My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Ram Rider Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Ram Rider Sparky Skeleton King
Giant Snowball
Goblin Gang Skeleton Army Witch Ram Rider Skeleton King
Zap
Goblin Gang Skeleton Army Witch Ram Rider Sparky Skeleton King
Barbarian Barrel
Goblin Gang Skeleton Army Witch Sparky Skeleton King
The Log
Goblin Gang Skeleton Army Witch Ram Rider Sparky Skeleton King
Earthquake
Goblin Gang Skeleton Army Witch Skeleton King
Arrows
Goblin Gang Skeleton Army Witch Skeleton King
Royal Delivery
Goblin Gang Skeleton Army Witch Ram Rider Sparky Skeleton King
Fireball
Goblin Gang Skeleton Army Witch Ram Rider Sparky Skeleton King
Poison
Goblin Gang Skeleton Army Witch Sparky Skeleton King
Lightning
Witch Ram Rider Sparky Skeleton King
Rocket
Witch Ram Rider Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Fireball Freeze Skeleton King Witch Ram Rider Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Fireball Freeze

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Sparky Skeleton King
Fireball
Freeze Ram Rider Sparky Skeleton King
Skeleton Army
Skeleton King Sparky
Freeze
Fireball
Witch
Ram Rider Skeleton King
Ram Rider
Fireball Witch
Sparky
Goblin Gang Fireball Skeleton Army
Skeleton King
Skeleton Army Goblin Gang Fireball Witch

Defense Synergies 0 8

Goblin Gang
Skeleton Army Sparky
Fireball
Freeze Ram Rider
Skeleton Army
Goblin Gang Freeze Sparky Skeleton King
Freeze
Fireball Skeleton Army Sparky
Witch
Ram Rider
Fireball
Sparky
Goblin Gang Skeleton Army Freeze
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Ram Rider Sparky
Skeleton Army Sparky Goblin Gang Witch Ram Rider
Goblin Gang Skeleton Army Witch Ram Rider Sparky Freeze
Skeleton Army Witch Sparky Goblin Gang Ram Rider Skeleton King
Fireball Skeleton Army Sparky
Goblin Gang Fireball Skeleton Army Freeze
Ram Rider Goblin Gang Fireball Freeze Witch
Fireball Ram Rider Sparky
Witch Sparky Goblin Gang Skeleton Army Skeleton King
Goblin Gang Skeleton Army Sparky
Goblin Gang Skeleton Army Witch Fireball Freeze Ram Rider Skeleton King
Goblin Gang Fireball Witch Ram Rider
Skeleton Army Sparky Goblin Gang Fireball Freeze Witch Ram Rider
Fireball Skeleton Army Sparky Goblin Gang Freeze Witch Skeleton King
Skeleton Army Sparky Goblin Gang Ram Rider Skeleton King
Skeleton Army Goblin Gang Fireball Freeze Ram Rider Sparky
Sparky Goblin Gang Fireball Skeleton Army Witch
Fireball Goblin Gang Skeleton Army Witch Ram Rider
Freeze Witch Fireball Ram Rider
Sparky Ram Rider
Goblin Gang Skeleton Army Fireball Witch Sparky
Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Fireball Witch Sparky
Fireball Goblin Gang
Goblin Gang Skeleton Army Witch Ram Rider Sparky
Goblin Gang Skeleton Army Fireball Ram Rider Sparky
Goblin Gang Skeleton Army Witch Ram Rider Sparky
Fireball Goblin Gang Freeze Witch Ram Rider
Goblin Gang Skeleton Army Sparky Fireball Witch Ram Rider
Skeleton Army Sparky
Freeze Fireball Skeleton Army Witch Sparky
Witch Goblin Gang Skeleton Army Sparky
Witch Sparky
Skeleton Army Fireball
Skeleton Army Goblin Gang Fireball Witch Ram Rider Sparky Skeleton King
Fireball Skeleton Army Witch Sparky
Goblin Gang Skeleton Army Witch Sparky Fireball Freeze Skeleton King
Fireball Freeze Witch Sparky Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze Sparky
Fireball Ram Rider
Fireball Sparky
Fireball Freeze Sparky
Fireball Sparky
Fireball Freeze Witch Ram Rider
Witch Sparky
Fireball Freeze Ram Rider
Fireball Ram Rider
Goblin Gang Fireball Sparky
Fireball Ram Rider Sparky
Fireball
Fireball Sparky
Fireball Freeze
Fireball Sparky
Fireball Witch Sparky
Fireball Sparky
Fireball Freeze Sparky
Sparky
Fireball Sparky
Fireball Witch
Fireball Sparky
Fireball
Sparky
Fireball
Freeze Fireball Witch Sparky
Witch
Fireball Witch Ram Rider Sparky
Fireball Witch Ram Rider Sparky
Fireball Sparky
Fireball Witch Sparky
Fireball Freeze Witch
Fireball Sparky
Fireball Sparky
Fireball Freeze Sparky
Sparky
Fireball Sparky
Goblin Gang Fireball Skeleton Army Freeze Witch
Fireball Witch Ram Rider
Freeze
Fireball
Fireball Goblin Gang Sparky
Fireball Skeleton King
Fireball Sparky
Sparky
Goblin Gang Fireball Freeze Witch Sparky Skeleton King
Fireball Witch
Fireball Freeze Witch Sparky
Sparky
Fireball Sparky

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