My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Baby Dragon Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Goblins Bomber Baby Dragon Witch
Zap
Goblins Bomber Witch
Barbarian Barrel
Goblins Bomber Valkyrie Witch
The Log
Goblins Bomber Witch
Earthquake
Bomber Witch
Arrows
Goblins Bomber Witch
Royal Delivery
Goblins Bomber Valkyrie Baby Dragon Witch P.E.K.K.A
Fireball
Bomber Baby Dragon Witch
Poison
Bomber Witch
Lightning
Valkyrie Baby Dragon Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Zap Void Valkyrie Baby Dragon Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber Zap Void

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie Baby Dragon
Bomber
Zap Valkyrie Baby Dragon P.E.K.K.A
Zap
Void P.E.K.K.A Goblins Bomber Valkyrie Baby Dragon Witch
Valkyrie
Goblins Bomber Zap Baby Dragon Witch P.E.K.K.A
Void
Zap
Baby Dragon
Goblins Bomber Zap Valkyrie Witch P.E.K.K.A
Witch
Zap Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A
Zap Bomber Valkyrie Baby Dragon Witch

Defense Synergies 0 15

Goblins
Bomber Zap
Bomber
Goblins Zap Valkyrie P.E.K.K.A
Zap
Goblins Bomber Valkyrie Void Baby Dragon Witch P.E.K.K.A
Valkyrie
Bomber Zap Baby Dragon Witch P.E.K.K.A
Void
Zap
Baby Dragon
Zap Valkyrie Witch P.E.K.K.A
Witch
Zap Valkyrie Baby Dragon
P.E.K.K.A
Bomber Zap Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie Void Baby Dragon
P.E.K.K.A Goblins Zap Valkyrie Witch
Witch P.E.K.K.A Goblins Bomber Valkyrie Void
Witch P.E.K.K.A Goblins Valkyrie
Bomber Valkyrie P.E.K.K.A
Goblins Bomber Zap Valkyrie Baby Dragon
Zap Void Baby Dragon Witch
Zap Valkyrie Void Baby Dragon P.E.K.K.A
Witch P.E.K.K.A Goblins
Goblins Bomber Valkyrie
Goblins Valkyrie Witch Bomber Zap Baby Dragon
Zap Baby Dragon Witch
P.E.K.K.A Bomber Zap Valkyrie Witch
Bomber Valkyrie Goblins Zap Baby Dragon Witch P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Goblins Bomber Valkyrie Witch P.E.K.K.A
Goblins Bomber Zap Valkyrie Baby Dragon Witch
Zap Valkyrie Baby Dragon Witch Bomber
P.E.K.K.A
Bomber Valkyrie Goblins Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Void Witch P.E.K.K.A
Void Bomber Zap Valkyrie Baby Dragon
P.E.K.K.A Goblins Zap Valkyrie Witch
Valkyrie P.E.K.K.A Zap
P.E.K.K.A Valkyrie Witch
Zap Baby Dragon Witch
P.E.K.K.A Goblins Valkyrie Void Witch
P.E.K.K.A Valkyrie
Zap Void P.E.K.K.A Goblins Valkyrie Baby Dragon Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Zap Valkyrie Void
P.E.K.K.A Valkyrie Witch
Bomber Valkyrie Baby Dragon Witch
Witch Goblins Bomber Zap Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Bomber Zap Baby Dragon Witch P.E.K.K.A
Bomber Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Baby Dragon
Void Zap Baby Dragon
Void Baby Dragon
Valkyrie Void
Bomber Zap Valkyrie Baby Dragon
Zap Baby Dragon Witch
Bomber Baby Dragon Witch
Zap Baby Dragon
Void Zap
Goblins Void
Void Zap Valkyrie
Void Zap Baby Dragon
Void Baby Dragon
Void Baby Dragon
Zap Baby Dragon
Bomber Zap Baby Dragon Witch
Baby Dragon
Bomber
Void Bomber Zap Baby Dragon
Bomber Zap Valkyrie Void Baby Dragon Witch
Void Baby Dragon
Void
Void
Zap Void Baby Dragon
Zap Bomber Valkyrie Baby Dragon Witch
Witch
Void Zap Baby Dragon Witch
Void Zap Baby Dragon Witch
Void Zap Baby Dragon
Zap Void Baby Dragon Witch
Zap Void Witch
Void
Void Bomber Zap
Zap Void
P.E.K.K.A
Zap Void Witch
Zap Baby Dragon Witch
Void Valkyrie Baby Dragon
Bomber Zap Baby Dragon
Void Zap
P.E.K.K.A
Zap Baby Dragon Witch
Zap Void Witch
Void Zap Baby Dragon Witch
P.E.K.K.A
Void
Void

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