My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Royal Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Goblins Archers Lumberjack
Zap
Goblins Archers Royal Giant Inferno Tower
Barbarian Barrel
Goblins Archers Rascals Inferno Tower Lumberjack
The Log
Goblins Archers Rascals Royal Giant Lumberjack
Earthquake
Archers Inferno Tower
Arrows
Goblins Archers Rascals
Royal Delivery
Goblins Archers Rascals Lumberjack
Fireball
Archers Rascals Inferno Tower Lumberjack
Poison
Archers Rascals Inferno Tower
Lightning
Inferno Tower Lumberjack
Rocket
Rascals Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Tornado Fireball Lumberjack Rascals Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Archers Tornado Fireball

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Royal Giant
Archers
Goblins Royal Giant Lumberjack
Rascals
Lumberjack
Royal Giant
Fireball Goblins Archers Tornado Lumberjack
Fireball
Royal Giant Tornado
Inferno Tower
Tornado
Fireball Royal Giant
Lumberjack
Archers Rascals Royal Giant

Defense Synergies 1 12

Goblins
Archers Inferno Tower
Archers
Goblins Rascals Inferno Tower Tornado Lumberjack
Rascals
Archers Inferno Tower Tornado
Royal Giant
Fireball
Tornado Inferno Tower Lumberjack
Inferno Tower
Goblins Archers Rascals Fireball Tornado Lumberjack
Tornado
Fireball Archers Rascals Inferno Tower
Lumberjack
Archers Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower
Inferno Tower Lumberjack Goblins Rascals
Inferno Tower Tornado Lumberjack Goblins Archers Rascals
Inferno Tower Lumberjack Goblins Rascals
Fireball Tornado Lumberjack
Fireball Tornado Goblins Archers Rascals Lumberjack
Inferno Tower Tornado Archers Rascals Fireball
Rascals Fireball Inferno Tower
Inferno Tower Goblins Rascals Tornado Lumberjack
Tornado Goblins Archers Rascals Inferno Tower Lumberjack
Goblins Archers Rascals Fireball Tornado Lumberjack
Inferno Tower Archers Rascals Fireball Tornado
Inferno Tower Lumberjack Rascals Fireball
Fireball Goblins Rascals Tornado Lumberjack
Inferno Tower Rascals Lumberjack
Inferno Tower Tornado Rascals Fireball Lumberjack
Goblins Rascals Fireball Inferno Tower Tornado Lumberjack
Fireball Goblins Archers Rascals Tornado Lumberjack
Tornado Archers Rascals Fireball Lumberjack
Inferno Tower Tornado Lumberjack
Rascals Goblins Archers Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Lumberjack Goblins Archers Fireball Inferno Tower
Fireball Archers Lumberjack
Lumberjack Goblins Rascals Inferno Tower
Lumberjack Rascals Fireball Inferno Tower Tornado
Inferno Tower Rascals Lumberjack
Fireball Archers Rascals Tornado
Rascals Goblins Archers Fireball Inferno Tower Lumberjack
Inferno Tower Rascals Lumberjack
Goblins Fireball Inferno Tower Tornado
Inferno Tower
Rascals Inferno Tower Lumberjack
Fireball Tornado
Rascals Fireball Inferno Tower Lumberjack
Archers Rascals Fireball
Rascals Inferno Tower Goblins Archers Fireball Tornado Lumberjack
Archers Rascals Fireball Inferno Tower
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals
Fireball Tornado
Fireball
Rascals Fireball
Fireball
Fireball Tornado
Archers Tornado
Fireball Tornado
Fireball Tornado
Goblins Fireball Tornado Lumberjack
Fireball Tornado
Fireball Archers Tornado
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball Tornado
Archers Fireball
Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Tornado Fireball
Fireball Tornado
Fireball Tornado
Fireball Tornado
Archers Fireball Tornado
Fireball
Fireball
Fireball
Fireball
Fireball
Archers Fireball
Fireball Archers Tornado
Fireball
Fireball Rascals Lumberjack
Fireball
Fireball Tornado
Rascals Fireball Tornado
Fireball Tornado
Fireball Tornado
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: