My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Goblin Giant Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Baby Dragon
Zap
Goblin Gang Firecracker Goblin Giant
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians
The Log
Goblin Gang Firecracker Elite Barbarians
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Baby Dragon
Fireball
Goblin Gang Firecracker Elite Barbarians Baby Dragon
Poison
Goblin Gang Firecracker
Lightning
Elite Barbarians Baby Dragon
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Goblin Gang Firecracker Baby Dragon Golden Knight Elite Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Goblin Gang Firecracker

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Baby Dragon Goblin Giant
Firecracker
Goblin Gang Elite Barbarians Baby Dragon Goblin Giant
Elite Barbarians
Rage Firecracker Goblin Giant The Log Golden Knight
Rage
Elite Barbarians Goblin Giant Golden Knight
Baby Dragon
Goblin Gang Firecracker Goblin Giant
Goblin Giant
Goblin Gang Firecracker Elite Barbarians Rage Baby Dragon The Log
The Log
Elite Barbarians Goblin Giant
Golden Knight
Elite Barbarians Rage

Defense Synergies 1 9

Goblin Gang
Firecracker The Log
Firecracker
The Log Goblin Gang Baby Dragon Golden Knight
Elite Barbarians
The Log Golden Knight
Rage
Baby Dragon
Firecracker The Log
Goblin Giant
The Log
The Log
Firecracker Goblin Gang Elite Barbarians Baby Dragon Goblin Giant Golden Knight
Golden Knight
Firecracker Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon Goblin Giant The Log Golden Knight
Elite Barbarians Goblin Gang Firecracker The Log
Goblin Gang Elite Barbarians
Elite Barbarians Goblin Gang Firecracker
Firecracker Elite Barbarians The Log
Goblin Gang The Log Firecracker Baby Dragon
Goblin Gang Firecracker Baby Dragon
Baby Dragon Goblin Giant The Log Golden Knight
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker
Goblin Gang Firecracker Baby Dragon Goblin Giant The Log
Goblin Gang Firecracker Baby Dragon
Goblin Gang Elite Barbarians The Log
Goblin Gang Firecracker Baby Dragon The Log Golden Knight
Elite Barbarians Goblin Gang
Goblin Gang Elite Barbarians The Log
Goblin Gang Firecracker Elite Barbarians
Goblin Gang Firecracker Elite Barbarians Baby Dragon The Log Golden Knight
Baby Dragon The Log Firecracker
Elite Barbarians
Goblin Gang Firecracker Elite Barbarians Baby Dragon Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians
Goblin Gang Firecracker Elite Barbarians Baby Dragon The Log
Goblin Gang Elite Barbarians Goblin Giant The Log Golden Knight
Goblin Gang Elite Barbarians Goblin Giant The Log
Goblin Gang Elite Barbarians Goblin Giant
Firecracker Goblin Gang Baby Dragon Goblin Giant
Goblin Gang Elite Barbarians Goblin Giant
Elite Barbarians Goblin Giant
Firecracker Elite Barbarians Baby Dragon The Log
Goblin Gang Goblin Giant
Elite Barbarians Golden Knight
Elite Barbarians Goblin Giant The Log
Elite Barbarians Goblin Gang Goblin Giant Golden Knight
Firecracker Baby Dragon
Goblin Gang Elite Barbarians Firecracker Baby Dragon Goblin Giant The Log Golden Knight
Firecracker Elite Barbarians Baby Dragon The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon The Log Golden Knight
Firecracker Baby Dragon The Log Golden Knight
Baby Dragon Goblin Giant The Log
Firecracker The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Goblin Giant
Firecracker Baby Dragon The Log
The Log Firecracker Baby Dragon
The Log Firecracker Golden Knight
Goblin Gang Elite Barbarians
Firecracker The Log Golden Knight
Firecracker Baby Dragon
Firecracker Elite Barbarians Baby Dragon The Log Golden Knight
Firecracker Baby Dragon
Firecracker Elite Barbarians Baby Dragon The Log
Firecracker Baby Dragon The Log Golden Knight
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log Golden Knight
Baby Dragon The Log
The Log
Baby Dragon The Log
Firecracker The Log Baby Dragon
Firecracker The Log Baby Dragon Golden Knight
Baby Dragon The Log Golden Knight
Firecracker Baby Dragon The Log Golden Knight
Elite Barbarians Firecracker Baby Dragon
Firecracker
Elite Barbarians
The Log
Firecracker
Firecracker The Log
Goblin Gang
Firecracker Baby Dragon
The Log
Goblin Gang Firecracker Baby Dragon
The Log Firecracker Baby Dragon
Firecracker Elite Barbarians
Goblin Gang Firecracker Elite Barbarians Baby Dragon The Log Golden Knight
Firecracker
Firecracker Baby Dragon Goblin Giant The Log Golden Knight

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