My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Sparky
Giant Snowball
Goblin Gang Goblin Barrel Witch
Zap
Goblin Gang Goblin Barrel Witch Sparky
Barbarian Barrel
Goblin Gang Wizard Goblin Barrel Witch Sparky
The Log
Goblin Gang Goblin Barrel Witch Sparky
Earthquake
Goblin Gang Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch
Royal Delivery
Goblin Gang Wizard Goblin Barrel Witch P.E.K.K.A Sparky
Fireball
Goblin Gang Wizard Goblin Barrel Witch Sparky
Poison
Goblin Gang Wizard Witch Sparky
Lightning
Wizard Witch Sparky
Rocket
Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Tornado Wizard Witch Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Goblin Barrel Tornado Wizard

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel P.E.K.K.A Sparky
Wizard
Tornado P.E.K.K.A Sparky Mega Knight
Goblin Barrel
Goblin Gang P.E.K.K.A Sparky Mega Knight
Tornado
Wizard P.E.K.K.A Sparky Witch Mega Knight
Witch
Tornado P.E.K.K.A Mega Knight
P.E.K.K.A
Tornado Goblin Gang Wizard Goblin Barrel Witch
Sparky
Tornado Goblin Gang Wizard Goblin Barrel
Mega Knight
Wizard Goblin Barrel Tornado Witch

Defense Synergies 3 8

Goblin Gang
P.E.K.K.A Sparky
Wizard
Tornado P.E.K.K.A Mega Knight
Goblin Barrel
Tornado
Wizard P.E.K.K.A Sparky Witch Sparky Mega Knight
Witch
Tornado Mega Knight
P.E.K.K.A
Tornado Goblin Gang Wizard
Sparky
Tornado Goblin Gang Tornado
Mega Knight
Wizard Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Sparky
P.E.K.K.A Sparky Goblin Gang Witch Mega Knight
Goblin Gang Tornado Witch P.E.K.K.A Sparky Mega Knight
Witch P.E.K.K.A Sparky Goblin Gang Mega Knight
Tornado P.E.K.K.A Sparky Mega Knight
Goblin Gang Tornado Mega Knight
Tornado Goblin Gang Wizard Witch
P.E.K.K.A Sparky Mega Knight
Witch P.E.K.K.A Sparky Goblin Gang Tornado
Goblin Gang Tornado Sparky Mega Knight
Goblin Gang Witch Wizard Tornado Mega Knight
Goblin Gang Wizard Tornado Witch
P.E.K.K.A Sparky Mega Knight Goblin Gang Wizard Witch
Wizard Sparky Mega Knight Goblin Gang Tornado Witch P.E.K.K.A
P.E.K.K.A Sparky Goblin Gang Mega Knight
Tornado Goblin Gang P.E.K.K.A Sparky Mega Knight
Wizard Sparky Mega Knight Goblin Gang Tornado Witch P.E.K.K.A
Mega Knight Goblin Gang Wizard Tornado Witch
Wizard Tornado Witch Mega Knight
P.E.K.K.A Sparky Tornado
Goblin Gang Wizard Mega Knight Witch P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Witch P.E.K.K.A Sparky
Goblin Gang Wizard Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Witch Sparky
Goblin Gang P.E.K.K.A Mega Knight Tornado Sparky
P.E.K.K.A Goblin Gang Witch Sparky Mega Knight
Wizard Goblin Gang Tornado Witch
Goblin Gang P.E.K.K.A Sparky Witch
P.E.K.K.A Mega Knight Sparky
P.E.K.K.A Mega Knight Tornado Witch Sparky
Witch P.E.K.K.A Goblin Gang Sparky
P.E.K.K.A Mega Knight Witch Sparky
P.E.K.K.A Mega Knight Tornado
P.E.K.K.A Mega Knight Goblin Gang Wizard Witch Sparky
Wizard Witch Sparky Mega Knight
Goblin Gang Witch Sparky Tornado P.E.K.K.A
Mega Knight Wizard Witch P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Tornado
Sparky
Sparky
Wizard Sparky Mega Knight
Wizard Tornado Witch
Wizard Tornado Witch Sparky
Wizard Tornado
Wizard Tornado
Goblin Gang Tornado Sparky
Wizard Tornado Sparky
Wizard Tornado
Sparky
Sparky
Wizard Witch Sparky
Wizard Sparky Mega Knight
Tornado Sparky
Sparky
Wizard Sparky Mega Knight
Wizard Tornado Witch Mega Knight
Sparky Mega Knight
Wizard Tornado
Tornado Sparky
Tornado Wizard Witch Sparky Mega Knight
Witch
Wizard Tornado Witch Sparky
Wizard Tornado Witch Sparky Mega Knight
Tornado Sparky
Wizard Tornado Witch Sparky
Wizard Witch
Sparky
Wizard Sparky Mega Knight
Sparky
P.E.K.K.A Sparky Mega Knight
Wizard Sparky
Goblin Gang Witch
Wizard Tornado Witch
Goblin Gang Wizard Sparky Mega Knight
Wizard
Tornado Sparky
P.E.K.K.A Sparky Mega Knight
Goblin Gang Tornado Witch Sparky
Tornado Witch
Tornado Witch Sparky Mega Knight
P.E.K.K.A Sparky
Wizard Sparky Mega Knight

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