My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Witch P.E.K.K.A Inferno Dragon Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner Inferno Dragon Sparky
Giant Snowball
Baby Dragon Witch Miner Inferno Dragon
Zap
Witch Inferno Dragon Sparky
Barbarian Barrel
Witch Magic Archer Sparky
The Log
Witch Sparky
Earthquake
Witch
Arrows
Witch
Royal Delivery
Baby Dragon Witch P.E.K.K.A Miner Inferno Dragon Magic Archer Sparky
Fireball
Baby Dragon Witch Inferno Dragon Magic Archer Sparky
Poison
Witch Magic Archer Sparky
Lightning
Baby Dragon Witch Inferno Dragon Magic Archer Sparky
Rocket
Witch Inferno Dragon Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A Miner Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Baby Dragon Inferno Dragon Magic Archer Giant Witch Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Baby Dragon Inferno Dragon Magic Archer

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant
Miner Sparky Baby Dragon Witch Magic Archer
Baby Dragon
Giant Witch P.E.K.K.A Miner Inferno Dragon Sparky
Witch
Giant Baby Dragon P.E.K.K.A Miner
P.E.K.K.A
Magic Archer Baby Dragon Witch
Miner
Giant Baby Dragon Witch Inferno Dragon Magic Archer Sparky
Inferno Dragon
Baby Dragon Miner
Magic Archer
P.E.K.K.A Giant Miner
Sparky
Giant Baby Dragon Miner

Defense Synergies 0 3

Giant
Baby Dragon
Witch P.E.K.K.A Inferno Dragon
Witch
Baby Dragon
P.E.K.K.A
Baby Dragon
Miner
Inferno Dragon
Baby Dragon
Magic Archer
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Magic Archer Sparky
P.E.K.K.A Inferno Dragon Sparky Witch
Witch P.E.K.K.A Sparky Inferno Dragon
Witch P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Sparky
Baby Dragon Magic Archer
Inferno Dragon Baby Dragon Witch Magic Archer
Baby Dragon P.E.K.K.A Magic Archer Sparky
Witch P.E.K.K.A Inferno Dragon Sparky
Miner Sparky
Witch Baby Dragon Magic Archer
Inferno Dragon Baby Dragon Witch Magic Archer
P.E.K.K.A Sparky Witch
Sparky Baby Dragon Witch P.E.K.K.A Magic Archer
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Sparky
Sparky Witch P.E.K.K.A
Baby Dragon Witch Magic Archer
Baby Dragon Witch Inferno Dragon Magic Archer
P.E.K.K.A Sparky Inferno Dragon
Baby Dragon Witch P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A Sparky
Baby Dragon Miner Inferno Dragon Magic Archer
P.E.K.K.A Witch Sparky
P.E.K.K.A Sparky
P.E.K.K.A Witch Inferno Dragon Sparky
Baby Dragon Witch Magic Archer
P.E.K.K.A Sparky Witch
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Baby Dragon Witch Inferno Dragon Magic Archer Sparky
Witch P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Witch Sparky
P.E.K.K.A
P.E.K.K.A Witch Sparky
Baby Dragon Witch Magic Archer Sparky
Witch Sparky Baby Dragon P.E.K.K.A Inferno Dragon Magic Archer
Baby Dragon Witch P.E.K.K.A Inferno Dragon Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon Sparky
Baby Dragon Miner Magic Archer
Baby Dragon Miner Magic Archer Sparky
Sparky
Baby Dragon Magic Archer Sparky
Baby Dragon Witch Magic Archer
Baby Dragon Witch Magic Archer Sparky
Baby Dragon Magic Archer
Miner
Sparky
Miner Magic Archer Sparky
Baby Dragon Magic Archer
Baby Dragon Miner Magic Archer Sparky
Baby Dragon Magic Archer
Baby Dragon Magic Archer Sparky
Baby Dragon Witch Magic Archer Sparky
Magic Archer Baby Dragon Sparky
Sparky
Sparky
Baby Dragon Magic Archer Sparky
Baby Dragon Witch Miner Magic Archer
Baby Dragon Magic Archer Sparky
Sparky
Baby Dragon
Baby Dragon Witch Magic Archer Sparky
Witch Inferno Dragon
Miner Baby Dragon Witch Magic Archer Sparky
Baby Dragon Witch Miner Magic Archer Sparky
Miner Baby Dragon Magic Archer Sparky
Baby Dragon Witch Magic Archer Sparky
Witch
Sparky
Miner Magic Archer Sparky
Magic Archer Sparky
P.E.K.K.A Sparky
Magic Archer Sparky
Witch Magic Archer
Baby Dragon Witch Magic Archer
Miner Baby Dragon Magic Archer Sparky
Baby Dragon Magic Archer
Sparky
P.E.K.K.A Sparky
Baby Dragon Witch Magic Archer Sparky
Witch Magic Archer
Baby Dragon Witch Miner Magic Archer Sparky
P.E.K.K.A Inferno Dragon Sparky
Sparky

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