My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Valkyrie Electro Dragon Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Guards
Giant Snowball
Royal Recruits Hog Rider Guards Electro Dragon
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Royal Recruits Valkyrie Guards Executioner
The Log
Firecracker Royal Recruits Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Royal Recruits Guards
Royal Delivery
Firecracker Royal Recruits Valkyrie Hog Rider Guards Electro Dragon Executioner
Fireball
Firecracker Hog Rider Electro Dragon Executioner
Poison
Firecracker Royal Recruits Guards Electro Dragon Executioner
Lightning
Valkyrie Electro Dragon Executioner
Rocket
Valkyrie Hog Rider Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Guards Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Valkyrie Hog Rider Electro Dragon Executioner Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Guards Valkyrie Hog Rider

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Royal Recruits Valkyrie Mega Knight
Royal Recruits
Firecracker Hog Rider Electro Dragon
Valkyrie
Hog Rider Firecracker Electro Dragon Executioner
Hog Rider
Firecracker Valkyrie Royal Recruits Guards Executioner Mega Knight
Guards
Hog Rider
Electro Dragon
Royal Recruits Valkyrie Executioner Mega Knight
Executioner
Valkyrie Hog Rider Electro Dragon Mega Knight
Mega Knight
Firecracker Hog Rider Electro Dragon Executioner

Defense Synergies 1 9

Firecracker
Valkyrie Royal Recruits Guards Electro Dragon Mega Knight
Royal Recruits
Firecracker
Valkyrie
Firecracker Electro Dragon Executioner
Hog Rider
Guards
Firecracker Electro Dragon Executioner
Electro Dragon
Firecracker Valkyrie Guards
Executioner
Valkyrie Guards Mega Knight
Mega Knight
Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Valkyrie Electro Dragon Executioner
Firecracker Royal Recruits Valkyrie Electro Dragon Executioner Mega Knight
Mega Knight Royal Recruits Valkyrie Electro Dragon Executioner
Royal Recruits Firecracker Valkyrie Guards Electro Dragon Mega Knight
Firecracker Royal Recruits Valkyrie Mega Knight
Firecracker Valkyrie Guards Electro Dragon Executioner Mega Knight
Firecracker Electro Dragon Executioner
Royal Recruits Valkyrie Electro Dragon Mega Knight
Royal Recruits
Guards Firecracker Royal Recruits Valkyrie Mega Knight
Valkyrie Guards Executioner Firecracker Royal Recruits Electro Dragon Mega Knight
Executioner Firecracker Electro Dragon
Royal Recruits Mega Knight Valkyrie Guards Electro Dragon
Valkyrie Executioner Mega Knight Firecracker Royal Recruits Guards Electro Dragon
Royal Recruits Mega Knight
Royal Recruits Mega Knight
Mega Knight Firecracker Royal Recruits Valkyrie Electro Dragon Executioner
Valkyrie Mega Knight Firecracker Royal Recruits Guards Electro Dragon Executioner
Valkyrie Executioner Firecracker Royal Recruits Guards Electro Dragon Mega Knight
Royal Recruits
Royal Recruits Valkyrie Mega Knight Firecracker Guards Electro Dragon Executioner
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Guards Mega Knight
Firecracker Valkyrie Electro Dragon Executioner Mega Knight
Royal Recruits Guards Mega Knight Valkyrie Electro Dragon
Royal Recruits Valkyrie Guards Mega Knight
Royal Recruits Valkyrie Guards Executioner Mega Knight
Firecracker Executioner Electro Dragon
Royal Recruits Guards Valkyrie
Mega Knight Royal Recruits Valkyrie
Royal Recruits Electro Dragon Mega Knight Firecracker Valkyrie
Royal Recruits Guards
Mega Knight Royal Recruits Valkyrie Guards Electro Dragon
Royal Recruits Mega Knight Valkyrie Guards
Royal Recruits Mega Knight Valkyrie Guards Executioner
Royal Recruits Firecracker Valkyrie Electro Dragon Executioner Mega Knight
Royal Recruits Guards Electro Dragon Firecracker Valkyrie Executioner
Valkyrie Executioner Mega Knight Firecracker Royal Recruits Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Valkyrie Guards Electro Dragon
Firecracker Electro Dragon Executioner
Electro Dragon
Firecracker Royal Recruits Valkyrie Guards
Executioner Firecracker Valkyrie Mega Knight
Firecracker Executioner Electro Dragon
Firecracker Executioner
Firecracker Electro Dragon Executioner
Firecracker Electro Dragon
Guards Electro Dragon
Firecracker Royal Recruits Valkyrie Electro Dragon
Firecracker Electro Dragon Executioner
Firecracker Executioner
Firecracker Electro Dragon
Firecracker
Firecracker Electro Dragon Executioner
Firecracker Royal Recruits Electro Dragon Executioner Mega Knight
Firecracker Electro Dragon Executioner Mega Knight
Firecracker Valkyrie Electro Dragon Mega Knight
Mega Knight
Royal Recruits Electro Dragon
Firecracker Valkyrie Electro Dragon Executioner Mega Knight
Firecracker Electro Dragon Executioner
Electro Dragon Mega Knight
Firecracker
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Guards
Electro Dragon Mega Knight
Firecracker Electro Dragon
Mega Knight
Firecracker
Royal Recruits Guards Electro Dragon
Firecracker Electro Dragon Executioner
Firecracker Valkyrie Electro Dragon Executioner Mega Knight
Firecracker Electro Dragon Executioner
Firecracker Royal Recruits Electro Dragon Executioner Mega Knight
Electro Dragon Firecracker Royal Recruits Guards
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Royal Recruits Executioner Mega Knight
Firecracker Electro Dragon Mega Knight

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