My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Tesla Skeleton Army Witch
The Log
Firecracker Hog Rider Skeleton Army Witch
Earthquake
Firecracker Tesla Hog Rider Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Hog Rider Skeleton Army Witch
Fireball
Firecracker Tesla Hog Rider Skeleton Army Witch
Poison
Firecracker Skeleton Army Witch
Lightning
Tesla Witch Monk
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Tesla Fireball Hog Rider Witch Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Tesla Fireball

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mega Knight Monk
Tesla
Fireball
Hog Rider Mega Knight
Hog Rider
Firecracker Fireball Witch Mega Knight
Skeleton Army
Witch
Hog Rider Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Witch
Monk
Firecracker

Defense Synergies 0 7

Firecracker
Tesla Skeleton Army Mega Knight
Tesla
Firecracker Fireball Skeleton Army
Fireball
Tesla Mega Knight
Hog Rider
Skeleton Army
Firecracker Tesla
Witch
Mega Knight
Mega Knight
Firecracker Fireball Witch
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Skeleton Army Firecracker Tesla Witch Mega Knight Monk
Tesla Skeleton Army Witch Mega Knight
Tesla Skeleton Army Witch Firecracker Mega Knight Monk
Firecracker Fireball Skeleton Army Mega Knight Monk
Fireball Skeleton Army Firecracker Tesla Mega Knight
Tesla Firecracker Fireball Witch
Tesla Fireball Mega Knight Monk
Tesla Witch Skeleton Army
Skeleton Army Firecracker Tesla Mega Knight
Skeleton Army Witch Firecracker Tesla Fireball Mega Knight
Tesla Firecracker Fireball Witch
Tesla Skeleton Army Mega Knight Fireball Witch
Fireball Skeleton Army Mega Knight Firecracker Tesla Witch
Skeleton Army Tesla Mega Knight
Skeleton Army Monk Tesla Fireball Mega Knight
Tesla Mega Knight Firecracker Fireball Skeleton Army Witch
Tesla Fireball Mega Knight Firecracker Skeleton Army Witch
Witch Firecracker Tesla Fireball Mega Knight
Tesla
Skeleton Army Mega Knight Firecracker Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Fireball Witch
Fireball Firecracker Tesla Mega Knight Monk
Skeleton Army Mega Knight Witch
Skeleton Army Mega Knight Tesla Fireball Monk
Tesla Skeleton Army Witch Mega Knight
Firecracker Fireball Tesla Witch Monk
Skeleton Army Tesla Fireball Witch
Mega Knight Tesla Skeleton Army
Mega Knight Firecracker Fireball Skeleton Army Witch Monk
Witch Tesla Skeleton Army
Mega Knight Tesla Witch
Skeleton Army Mega Knight Monk Fireball
Skeleton Army Mega Knight Tesla Fireball Witch
Firecracker Tesla Fireball Skeleton Army Witch Mega Knight
Tesla Skeleton Army Witch Firecracker Fireball Monk
Mega Knight Firecracker Tesla Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Monk
Firecracker Fireball Monk
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Witch Monk
Firecracker Witch
Fireball Firecracker
Fireball Monk Firecracker
Fireball
Firecracker Monk Fireball
Fireball Monk Firecracker
Firecracker Fireball
Firecracker Fireball Monk
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball Mega Knight
Monk Fireball
Firecracker Fireball Mega Knight Monk
Firecracker Fireball Witch Mega Knight Monk
Fireball Mega Knight Monk
Fireball
Monk
Fireball Monk
Firecracker Fireball Witch Mega Knight
Witch
Firecracker Fireball Witch Monk
Fireball Witch Mega Knight Monk
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball Mega Knight
Firecracker Fireball Monk
Mega Knight
Firecracker Fireball Monk
Fireball Skeleton Army Witch
Fireball Firecracker Witch Monk
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Monk Fireball
Firecracker Mega Knight
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Mega Knight Monk
Fireball Firecracker Mega Knight Monk

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