My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Baby Dragon Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards
Giant Snowball
Goblin Gang Dart Goblin Musketeer Guards Baby Dragon
Zap
Goblin Gang Dart Goblin Guards
Barbarian Barrel
Goblin Gang Dart Goblin Musketeer Guards
The Log
Goblin Gang Dart Goblin Musketeer Guards
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Dart Goblin Guards
Royal Delivery
Goblin Gang Dart Goblin Musketeer Guards Baby Dragon
Fireball
Goblin Gang Dart Goblin Musketeer Baby Dragon
Poison
Goblin Gang Dart Goblin Musketeer Guards
Lightning
Musketeer Baby Dragon Goblinstein
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Guards Fireball Musketeer Baby Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Dart Goblin Guards Fireball

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Baby Dragon
Dart Goblin
Goblin Gang Baby Dragon Mega Knight
Fireball
Baby Dragon Mega Knight
Musketeer
Baby Dragon Mega Knight
Guards
Baby Dragon
Goblin Gang Dart Goblin Fireball Musketeer Mega Knight
Mega Knight
Dart Goblin Fireball Musketeer Baby Dragon
Goblinstein

Defense Synergies 2 12

Goblin Gang
Musketeer Dart Goblin Guards
Dart Goblin
Goblin Gang Musketeer Guards Baby Dragon Mega Knight
Fireball
Musketeer Mega Knight
Musketeer
Goblin Gang Guards Dart Goblin Fireball Baby Dragon Mega Knight
Guards
Musketeer Goblin Gang Dart Goblin Baby Dragon
Baby Dragon
Dart Goblin Musketeer Guards Mega Knight
Mega Knight
Dart Goblin Fireball Musketeer Baby Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Musketeer Baby Dragon
Goblin Gang Dart Goblin Musketeer Mega Knight
Goblin Gang Mega Knight Dart Goblin Musketeer
Goblin Gang Dart Goblin Musketeer Guards Mega Knight
Fireball Mega Knight
Goblin Gang Fireball Dart Goblin Musketeer Guards Baby Dragon Mega Knight
Dart Goblin Musketeer Goblin Gang Fireball Baby Dragon
Dart Goblin Fireball Musketeer Baby Dragon Mega Knight
Goblin Gang Musketeer
Goblin Gang Guards Dart Goblin Musketeer Mega Knight
Goblin Gang Dart Goblin Guards Fireball Musketeer Baby Dragon Mega Knight
Musketeer Goblin Gang Dart Goblin Fireball Baby Dragon
Mega Knight Goblin Gang Fireball Musketeer Guards
Fireball Mega Knight Goblin Gang Dart Goblin Guards Baby Dragon
Goblin Gang Mega Knight
Goblin Gang Fireball Mega Knight
Mega Knight Goblin Gang Fireball Musketeer
Fireball Mega Knight Goblin Gang Dart Goblin Musketeer Guards Baby Dragon
Baby Dragon Dart Goblin Fireball Musketeer Guards Mega Knight
Dart Goblin Musketeer
Goblin Gang Mega Knight Dart Goblin Fireball Musketeer Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Mega Knight Fireball
Fireball Goblin Gang Musketeer Baby Dragon Mega Knight
Goblin Gang Guards Mega Knight Musketeer
Goblin Gang Guards Mega Knight Fireball Musketeer
Goblin Gang Musketeer Guards Mega Knight
Fireball Goblin Gang Dart Goblin Musketeer Baby Dragon
Goblin Gang Guards Dart Goblin Fireball Musketeer
Mega Knight
Mega Knight Fireball Baby Dragon
Goblin Gang Dart Goblin Musketeer Guards
Mega Knight Dart Goblin Musketeer Guards
Mega Knight Fireball Guards
Mega Knight Goblin Gang Fireball Guards
Dart Goblin Fireball Musketeer Baby Dragon Mega Knight
Goblin Gang Guards Dart Goblin Fireball Musketeer Baby Dragon
Mega Knight Dart Goblin Fireball Musketeer Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Musketeer Guards Baby Dragon
Fireball Dart Goblin Musketeer Baby Dragon
Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Musketeer Guards
Fireball Baby Dragon Mega Knight
Fireball Dart Goblin Musketeer Baby Dragon
Dart Goblin Musketeer Baby Dragon
Fireball Dart Goblin Baby Dragon
Fireball Dart Goblin
Goblin Gang Fireball Musketeer Guards
Dart Goblin Fireball Musketeer
Fireball Dart Goblin Musketeer Baby Dragon
Dart Goblin Fireball Musketeer Baby Dragon
Dart Goblin Fireball Musketeer Baby Dragon
Dart Goblin Fireball Musketeer Baby Dragon
Dart Goblin Fireball Musketeer Baby Dragon
Dart Goblin Fireball Musketeer Baby Dragon Mega Knight
Fireball
Dart Goblin Fireball Musketeer Baby Dragon Mega Knight
Dart Goblin Fireball Baby Dragon Mega Knight
Fireball Musketeer Baby Dragon Mega Knight
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Baby Dragon Mega Knight
Fireball Dart Goblin Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Mega Knight
Fireball Dart Goblin Musketeer Baby Dragon
Dart Goblin Fireball Musketeer Baby Dragon
Dart Goblin Fireball Musketeer Guards
Fireball
Dart Goblin Fireball Musketeer Mega Knight
Fireball
Mega Knight
Fireball
Goblin Gang Dart Goblin Fireball Musketeer Guards
Fireball Dart Goblin Musketeer Baby Dragon
Fireball
Fireball Goblin Gang Dart Goblin Musketeer Baby Dragon Mega Knight
Dart Goblin Fireball Musketeer Baby Dragon
Fireball
Dart Goblin Musketeer Mega Knight
Goblin Gang Dart Goblin Fireball Musketeer Guards Baby Dragon
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer Baby Dragon Mega Knight
Fireball Dart Goblin Mega Knight

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