My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Goblin Cage Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Goblin Cage Electro Wizard
The Log
Goblin Gang Firecracker Elixir Golem Goblin Cage
Earthquake
Goblin Gang Firecracker Elixir Golem Goblin Cage
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elixir Golem Goblin Cage Bowler Electro Wizard
Fireball
Goblin Gang Firecracker Elixir Golem Goblin Cage Bowler Electro Wizard
Poison
Goblin Gang Firecracker Elixir Golem Goblin Cage Electro Wizard
Lightning
Goblin Cage Bowler Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Elixir Golem Fireball Goblin Cage Electro Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Elixir Golem

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Elixir Golem Goblin Cage Bowler
Firecracker
Elixir Golem Goblin Gang Goblin Cage Bowler
Elixir Golem
Firecracker Goblin Gang Fireball Bowler The Log
Fireball
Elixir Golem The Log Electro Wizard
Goblin Cage
Goblin Gang Firecracker The Log
Bowler
Goblin Gang Firecracker Elixir Golem The Log Electro Wizard
The Log
Elixir Golem Fireball Goblin Cage Bowler
Electro Wizard
Fireball Bowler

Defense Synergies 3 13

Goblin Gang
Firecracker Goblin Cage The Log Electro Wizard
Firecracker
The Log Goblin Gang Goblin Cage Electro Wizard
Elixir Golem
Fireball
The Log Goblin Cage Electro Wizard
Goblin Cage
Goblin Gang Firecracker Fireball Bowler The Log Electro Wizard
Bowler
The Log Goblin Cage Electro Wizard
The Log
Firecracker Fireball Bowler Goblin Gang Goblin Cage Electro Wizard
Electro Wizard
Goblin Gang Firecracker Fireball Goblin Cage Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Fireball Goblin Cage The Log Electro Wizard
Goblin Gang Firecracker Goblin Cage The Log Electro Wizard
Goblin Gang Goblin Cage Bowler Electro Wizard
Goblin Cage Goblin Gang Firecracker Bowler Electro Wizard
Firecracker Fireball Goblin Cage Bowler The Log
Goblin Gang Fireball Bowler The Log Firecracker Electro Wizard
Electro Wizard Goblin Gang Firecracker Fireball Goblin Cage
Bowler Fireball Goblin Cage The Log Electro Wizard
Goblin Gang Goblin Cage
Goblin Gang Firecracker Bowler Electro Wizard
Goblin Gang Electro Wizard Firecracker Fireball Bowler The Log
Goblin Gang Firecracker Fireball Electro Wizard
Goblin Cage Bowler Goblin Gang Fireball The Log Electro Wizard
Fireball Bowler Goblin Gang Firecracker Goblin Cage The Log Electro Wizard
Goblin Gang Goblin Cage Electro Wizard
Goblin Gang Fireball Goblin Cage Bowler The Log Electro Wizard
Goblin Gang Firecracker Fireball Goblin Cage Bowler Electro Wizard
Fireball Goblin Cage Goblin Gang Firecracker Bowler The Log Electro Wizard
Goblin Cage The Log Firecracker Fireball Bowler Electro Wizard
Goblin Cage Electro Wizard
Goblin Gang Bowler Firecracker Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Goblin Cage Bowler Electro Wizard
Fireball Electro Wizard Goblin Gang Firecracker Bowler The Log
Goblin Gang Goblin Cage Bowler The Log Electro Wizard
Goblin Gang Bowler Fireball Goblin Cage The Log Electro Wizard
Goblin Gang Goblin Cage Bowler
Firecracker Fireball Goblin Gang Electro Wizard
Goblin Gang Fireball Goblin Cage Bowler Electro Wizard
Goblin Cage
Goblin Cage Electro Wizard Firecracker Fireball The Log
Goblin Gang Goblin Cage
Goblin Cage Bowler
Fireball Goblin Cage Bowler The Log Electro Wizard
Bowler Goblin Gang Fireball Goblin Cage
Firecracker Fireball Goblin Cage Bowler
Goblin Gang Electro Wizard Firecracker Fireball Goblin Cage Bowler The Log
Bowler Firecracker Fireball Goblin Cage The Log Electro Wizard
Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball Bowler The Log Electro Wizard
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker Bowler The Log
Firecracker Fireball
Firecracker Bowler The Log
Fireball The Log Firecracker Bowler
Fireball The Log Firecracker
Goblin Gang Fireball Bowler Electro Wizard
Firecracker Fireball Bowler The Log Electro Wizard
Fireball Firecracker
Firecracker Fireball Bowler The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Bowler The Log
Firecracker Fireball Bowler The Log
Fireball
Firecracker Fireball Bowler The Log Electro Wizard
Firecracker Fireball Bowler The Log
Fireball Bowler The Log
Fireball
Bowler The Log
Fireball The Log
Firecracker The Log Fireball Bowler
Firecracker Fireball The Log Bowler Electro Wizard
Fireball Bowler The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Bowler
Fireball The Log
Firecracker Fireball Electro Wizard
Firecracker Fireball Bowler The Log
Electro Wizard Goblin Gang Fireball
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Goblin Gang Firecracker Bowler Electro Wizard
The Log Firecracker Fireball Bowler
Fireball
Firecracker
Goblin Gang Firecracker Fireball Bowler The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Bowler The Log Electro Wizard
Fireball Firecracker Bowler

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