My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Dark Prince Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Dark Prince Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince
Giant Snowball
Goblin Gang Dart Goblin Baby Dragon
Zap
Goblin Gang Dart Goblin Dark Prince Goblin Giant
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Dark Prince
The Log
Goblin Gang Dart Goblin Dark Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Valkyrie Baby Dragon Dark Prince
Fireball
Goblin Gang Dart Goblin Baby Dragon
Poison
Goblin Gang Dart Goblin
Lightning
Valkyrie Baby Dragon Dark Prince
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Baby Dragon Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Gang Dart Goblin Valkyrie Baby Dragon Dark Prince Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Goblin Gang Dart Goblin Valkyrie

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Valkyrie Baby Dragon Dark Prince Goblin Giant
Dart Goblin
Valkyrie Goblin Gang Barbarian Barrel Baby Dragon Dark Prince Goblin Giant Mega Knight
Valkyrie
Dart Goblin Goblin Gang Baby Dragon Dark Prince
Barbarian Barrel
Dart Goblin Baby Dragon Dark Prince Goblin Giant Mega Knight
Baby Dragon
Goblin Gang Dart Goblin Valkyrie Barbarian Barrel Dark Prince Goblin Giant Mega Knight
Dark Prince
Goblin Gang Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Goblin Giant
Goblin Giant
Goblin Gang Dart Goblin Barbarian Barrel Baby Dragon Dark Prince
Mega Knight
Dart Goblin Barbarian Barrel Baby Dragon

Defense Synergies 0 16

Goblin Gang
Dart Goblin Valkyrie Barbarian Barrel Dark Prince
Dart Goblin
Goblin Gang Valkyrie Barbarian Barrel Baby Dragon Dark Prince Goblin Giant Mega Knight
Valkyrie
Goblin Gang Dart Goblin Baby Dragon
Barbarian Barrel
Goblin Gang Dart Goblin Baby Dragon Dark Prince Mega Knight
Baby Dragon
Dart Goblin Valkyrie Barbarian Barrel Dark Prince Mega Knight
Dark Prince
Goblin Gang Dart Goblin Barbarian Barrel Baby Dragon
Goblin Giant
Dart Goblin
Mega Knight
Dart Goblin Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Goblin Giant
Goblin Gang Dart Goblin Valkyrie Dark Prince Mega Knight
Goblin Gang Mega Knight Dart Goblin Valkyrie Dark Prince
Goblin Gang Dart Goblin Valkyrie Dark Prince Mega Knight
Valkyrie Barbarian Barrel Dark Prince Mega Knight
Goblin Gang Barbarian Barrel Dart Goblin Valkyrie Baby Dragon Dark Prince Mega Knight
Dart Goblin Goblin Gang Baby Dragon
Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Goblin Giant Mega Knight
Goblin Gang
Goblin Gang Dart Goblin Valkyrie Barbarian Barrel Dark Prince Mega Knight
Goblin Gang Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Dark Prince Goblin Giant Mega Knight
Goblin Gang Dart Goblin Baby Dragon
Mega Knight Goblin Gang Valkyrie Dark Prince
Valkyrie Mega Knight Goblin Gang Dart Goblin Barbarian Barrel Baby Dragon Dark Prince
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Goblin Gang Valkyrie Dark Prince
Mega Knight Goblin Gang Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Dark Prince
Valkyrie Barbarian Barrel Baby Dragon Dart Goblin Dark Prince Mega Knight
Dart Goblin
Goblin Gang Valkyrie Dark Prince Mega Knight Dart Goblin Barbarian Barrel Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Barbarian Barrel Dark Prince
Goblin Gang Valkyrie Barbarian Barrel Baby Dragon Mega Knight
Goblin Gang Mega Knight Valkyrie Dark Prince Goblin Giant
Goblin Gang Valkyrie Dark Prince Mega Knight Barbarian Barrel Goblin Giant
Goblin Gang Valkyrie Dark Prince Goblin Giant Mega Knight
Goblin Gang Dart Goblin Baby Dragon Goblin Giant
Goblin Gang Dark Prince Dart Goblin Valkyrie Goblin Giant
Mega Knight Valkyrie Dark Prince Goblin Giant
Mega Knight Valkyrie Barbarian Barrel Baby Dragon Dark Prince
Goblin Gang Dart Goblin Goblin Giant
Mega Knight Dart Goblin Valkyrie Dark Prince
Mega Knight Valkyrie Dark Prince Goblin Giant
Dark Prince Mega Knight Goblin Gang Valkyrie Goblin Giant
Dart Goblin Valkyrie Baby Dragon Mega Knight
Goblin Gang Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Dark Prince Goblin Giant
Valkyrie Mega Knight Dart Goblin Barbarian Barrel Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon Goblin Giant
Dart Goblin Valkyrie Barbarian Barrel Dark Prince
Valkyrie Barbarian Barrel Baby Dragon Dark Prince Mega Knight
Dart Goblin Baby Dragon Goblin Giant
Dart Goblin Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin
Goblin Gang
Dart Goblin Valkyrie Barbarian Barrel Dark Prince
Dart Goblin Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon Mega Knight
Barbarian Barrel
Dart Goblin Barbarian Barrel Baby Dragon Dark Prince Mega Knight
Dart Goblin Valkyrie Barbarian Barrel Baby Dragon Mega Knight
Baby Dragon Mega Knight
Barbarian Barrel Baby Dragon
Valkyrie Barbarian Barrel Baby Dragon Dark Prince Mega Knight
Dart Goblin Barbarian Barrel Baby Dragon
Baby Dragon Mega Knight
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin
Dart Goblin Mega Knight
Mega Knight
Goblin Gang Dart Goblin Barbarian Barrel Dark Prince
Dart Goblin Baby Dragon
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Baby Dragon Dark Prince Mega Knight
Dart Goblin Baby Dragon
Dart Goblin Dark Prince Mega Knight
Goblin Gang Dart Goblin Baby Dragon
Dart Goblin
Dart Goblin Barbarian Barrel Baby Dragon Dark Prince Goblin Giant Mega Knight
Dart Goblin Mega Knight

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