruits Lightning Ram Rider
Royal Recruits Firecracker Electro Dragon
Royal Recruits Electro Dragon Firecracker Tornado Lightning Monk
Firecracker Royal Recruits Electro Dragon Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Royal Recruits Electro Dragon Monk
Firecracker Monk Tornado Electro Dragon Ice Wizard Ram Rider
Lightning Electro Dragon
Lightning Firecracker Royal Recruits
Firecracker
Firecracker Tornado Electro Dragon Ice Wizard Ram Rider Monk
Firecracker Tornado
Firecracker Tornado Electro Dragon Lightning Ice Wizard Ram Rider
Monk Firecracker Tornado Electro Dragon Lightning Ram Rider
Lightning Tornado Electro Dragon
Firecracker Lightning Monk Royal Recruits Tornado Electro Dragon Ram Rider
Lightning Monk Firecracker Tornado Electro Dragon
Lightning Firecracker
Lightning Firecracker Electro Dragon Monk
Lightning Firecracker
Lightning Firecracker Electro Dragon
Lightning Firecracker Royal Recruits Electro Dragon
Lightning Monk Tornado
Lightning
Lightning Firecracker Electro Dragon Monk
Lightning Firecracker Tornado Electro Dragon Monk
Lightning Monk
Lightning Tornado
Tornado Lightning Monk
Lightning Royal Recruits Electro Dragon Monk
Firecracker Tornado Electro Dragon Ice Wizard
Firecracker Tornado Electro Dragon Lightning Ice Wizard Ram Rider Monk
Lightning Tornado Electro Dragon Ram Rider Monk
Lightning Firecracker Tornado
Lightning Firecracker Tornado Electro Dragon Ice Wizard
Electro Dragon Lightning Firecracker
Lightning
Lightning Electro Dragon
Lightning Firecracker Electro Dragon Monk
Firecracker Lightning Monk
Lightning Royal Recruits Electro Dragon
Lightning Firecracker Tornado Electro Dragon Ice Wizard Ram Rider Monk
Lightning Firecracker Electro Dragon
Firecracker Electro Dragon Lightning
Lightning Monk Tornado
Firecracker Royal Recruits Electro Dragon
Electro Dragon Firecracker Royal Recruits Tornado Lightning
Firecracker Tornado Electro Dragon Lightning
Electro Dragon Lightning Firecracker Royal Recruits Tornado Monk
Lightning Firecracker Electro Dragon Monk

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: