My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Goblin Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider Battle Healer Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Little Prince
Zap
Goblin Gang Dart Goblin Goblin Giant Little Prince
Barbarian Barrel
Goblin Gang Dart Goblin Wizard Little Prince
The Log
Goblin Gang Dart Goblin Hog Rider Little Prince
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Dart Goblin Little Prince
Royal Delivery
Goblin Gang Dart Goblin Hog Rider Battle Healer Wizard Little Prince
Fireball
Goblin Gang Dart Goblin Hog Rider Battle Healer Wizard Little Prince
Poison
Goblin Gang Dart Goblin Battle Healer Wizard Little Prince
Lightning
Battle Healer Wizard Little Prince
Rocket
Hog Rider Battle Healer Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Little Prince Hog Rider Battle Healer Wizard Goblin Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Dart Goblin Little Prince Hog Rider

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Dart Goblin Battle Healer Goblin Giant
Dart Goblin
Goblin Gang Hog Rider Battle Healer Goblin Giant
Hog Rider
Goblin Gang Dart Goblin Battle Healer Wizard Little Prince
Battle Healer
Goblin Gang Dart Goblin Hog Rider Goblin Giant
Wizard
Hog Rider Goblin Giant
Goblin Giant
Goblin Gang Dart Goblin Battle Healer Wizard Goblin Machine Little Prince
Goblin Machine
Goblin Giant
Little Prince
Hog Rider Goblin Giant

Defense Synergies 0 5

Goblin Gang
Dart Goblin Battle Healer
Dart Goblin
Goblin Gang Battle Healer Goblin Giant
Hog Rider
Battle Healer
Goblin Gang Dart Goblin Little Prince
Wizard
Goblin Giant
Dart Goblin
Goblin Machine
Little Prince
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Goblin Giant
Goblin Gang Dart Goblin Battle Healer
Goblin Gang Dart Goblin
Goblin Gang Dart Goblin
Battle Healer
Goblin Gang Dart Goblin
Dart Goblin Goblin Gang Wizard Little Prince
Dart Goblin Battle Healer Goblin Giant
Goblin Gang
Goblin Gang Dart Goblin Battle Healer Little Prince
Goblin Gang Dart Goblin Wizard Goblin Giant
Goblin Gang Dart Goblin Wizard
Goblin Gang Battle Healer Wizard
Wizard Goblin Gang Dart Goblin
Goblin Gang
Goblin Gang
Wizard Goblin Gang
Goblin Gang Dart Goblin Battle Healer Wizard Little Prince
Wizard Dart Goblin Battle Healer Little Prince
Dart Goblin
Goblin Gang Wizard Dart Goblin Battle Healer Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Battle Healer
Goblin Gang Battle Healer Wizard
Goblin Gang Battle Healer Goblin Giant
Goblin Gang Battle Healer Goblin Giant
Goblin Gang Battle Healer Goblin Giant
Wizard Goblin Gang Dart Goblin Goblin Giant
Goblin Gang Dart Goblin Battle Healer Goblin Giant
Battle Healer Goblin Giant
Goblin Gang Dart Goblin Goblin Giant
Dart Goblin
Goblin Giant
Goblin Gang Wizard Goblin Giant
Wizard Dart Goblin
Goblin Gang Dart Goblin Battle Healer Goblin Giant Little Prince
Dart Goblin Battle Healer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Dart Goblin
Wizard
Wizard Dart Goblin Goblin Giant Goblin Machine
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Goblin Gang
Dart Goblin Wizard Goblin Machine
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard Goblin Machine
Dart Goblin Wizard Goblin Machine Little Prince
Wizard
Wizard Goblin Machine Little Prince
Dart Goblin Wizard
Wizard
Dart Goblin
Dart Goblin Wizard Little Prince
Dart Goblin Wizard
Dart Goblin Wizard
Wizard
Goblin Gang Dart Goblin
Dart Goblin Wizard
Goblin Gang Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant Little Prince
Dart Goblin Wizard

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