My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians
Giant Snowball
Goblins Bomber Electro Dragon
Zap
Goblins Bomber
Barbarian Barrel
Goblins Bomber Elite Barbarians Bomb Tower
The Log
Goblins Bomber Elite Barbarians
Earthquake
Bomber Bomb Tower
Arrows
Goblins Bomber
Royal Delivery
Goblins Bomber Elite Barbarians Electro Dragon
Fireball
Bomber Elite Barbarians Bomb Tower Electro Dragon
Poison
Bomber Bomb Tower Electro Dragon
Lightning
Elite Barbarians Bomb Tower Electro Dragon
Rocket
Elite Barbarians Bomb Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Bomb Tower Tornado Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Arrows Tornado Bomb Tower Electro Dragon Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Arrows Tornado

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Elite Barbarians
Arrows
Elite Barbarians
Elite Barbarians
Arrows Bomber
Bomb Tower
Tornado
Electro Giant Electro Dragon
Electro Dragon
Tornado
Electro Giant
Tornado

Defense Synergies 1 8

Goblins
Bomber Electro Dragon
Bomber
Goblins Tornado Electro Giant
Arrows
Bomb Tower Tornado
Elite Barbarians
Bomb Tower
Tornado Arrows
Tornado
Bomb Tower Bomber Arrows Electro Dragon Electro Giant
Electro Dragon
Goblins Tornado
Electro Giant
Bomber Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Dragon
Elite Barbarians Bomb Tower Goblins Electro Dragon
Bomb Tower Tornado Goblins Bomber Elite Barbarians Electro Dragon
Elite Barbarians Bomb Tower Goblins Electro Dragon
Bomber Arrows Elite Barbarians Bomb Tower Tornado
Arrows Tornado Goblins Bomber Bomb Tower Electro Dragon
Tornado Arrows Bomb Tower Electro Dragon
Arrows Bomb Tower Electro Dragon Electro Giant
Goblins Elite Barbarians Bomb Tower Tornado
Elite Barbarians Tornado Goblins Bomber
Goblins Bomber Arrows Bomb Tower Tornado Electro Dragon Electro Giant
Arrows Tornado Electro Dragon
Bomb Tower Bomber Elite Barbarians Electro Dragon
Bomber Bomb Tower Goblins Arrows Tornado Electro Dragon
Elite Barbarians Bomb Tower
Bomb Tower Tornado Elite Barbarians Electro Giant
Bomb Tower Goblins Bomber Arrows Elite Barbarians Tornado Electro Dragon
Arrows Bomb Tower Goblins Bomber Elite Barbarians Tornado Electro Dragon
Arrows Bomb Tower Tornado Bomber Electro Dragon
Elite Barbarians Bomb Tower Tornado
Bomber Goblins Arrows Elite Barbarians Bomb Tower Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Elite Barbarians Electro Giant
Bomber Arrows Elite Barbarians Bomb Tower Electro Dragon
Goblins Elite Barbarians Bomb Tower Electro Dragon
Elite Barbarians Tornado
Elite Barbarians
Arrows Electro Giant Bomb Tower Tornado Electro Dragon
Goblins Elite Barbarians Bomb Tower
Elite Barbarians Bomb Tower
Electro Dragon Goblins Elite Barbarians Bomb Tower Tornado
Elite Barbarians Bomb Tower Electro Dragon
Arrows Elite Barbarians Tornado Electro Giant
Elite Barbarians Bomb Tower
Bomber Bomb Tower Electro Dragon Electro Giant
Elite Barbarians Electro Dragon Electro Giant Goblins Bomber Bomb Tower Tornado
Arrows Bomber Elite Barbarians Bomb Tower Electro Dragon Electro Giant
Bomber Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Arrows
Arrows Electro Giant Tornado Electro Dragon
Bomber Arrows Tornado
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Goblins Elite Barbarians Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Elite Barbarians
Arrows Electro Dragon
Arrows Elite Barbarians
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Arrows Tornado
Bomber
Bomber Arrows Electro Dragon
Bomber Arrows Tornado Electro Dragon Electro Giant
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Tornado Electro Giant Bomber Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado
Elite Barbarians Arrows Tornado Electro Dragon Electro Giant
Electro Dragon Electro Giant
Elite Barbarians
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Tornado Electro Dragon
Arrows
Electro Dragon
Arrows Bomber Electro Dragon
Arrows Tornado Electro Giant
Elite Barbarians Electro Dragon
Electro Dragon Electro Giant Elite Barbarians Tornado
Tornado Electro Dragon
Electro Dragon Tornado Electro Giant
Electro Dragon

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