My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Sparky Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Sparky Skeleton King
Giant Snowball
Goblin Gang Skeleton Army Electro Dragon Skeleton King
Zap
Goblin Gang Firecracker Skeleton Army Sparky Skeleton King
Barbarian Barrel
Goblin Gang Firecracker Skeleton Army Sparky Skeleton King
The Log
Goblin Gang Firecracker Skeleton Army Sparky Skeleton King
Earthquake
Goblin Gang Firecracker Skeleton Army Skeleton King
Arrows
Goblin Gang Firecracker Skeleton Army Skeleton King
Royal Delivery
Goblin Gang Firecracker Skeleton Army Electro Dragon Sparky Skeleton King
Fireball
Goblin Gang Firecracker Skeleton Army Electro Dragon Sparky Skeleton King
Poison
Goblin Gang Firecracker Skeleton Army Electro Dragon Sparky Skeleton King
Lightning
Electro Dragon Sparky Skeleton King
Rocket
Electro Dragon Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Dragon Sparky Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Skeleton Army Tornado Skeleton King Electro Dragon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Skeleton Army Tornado

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Sparky Skeleton King
Firecracker
Goblin Gang Tornado Sparky Mega Knight
Skeleton Army
Skeleton King Sparky
Tornado
Sparky Firecracker Electro Dragon Mega Knight
Electro Dragon
Tornado Sparky Mega Knight
Sparky
Tornado Goblin Gang Firecracker Skeleton Army Electro Dragon
Mega Knight
Firecracker Tornado Electro Dragon
Skeleton King
Skeleton Army Goblin Gang

Defense Synergies 1 14

Goblin Gang
Firecracker Skeleton Army Sparky
Firecracker
Goblin Gang Skeleton Army Tornado Electro Dragon Mega Knight
Skeleton Army
Goblin Gang Firecracker Electro Dragon Sparky Skeleton King
Tornado
Sparky Firecracker Electro Dragon Sparky Mega Knight Skeleton King
Electro Dragon
Firecracker Skeleton Army Tornado
Sparky
Tornado Goblin Gang Skeleton Army Tornado
Mega Knight
Firecracker Tornado
Skeleton King
Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon Sparky
Skeleton Army Sparky Goblin Gang Firecracker Electro Dragon Mega Knight
Goblin Gang Skeleton Army Tornado Sparky Mega Knight Electro Dragon
Skeleton Army Sparky Goblin Gang Firecracker Electro Dragon Mega Knight Skeleton King
Firecracker Skeleton Army Tornado Sparky Mega Knight
Goblin Gang Skeleton Army Tornado Firecracker Electro Dragon Mega Knight
Tornado Goblin Gang Firecracker Electro Dragon
Electro Dragon Sparky Mega Knight
Sparky Goblin Gang Skeleton Army Tornado Skeleton King
Goblin Gang Skeleton Army Tornado Firecracker Sparky Mega Knight
Goblin Gang Skeleton Army Firecracker Tornado Electro Dragon Mega Knight Skeleton King
Goblin Gang Firecracker Tornado Electro Dragon
Skeleton Army Sparky Mega Knight Goblin Gang Electro Dragon
Skeleton Army Sparky Mega Knight Goblin Gang Firecracker Tornado Electro Dragon Skeleton King
Skeleton Army Sparky Goblin Gang Mega Knight Skeleton King
Skeleton Army Tornado Goblin Gang Sparky Mega Knight
Sparky Mega Knight Goblin Gang Firecracker Skeleton Army Tornado Electro Dragon
Mega Knight Goblin Gang Firecracker Skeleton Army Tornado Electro Dragon
Tornado Firecracker Electro Dragon Mega Knight
Sparky Tornado
Goblin Gang Skeleton Army Mega Knight Firecracker Electro Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Sparky
Goblin Gang Firecracker Electro Dragon Mega Knight
Goblin Gang Skeleton Army Mega Knight Electro Dragon Sparky
Goblin Gang Skeleton Army Mega Knight Tornado Sparky
Goblin Gang Skeleton Army Sparky Mega Knight
Firecracker Goblin Gang Tornado Electro Dragon
Goblin Gang Skeleton Army Sparky
Mega Knight Skeleton Army Sparky
Electro Dragon Mega Knight Firecracker Skeleton Army Tornado Sparky
Goblin Gang Skeleton Army Sparky
Mega Knight Electro Dragon Sparky
Skeleton Army Mega Knight Tornado
Skeleton Army Mega Knight Goblin Gang Sparky Skeleton King
Firecracker Skeleton Army Electro Dragon Sparky Mega Knight
Goblin Gang Skeleton Army Electro Dragon Sparky Firecracker Tornado Skeleton King
Mega Knight Firecracker Electro Dragon Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Sparky
Firecracker Tornado Electro Dragon
Electro Dragon Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Firecracker Tornado Electro Dragon
Firecracker Tornado Sparky
Firecracker Tornado Electro Dragon
Firecracker Tornado Electro Dragon
Goblin Gang Tornado Electro Dragon Sparky
Firecracker Tornado Electro Dragon Sparky
Firecracker Tornado Electro Dragon
Firecracker Sparky
Firecracker Electro Dragon
Firecracker Sparky
Firecracker Electro Dragon Sparky
Firecracker Electro Dragon Sparky Mega Knight
Tornado Sparky
Sparky
Firecracker Electro Dragon Sparky Mega Knight
Firecracker Tornado Electro Dragon Mega Knight
Sparky Mega Knight
Tornado
Tornado Sparky
Electro Dragon
Firecracker Tornado Electro Dragon Sparky Mega Knight
Firecracker Tornado Electro Dragon Sparky
Tornado Electro Dragon Sparky Mega Knight
Firecracker Tornado Sparky
Firecracker Tornado Electro Dragon Sparky
Electro Dragon Firecracker
Sparky
Electro Dragon Sparky Mega Knight
Firecracker Electro Dragon Sparky
Sparky Mega Knight
Firecracker Sparky
Goblin Gang Skeleton Army Electro Dragon
Firecracker Tornado Electro Dragon
Goblin Gang Firecracker Electro Dragon Sparky Mega Knight
Firecracker Electro Dragon Skeleton King
Tornado Sparky
Firecracker Electro Dragon Sparky Mega Knight
Electro Dragon Goblin Gang Firecracker Tornado Sparky Skeleton King
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado Sparky Mega Knight
Sparky
Firecracker Electro Dragon Sparky Mega Knight

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