My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Hunter Bowler Bandit Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Inferno Dragon Lumberjack
Zap
Bandit Inferno Dragon
Barbarian Barrel
Hunter Bandit Lumberjack
The Log
Suspicious Bush Hunter Bandit Lumberjack
Earthquake
Arrows
Suspicious Bush
Royal Delivery
Hunter Bowler Bandit Inferno Dragon Lumberjack
Fireball
Suspicious Bush Hunter Bowler Bandit Inferno Dragon Lumberjack
Poison
Suspicious Bush Hunter
Lightning
Hunter Bowler Bandit Inferno Dragon Lumberjack
Rocket
Hunter Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Hunter Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Freeze Bowler Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Bandit Freeze Hunter Inferno Dragon Lumberjack Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Suspicious Bush Bandit Freeze Hunter

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Suspicious Bush
Freeze
Hunter
Bowler Bandit Lumberjack Mega Knight
Bowler
Hunter Lumberjack
Bandit
Hunter Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Hunter Bowler Bandit Mega Knight
Mega Knight
Inferno Dragon Hunter Bandit Lumberjack

Defense Synergies 0 12

Suspicious Bush
Freeze
Hunter Lumberjack Mega Knight
Hunter
Freeze Bowler Bandit Lumberjack Mega Knight
Bowler
Hunter Bandit Lumberjack
Bandit
Hunter Bowler Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Freeze Hunter Bowler Bandit
Mega Knight
Freeze Hunter Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler
Hunter Inferno Dragon Lumberjack Bandit Mega Knight
Hunter Bowler Lumberjack Mega Knight Freeze Bandit Inferno Dragon
Hunter Inferno Dragon Lumberjack Bowler Bandit Mega Knight
Bowler Lumberjack Mega Knight
Freeze Bowler Hunter Bandit Lumberjack Mega Knight
Hunter Inferno Dragon Freeze
Bowler Bandit Mega Knight
Hunter Inferno Dragon Lumberjack
Hunter Bowler Bandit Lumberjack Mega Knight
Freeze Hunter Bowler Bandit Lumberjack Mega Knight
Hunter Inferno Dragon
Hunter Bowler Lumberjack Mega Knight Freeze Bandit
Bowler Mega Knight Freeze Hunter Lumberjack
Inferno Dragon Hunter Bandit Lumberjack Mega Knight
Freeze Hunter Bowler Bandit Inferno Dragon Lumberjack Mega Knight
Mega Knight Hunter Bowler Lumberjack
Mega Knight Hunter Bowler Bandit Lumberjack
Freeze Hunter Bowler Bandit Inferno Dragon Lumberjack Mega Knight
Hunter Inferno Dragon Lumberjack
Bowler Mega Knight Hunter Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Bowler Bandit
Bandit Hunter Bowler Inferno Dragon Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Hunter Bowler
Hunter Bowler Lumberjack Mega Knight Bandit
Hunter Bowler Bandit Inferno Dragon Lumberjack Mega Knight
Freeze Hunter
Hunter Bowler Bandit Lumberjack
Mega Knight Hunter Inferno Dragon Lumberjack
Freeze Mega Knight Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Hunter Bowler Lumberjack
Mega Knight Bowler
Bowler Mega Knight Hunter Bandit Lumberjack
Bowler Mega Knight
Freeze Hunter Bowler Inferno Dragon Lumberjack
Bowler Mega Knight Freeze Hunter Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Bandit
Bowler Bandit
Bandit
Freeze
Bowler Mega Knight
Freeze Hunter
Bowler
Freeze Hunter Bowler
Bandit
Bowler Lumberjack
Bowler Bandit
Hunter Bowler Bandit
Freeze Bandit
Hunter Bowler Bandit
Bowler Bandit Mega Knight
Freeze
Hunter Bowler Bandit Mega Knight
Bowler Mega Knight
Bowler Mega Knight
Bowler
Freeze Hunter Bowler Mega Knight
Inferno Dragon
Hunter Bowler Bandit
Bowler Bandit Mega Knight
Bandit
Hunter
Freeze
Bowler
Hunter Bandit Mega Knight
Freeze
Mega Knight
Bowler
Freeze Bandit
Hunter
Freeze
Hunter Bowler Lumberjack Mega Knight
Bowler
Mega Knight
Freeze Bowler
Freeze Bowler Bandit Mega Knight
Inferno Dragon
Bowler Mega Knight

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