My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Dark Prince Hunter Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon Sparky
Giant Snowball
Furnace Inferno Dragon
Zap
Furnace Dark Prince Inferno Dragon Sparky
Barbarian Barrel
Furnace Dark Prince Hunter Sparky
The Log
Furnace Dark Prince Hunter Sparky
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Dark Prince Hunter Inferno Dragon Sparky
Fireball
Furnace Hunter Inferno Dragon Sparky
Poison
Furnace Hunter Sparky
Lightning
Furnace Dark Prince Hunter Inferno Dragon Sparky
Rocket
Furnace Hunter Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Dark Prince Poison Hunter The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Furnace Dark Prince Poison Hunter Inferno Dragon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Furnace Dark Prince Poison

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Dark Prince Sparky
Dark Prince
Furnace Poison Sparky
Poison
Dark Prince The Log Mega Knight
Hunter
Sparky Mega Knight
The Log
Poison Sparky Mega Knight
Inferno Dragon
Mega Knight
Sparky
Furnace Dark Prince Hunter The Log
Mega Knight
Inferno Dragon Poison Hunter The Log

Defense Synergies 0 13

Furnace
Dark Prince
Dark Prince
Furnace Poison Hunter The Log
Poison
Dark Prince The Log Sparky Mega Knight
Hunter
Dark Prince The Log Mega Knight
The Log
Dark Prince Poison Hunter Inferno Dragon Sparky Mega Knight
Inferno Dragon
The Log Mega Knight
Sparky
Poison The Log
Mega Knight
Poison Hunter The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Sparky
Hunter Inferno Dragon Sparky Furnace Dark Prince The Log Mega Knight
Furnace Hunter Sparky Mega Knight Dark Prince Inferno Dragon
Hunter Inferno Dragon Sparky Furnace Dark Prince Mega Knight
Dark Prince Poison The Log Sparky Mega Knight
The Log Furnace Dark Prince Hunter Mega Knight
Furnace Hunter Inferno Dragon Poison
Poison The Log Sparky Mega Knight
Hunter Inferno Dragon Sparky Furnace
Dark Prince Hunter Sparky Mega Knight
Poison Furnace Dark Prince Hunter The Log Mega Knight
Hunter Inferno Dragon Furnace Poison
Furnace Hunter Sparky Mega Knight Dark Prince The Log
Sparky Mega Knight Furnace Dark Prince Poison Hunter The Log
Inferno Dragon Sparky Furnace Hunter Mega Knight
Furnace Hunter The Log Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Furnace Dark Prince Poison Hunter
Mega Knight Furnace Dark Prince Hunter The Log
Furnace Poison Hunter The Log Dark Prince Inferno Dragon Mega Knight
Sparky Hunter Inferno Dragon
Dark Prince Mega Knight Furnace Poison Hunter The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Dark Prince Sparky
Poison Hunter The Log Inferno Dragon Mega Knight
Mega Knight Furnace Dark Prince Hunter The Log Sparky
Dark Prince Hunter Mega Knight The Log Sparky
Dark Prince Hunter Inferno Dragon Sparky Mega Knight
Furnace Poison Hunter
Dark Prince Sparky Furnace Hunter
Mega Knight Dark Prince Hunter Inferno Dragon Sparky
Mega Knight Dark Prince Poison The Log Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Mega Knight Dark Prince Hunter Sparky
Mega Knight Dark Prince Poison The Log
Dark Prince Mega Knight Hunter Sparky
Furnace Sparky Mega Knight
Sparky Furnace Dark Prince Poison Hunter The Log Inferno Dragon
Poison Mega Knight Dark Prince Hunter The Log Inferno Dragon Sparky
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log Sparky
Poison The Log
Poison The Log Sparky
Dark Prince Poison The Log Sparky
Poison Furnace Dark Prince The Log Sparky Mega Knight
Poison Furnace Hunter
Furnace Poison The Log Sparky
Poison The Log Hunter
Poison The Log
Poison Sparky
Poison Dark Prince The Log Sparky
Poison
Poison Hunter The Log Sparky
Poison
Furnace Poison The Log Sparky
Furnace Poison Hunter The Log Sparky
Furnace Poison The Log Sparky Mega Knight
Poison Sparky
Sparky
Dark Prince Poison Hunter The Log Sparky Mega Knight
Poison The Log Mega Knight
Poison The Log Sparky Mega Knight
Poison
The Log Sparky
Poison The Log
Poison The Log Furnace Dark Prince Hunter Sparky Mega Knight
Inferno Dragon
Poison The Log Hunter Sparky
Poison The Log Sparky Mega Knight
Poison The Log Sparky
Poison Furnace Hunter Sparky
Poison
Sparky
Poison Hunter The Log Sparky Mega Knight
Poison Sparky
Sparky Mega Knight
Poison The Log Sparky
Dark Prince
Poison Hunter
The Log
Poison Dark Prince Hunter Sparky Mega Knight
The Log Poison
Poison Sparky
Dark Prince Sparky Mega Knight
Poison The Log Sparky
Poison
Poison Dark Prince The Log Sparky Mega Knight
Inferno Dragon Sparky
Sparky Mega Knight

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